Files
DayZ-Epoch/SQF/dayz_code/compile/veh_handleKilled.sqf
icomrade b96cd2d971 Update compiles - 2 more files to do
fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00

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_unit = _this select 0;
//_killer = _this select 1;
// ask server to set global damage to 1, save to the hive
if (local _unit) then {
if (isServer) then {
[_unit, "killed"] call server_updateObject;
} else {
PVDZ_veh_Save = [_unit, "killed"];
publicVariableServer "PVDZ_veh_Save";
};
};
// everyone removes their EH for this vehicle
_unit removeAllEventHandlers "HandleDamage";
_unit removeAllEventHandlers "Killed";
_unit removeAllEventHandlers "GetIn";
_unit removeAllEventHandlers "GetOut";