mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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89 lines
2.8 KiB
C++
89 lines
2.8 KiB
C++
// Military and Military Industrial buildings spawn matching loot based on RU, US, EU and CZ groups.
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MilitaryIndustrial[] =
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{
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{Loot_NONE, 1, MilitaryIndustrialRU, MilitaryIndustrialSmallRU}, //Russian Weapons, Attachments, Ammo
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{Loot_NONE, 1, MilitaryIndustrialUS, MilitaryIndustrialSmallUS}, //American Weapons, Attachments, Ammo
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{Loot_NONE, 1, MilitaryIndustrialEU, MilitaryIndustrialSmallEU}, //European Weapons, Attachments, Ammo
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{Loot_NONE, 1, MilitaryIndustrialCZ, MilitaryIndustrialSmallCZ} //Czech Weapons, Attachments, Ammo
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};
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MilitaryIndustrialRU[] = {
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{Loot_GROUP, 15, Parts},
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{Loot_MAGAZINE, 1, PartVRotor},
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{Loot_MAGAZINE, 4, FoodMRE},
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{Loot_GROUP, 1, FuelBarrel},
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{Loot_VEHICLE, 1, WeaponHolder_ItemGenerator},
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{Loot_MAGAZINE, 1, fuel_pump_kit},
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{Loot_MAGAZINE, 1, ItemTankTrap},
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{Loot_MAGAZINE, 4, ItemSandbag},
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{Loot_MAGAZINE, 1, ItemWire},
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{Loot_PILE, 5, Trash, 1, 2},
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{Loot_PILE, 3, Consumable, 1, 2},
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{Loot_GROUP, 10, MilitaryRU},
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{Loot_MAGAZINE, 4, ItemScrews}
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};
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MilitaryIndustrialSmallRU[] = {
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{Loot_GROUP, 1, MilitarySmallRU}
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};
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MilitaryIndustrialUS[] = {
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{Loot_GROUP, 15, Parts},
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{Loot_MAGAZINE, 1, PartVRotor},
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{Loot_MAGAZINE, 4, FoodMRE},
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{Loot_GROUP, 1, FuelBarrel},
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{Loot_VEHICLE, 1, WeaponHolder_ItemGenerator},
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{Loot_MAGAZINE, 1, fuel_pump_kit},
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{Loot_MAGAZINE, 1, ItemTankTrap},
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{Loot_MAGAZINE, 4, ItemSandbag},
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{Loot_MAGAZINE, 1, ItemWire},
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{Loot_PILE, 5, Trash, 1, 2},
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{Loot_PILE, 3, Consumable, 1, 2},
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{Loot_GROUP, 10, MilitaryUS},
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{Loot_MAGAZINE, 4, ItemScrews}
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};
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MilitaryIndustrialSmallUS[] = {
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{Loot_GROUP, 1, MilitarySmallUS}
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};
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MilitaryIndustrialEU[] = {
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{Loot_GROUP, 15, Parts},
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{Loot_MAGAZINE, 1, PartVRotor},
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{Loot_MAGAZINE, 4, FoodMRE},
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{Loot_GROUP, 1, FuelBarrel},
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{Loot_VEHICLE, 1, WeaponHolder_ItemGenerator},
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{Loot_MAGAZINE, 1, fuel_pump_kit},
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{Loot_MAGAZINE, 1, ItemTankTrap},
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{Loot_MAGAZINE, 4, ItemSandbag},
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{Loot_MAGAZINE, 1, ItemWire},
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{Loot_PILE, 5, Trash, 1, 2},
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{Loot_PILE, 3, Consumable, 1, 2},
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{Loot_GROUP, 10, MilitaryEU},
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{Loot_MAGAZINE, 4, ItemScrews}
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};
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MilitaryIndustrialSmallEU[] = {
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{Loot_GROUP, 1, MilitarySmallEU}
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};
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MilitaryIndustrialCZ[] = {
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{Loot_GROUP, 15, Parts},
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{Loot_MAGAZINE, 1, PartVRotor},
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{Loot_MAGAZINE, 4, FoodMRE},
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{Loot_GROUP, 1, FuelBarrel},
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{Loot_VEHICLE, 1, WeaponHolder_ItemGenerator},
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{Loot_MAGAZINE, 1, fuel_pump_kit},
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{Loot_MAGAZINE, 1, ItemTankTrap},
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{Loot_MAGAZINE, 4, ItemSandbag},
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{Loot_MAGAZINE, 1, ItemWire},
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{Loot_PILE, 5, Trash, 1, 2},
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{Loot_PILE, 3, Consumable, 1, 2},
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{Loot_GROUP, 10, MilitaryCZ},
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{Loot_MAGAZINE, 4, ItemScrews}
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};
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MilitaryIndustrialSmallCZ[] = {
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{Loot_GROUP, 1, MilitarySmallCZ}
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}; |