mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
97 lines
4.7 KiB
Plaintext
97 lines
4.7 KiB
Plaintext
private ["_currentTime","_totalMins","_days","_hours","_mins","_ys","_ms","_ds","_b","_2","_6","_7","_8","_9","_10","_str_left_text","_1","_3","_4","_5","_blood_in_pack","_blood_in_inv","_mag_arr","_backpack","_11","_mags_for_weap","_mssv_cnt","_weapon","_config","_survivors","_moon","_spawnselection","_disabledTemperature"];
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_survivors = playersNumber west;
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_str_left_text = "
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<t size = '1.4' font = 'Zeppelin33' color = '#000000' shadow = 'false' align = 'left'>
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"+(localize "str_playerstats_journal_1")+"
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<br />
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<br />
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"+(localize "str_playerstats_journal_2")+"
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<br />
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<br />
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%7%8%9 %10
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<br />
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<br />
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%11
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</t>
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";
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_1 = name player;
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dayz_currentGlobalZombies = count entities "zZombie_Base";
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//Work out survival time
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_currentTime = floor ((diag_tickTime - dayz_loginTime) / 60);
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_totalMins = (player getVariable "SurvivalTime") + _currentTime;
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_days = floor (_totalMins / 1440);
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_totalMins = (_totalMins - (_days * 1440));
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_hours = floor (_totalMins / 60);
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_mins = (_totalMins - (_hours * 60));
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dayz_Survived = [_days,_hours,_mins,_totalMins];
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_moon = if (dayz_ForcefullmoonNights) then { "Yes" } else { "No" };
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_spawnselection = switch (dayz_spawnselection) do {
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case 1: { "Yes" };
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case 0: { "No" };
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};
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_disabledTemperature = switch (dayz_temperature_override) do {
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case true: { "Disabled" };
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case false: { "Enabled" };
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};
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// left page
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1800) ctrlSetStructuredText parseText format ["
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<t size='2' font='Zeppelin33' color = '#000000' align='center'>Survival Type: %14</t><br/>
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<br/>
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<t size='2' font='Zeppelin33' color = '#000000' align='left'>Health: </t><t size='2' font='Zeppelin33' align='right' color='#FF0033'>%1</t><br/>
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<t size='2' font='Zeppelin33' color = '#000000' align='left'>Hunger: </t><t size='2' font='Zeppelin33' align='right' color='#FF0033'>%2%</t><br/>
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<t size='2' font='Zeppelin33' color = '#000000' align='left'>Thirst: </t><t size='2' font='Zeppelin33' align='right' color='#FF0033'>%3%</t><br/>
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<br/>
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<t size='2' font='Zeppelin33' color = '#000000' align='left'>Temp: </t><t size='2' font='Zeppelin33' align='right' color='#FF0033'>%5/%13</t><br/>
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<br />
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<t size='2' font='Zeppelin33' color = '#000000' align='left'>Humanity: </t><t size='2' font='Zeppelin33' align='right' color='#FF0033'>%6</t><br/>
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<t size='2' font='Zeppelin33' color = '#000000' align='left'>Zombies: </t><t size='2' font='Zeppelin33' align='right' color='#FF0033'>%7</t><br/>
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<br />
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<t size='2' font='Zeppelin33' color = '#000000' align='left'>SpawnSelection: </t><t size='2' font='Zeppelin33' align='right' color='#FF0033'>%4</t><br/>
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<t size='2' font='Zeppelin33' color = '#000000' align='left'>Full Moon: </t><t size='2' font='Zeppelin33' align='right' color='#FF0033'>%12</t><br/>
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<br/>
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<t size='2' font='Zeppelin33' color = '#000000' align='center'>Survived: %8 Day(s), %15 Hour(s), %16 Minute(s)</t><br/>
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<br />
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<t size='2' font='Zeppelin33' color = '#000000' align='center'>Survivors:%9</t><br/>
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<br/>
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<t size='2' font='Zeppelin33' color = '#000000' align='center'>FPS:%10, FPSMin:%11</t><br/>
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",
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(round(r_player_blood)),
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(round(dayz_hunger)),
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(round(dayz_thirst)),
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(_spawnselection),
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(round(dayz_temperatur)),
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(round(player getVariable['humanity', 0])),
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(dayz_currentGlobalZombies),
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(dayz_Survived select 0),
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(_survivors),
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(round diag_fps),
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(round diag_fpsmin),
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(_moon),
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(_disabledTemperature),
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(dayz_presets),
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(dayz_Survived select 1),
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(dayz_Survived select 2)
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];
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// right page - blank until humanity is checked
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_b = "<img size = '5' image = '\z\addons\dayz_communityassets\pictures\playerstats\tally\0.paa'/>";
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1801) ctrlSetStructuredText parseText format ["%1", _b];
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1802) ctrlSetStructuredText parseText format ["%1", _b];
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1803) ctrlSetStructuredText parseText format ["%1", _b];
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1804) ctrlSetStructuredText parseText format ["%1", _b];
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1805) ctrlSetStructuredText parseText format ["%1", _b];
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1806) ctrlSetStructuredText parseText format ["%1", _b];
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1807) ctrlSetStructuredText parseText format ["%1", _b];
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1808) ctrlSetStructuredText parseText format ["%1", _b];
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((uiNamespace getVariable "horde_myDisplay") displayCtrl 1809) ctrlSetStructuredText parseText format ["%1", _b]; |