Files
DayZ-Epoch/SQF/dayz/config/CfgVehicles.hpp
2016-02-18 18:25:50 -05:00

67 lines
1.2 KiB
C++

class CfgVehicles
{
class Wreck_Base; // External class reference
class Body1 : Wreck_Base
{
scope = public;
mapSize = 2;
displayName = "Dead Body 1";
model = "\dayz\objects\dead_soldier_0";
};
class Body2 : Wreck_Base
{
scope = public;
mapSize = 2;
displayName = "Dead Body 2";
model = "\dayz\objects\dead_soldier_1";
};
class Strategic; // External class reference
class Rubbish1 : Strategic
{
scope = public;
model = "\CA\misc\garbage_paleta";
mapSize = 2;
displayName = "Garbage1";
vehicleClass = "Survival";
};
class Rubbish2 : Strategic
{
scope = public;
model = "\CA\misc\garbage_misc";
mapSize = 2;
displayName = "Garbage2";
vehicleClass = "Survival";
};
class Rubbish3 : Strategic
{
scope = public;
model = "\CA\misc\ground_garbage_square5";
mapSize = 2;
displayName = "Garbage3";
vehicleClass = "Survival";
};
class Rubbish4 : Strategic
{
scope = public;
model = "\CA\misc\ground_garbage_square3";
mapSize = 2;
displayName = "Garbage4";
vehicleClass = "Survival";
};
class Rubbish5 : Strategic
{
scope = public;
model = "\CA\misc\junkpile";
mapSize = 2;
displayName = "Garbage5";
vehicleClass = "Survival";
};
};