Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeSledgehammer.hpp
2013-11-18 23:47:46 -06:00

42 lines
771 B
C++

class MeleeSledge: MeleeWeapon
{
scope=2;
melee= "true";
autoreload=1;
magazineReloadTime=0;
model="\z\addons\dayz_epoch\models\sledge_weaponized";
picture="\z\addons\dayz_epoch\pictures\equip_sledge_CA.paa"; // todo icon
displayName="STR_EQUIP_SLEDGE";
droppeditem= "ItemSledge";
magazines[]=
{
"sledge_swing"
};
handAnim[]=
{
"OFP2_ManSkeleton",
"\dayz_weapons\anim\melee_hatchet_holding.rtm"
};
class ItemActions
{
class Toolbelt
{
text="$STR_EPOCH_PLAYER_296";
script="spawn player_addToolbelt;";
use[]=
{
"MeleeSledge"
};
output[]=
{
"ItemSledge"
};
};
};
class Library
{
libTextDesc="STR_EQUIP_CROWBAR_DESC";
};
descriptionShort="STR_EQUIP_CROWBAR_DESC";
};