mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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Also streamlining the names of certain items like fuel cans, fish, meat with a status indicator behind the name. Fix some wrong description strings. Add blunt hatchet and wet matches.
79 lines
1.6 KiB
C++
79 lines
1.6 KiB
C++
class HandRoadFlare : HandGrenade
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{
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scope = 2;
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picture = "\dayz_weapons\textures\equip_roadflare_ca.paa";
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model = "\dayz_weapons\models\roadflare";
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displayName = $STR_MAG_NAME_ROAD_FLARE;
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descriptionShort = $STR_MAG_DESC_ROAD_FLARE;
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ammo = "RoadFlare";
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count = 10;
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class ItemActions
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{
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class CombineMag
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{
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text = $STR_MAG_COMBINE;
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script = "spawn player_combineMag;";
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};
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};
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};
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class HandChemBlue : HandGrenade
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{
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scope = 2;
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picture = "\dayz_weapons\textures\equip_chem_blue_ca.paa";
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model = "\dayz_weapons\models\chem_gear_blue";
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displayName = $STR_MAG_NAME_CHEMLIGHT_BLUE;
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descriptionShort = $STR_MAG_DESC_CHEMLIGHT;
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ammo = "ChemBlue";
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count = 10;
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class ItemActions
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{
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class CombineMag
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{
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text = $STR_MAG_COMBINE;
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script = "spawn player_combineMag;";
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};
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};
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};
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class HandChemGreen : HandGrenade
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{
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scope = 2;
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picture = "\dayz_weapons\textures\equip_chem_green_ca.paa";
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model = "\dayz_weapons\models\chem_gear_green";
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displayName = $STR_MAG_NAME_CHEMLIGHT_GREEN;
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descriptionShort = $STR_MAG_DESC_CHEMLIGHT;
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ammo = "ChemGreen";
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count = 10;
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class ItemActions
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{
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class CombineMag
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{
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text = $STR_MAG_COMBINE;
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script = "spawn player_combineMag;";
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};
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};
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};
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class HandChemRed : HandGrenade
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{
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scope = 2;
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picture = "\dayz_weapons\textures\equip_chem_red_ca.paa";
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model = "\dayz_weapons\models\chem_gear_red";
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displayName = $STR_MAG_NAME_CHEMLIGHT_RED;
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descriptionShort = $STR_MAG_DESC_CHEMLIGHT;
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ammo = "ChemRed";
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count = 10;
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class ItemActions
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{
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class CombineMag
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{
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text = $STR_MAG_COMBINE;
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script = "spawn player_combineMag;";
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};
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};
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}; |