Files
DayZ-Epoch/dayz_code/actions/fire_light.sqf
Aaron Clark 76e9a0582e 0.1
2012-11-04 20:28:50 -06:00

17 lines
545 B
Plaintext

private["_location","_isOk","_dir","_classname"];
_location = player modeltoworld [0,1,0];
_location set [2,0];
_isOk = count (_location isFlatEmpty [0.5,0,0,4,0,false,player]) > 0;
if (_isOk) then {
_dir = getDir player;
_classname = "Land_Fire";
player playActionNow "Medic";
sleep 6;
dayz_hasFire = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
dayz_hasFire setDir _dir;
player reveal dayz_hasFire;
cutText [localize "str_fireplace_01", "PLAIN DOWN"];
} else {
cutText [localize "str_fireplace_02", "PLAIN DOWN"];
};