class CfgVehicles { class Wreck_Base; // External class reference class Body1 : Wreck_Base { scope = public; mapSize = 2; displayName = "Dead Body 1"; model = "\dayz\objects\dead_soldier_0"; }; class Body2 : Wreck_Base { scope = public; mapSize = 2; displayName = "Dead Body 2"; model = "\dayz\objects\dead_soldier_1"; }; class Strategic; // External class reference class Rubbish1 : Strategic { scope = public; model = "\CA\misc\garbage_paleta"; mapSize = 2; displayName = "Garbage1"; vehicleClass = "Survival"; }; class Rubbish2 : Strategic { scope = public; model = "\CA\misc\garbage_misc"; mapSize = 2; displayName = "Garbage2"; vehicleClass = "Survival"; }; class Rubbish3 : Strategic { scope = public; model = "\CA\misc\ground_garbage_square5"; mapSize = 2; displayName = "Garbage3"; vehicleClass = "Survival"; }; class Rubbish4 : Strategic { scope = public; model = "\CA\misc\ground_garbage_square3"; mapSize = 2; displayName = "Garbage4"; vehicleClass = "Survival"; }; class Rubbish5 : Strategic { scope = public; model = "\CA\misc\junkpile"; mapSize = 2; displayName = "Garbage5"; vehicleClass = "Survival"; }; };