Files
DayZ-Epoch/SQF/dayz_code/Configs/rscTitles.hpp
2014-02-18 13:48:36 -06:00

1345 lines
30 KiB
C++

class RscPicture;
class RscButton;
class CA_IGUI_Title;
class CA_Title;
class RscText;
class RscControlsGroup;
class RscLineBreak;
class RscIGUIShortcutButton;
class RscGearShortcutButton;
class RscIGUIListNBox;
class RscActiveText;
// class RscPictureGUI;
// class RscStructuredTextGUI;
class RscPictureKeepAspect;
class RscStandardDisplay;
class RscProgress;
class RscProgressNotFreeze;
class RscButtonTextOnly;
class RscIGUIListBox;
class CA_Black_Back;
class RscMapControl;
class IGUIBack;
class RscHTML;
class RscObject;
class RscDisplayGetReady;
class RscListBox;
class RscDisplayLoading
{
class Variants
{
class LoadingOne
{
class controls
{
class LoadingPic : RscPictureKeepAspect
{
text = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
};
};
};
};
};
class RscDisplayStart
{
class controls
{
class LoadingPic: RscPictureKeepAspect
{
text = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
};
};
};
class RscDisplayDebriefing: RscStandardDisplay
{
onLoad = "ctrlActivate ((_this select 0) displayCtrl 2)";
class controls
{
delete Debriefing_MissionTitle;
delete CA_MissionTitle;
delete CA_TextVotingTimeLeft;
delete CA_MissionResult;
delete CA_DebriefingInfo;
delete CA_DebriefingTextGroup;
delete CA_DebriefingObjectivesGroup;
delete CA_DebriefingStatsGroup;
delete ButtonStatistics;
delete ButtonRetry;
class ButtonContinue: RscIGUIShortcutButton
{
idc = 2;
shortcuts[] = {"0x00050000 + 0",28,57,156};
x = 0.4080875;
y = 0.863977;
text = $STR_UI_CONTINUE;
};
};
class ControlsBackground
{
delete Mainback;
};
};
class RscDisplayMissionFail: RscStandardDisplay
{
onLoad = "ctrlActivate ((_this select 0) displayCtrl 2)";
class controls
{
delete Debriefing_MissionTitle;
delete CA_MissionTitle;
delete CA_TextVotingTimeLeft;
delete CA_MissionResult;
delete CA_DebriefingInfo;
delete CA_DebriefingTextGroup;
delete CA_DebriefingObjectivesGroup;
delete CA_DebriefingStatsGroup;
delete BRetry;
class BAbort: RscIGUIShortcutButton
{
idc = 2;
shortcuts[] = {"0x00050000 + 0",28,57,156};
x = 0.4080875;
y = 0.863977;
text = $STR_UI_END;
};
};
class ControlsBackground
{
delete Mainback;
};
};
class CA_TextLanguage;
class RscXListBox;
class RscDisplayGameOptions
{
//onLoad = "((_this select 0) displayCtrl 140) lbAdd 'Default';((_this select 0) displayCtrl 140) lbAdd 'Debug';((_this select 0) displayCtrl 140) lbAdd 'None';((_this select 0) displayCtrl 140) lbSetCurSel (uiNamespace getVariable ['DZ_displayUI', 0]);";
onUnload = "call ui_changeDisplay;";
class controls
{
class CA_TextUIDisplay: CA_TextLanguage
{
x = 0.159803;
y = "(0.420549 + 4*0.069854)";
text = "DayZ UI:";
};
class CA_ValueUIDisplay: RscXListBox
{
idc = 140;
x = 0.400534;
y = "(0.420549 + 4*0.069854)";
w = 0.3;
onLBSelChanged = "(uiNamespace setVariable ['DZ_displayUI', (_this select 1)]);";
};
};
};
class RscShortcutButton;
class RscShortcutButtonMain;
class RscDisplayMain : RscStandardDisplay
{
class controlsBackground
{
class Mainback : RscPicture {
idc = 1104;
x = "SafeZoneX + 0.04";
y = "SafeZoneY + 0.03";
w = 0.627451;
h = 1.000000;
text = "\ca\ui\data\ui_mainmenu_background_ca.paa";
};
class CA_ARMA2 : RscPicture
{
text = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
};
};
class controls
{
class CA_Version;
class DAYZ_Version : CA_Version
{
idc = -1;
text = "DayZ Epoch 1.0.5";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.95)";
};
delete CA_TitleMainMenu;
delete CA_SinglePlayer;
class CA_PlayerName : RscText {
idc = 109;
style = 256;
colorbackground[] = {0.1, 0.1, 0.1, 0};
x = "SafeZoneX + 0.15";
y = "SafeZoneY + 0.06";
w = 0.5;
h = 0.05;
};
class CA_MP : RscShortcutButtonMain {
idc = 105;
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.15";
toolTip = $STR_TOOLTIP_MAIN_MULTIPLAYER;
text = $STR_CA_MAIN_MULTI;
class KeyHints {
class A {
key = 0x00050000 + 0;
hint = "";
};
};
};
class CA_Options : RscShortcutButtonMain {
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.30";
};
class CA_PlayerProfile : RscShortcutButtonMain {
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.45";
};
class CA_Expansions : RscShortcutButtonMain {
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.60";
};
class CA_Exit : RscShortcutButtonMain {
x = "SafeZoneX + 0.05";
y = "SafeZoneY + 0.75";
};
};
};
class RscDisplayClientGetReady : RscDisplayGetReady {
onload = "private ['_dummy']; _dummy = [_this,'onload'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf'; _this spawn { while { !isNull (findDisplay 53) } do { ctrlActivate ((_this select 0) displayCtrl 1); sleep 0.1; }; };";
color0[] = {0.4, 0.4, 0.4, 1};
color1[] = {1, 0.6, 0, 1};
color2[] = {0.1961, 0.1451, 0.0941, 1.0};
class controls {
class B_Cancel {};
class B_Continue {};
class PlayersTitle : RscText {
x = -2;
y = -2;
};
class Players : RscListBox {
x = -2;
y = -2;
};
class CA_MainBackground : IGUIBack {
idc = 1020;
x = "SafeZoneX + 0.010 * SafeZoneW";
y = "SafeZoneY + 0.031";
w = "0.98*SafeZoneW";
h = 0.082;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_TopicsBackground : IGUIBack {
idc = 1021;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.146*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_SubTopicsBackground : IGUIBack {
idc = 1022;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "0.283*SafeZoneW";
h = 0.53;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class CA_ContentBackground : IGUIBack {
idc = 1023;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.117";
w = "SafeZoneW * 0.544";
h = 0.832;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
delete CA_PlayerName;
delete CA_PlayerRank;
class CA_MissionName : RscText {
idc = 112;
style = 1;
x = "0.02*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.033";
w = "0.96 * SafeZoneW";
h = 0.041;
sizeEx = 0.034;
colorText[] = {0.95, 0.95, 0.95, 1};
text = $STR_DIARY_MISSION_NAME;
};
delete CA_CurrentTaskLabel;
delete CA_CurrentTask;
class DiaryList : RscIGUIListBox {
idc = 1001;
onLBSelChanged = "[_this select 0, _this select 1, 'List'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf'; private ['_dummy']; _dummy = [_this,'onLBSelChanged'] call compile preprocessfile '\ca\ui\scripts\server_interface.sqf';";
default = 1;
x = "0.010*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.146*SafeZoneW";
h = 0.6;
};
class CA_DiaryIndex : RscIGUIListBox {
idc = 1002;
onLBSelChanged = "[_this select 0, _this select 1, 'Index'] call compile preprocessFileLineNumbers 'ca\Warfare2\Scripts\Client\GUI\GUI_logEH.sqf';";
default = 0;
x = "0.16*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.283*SafeZoneW";
h = 0.6;
sizeEx = 0.034;
};
class CA_DiaryGroup : RscControlsGroup {
idc = 1013;
x = "0.446*SafeZoneW + SafeZoneX";
y = "SafeZoneY + 0.137";
w = "0.534*SafeZoneW";
h = 0.718;
class VScrollbar {
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1, 1, 1, 1};
width = 0.01;
};
class HScrollbar {
color[] = {1, 1, 1, 0};
height = 0.001;
};
class Controls {
class CA_Diary : RscHTML {
idc = 1003;
cycleLinks = 0;
cycleAllLinks = 0;
default = 0;
x = "0.01*SafeZoneW";
y = 0.0;
w = "0.514*SafeZoneW";
h = 1.807;
colorText[] = {0.95, 0.95, 0.95, 1};
class H1 {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
class P {
font = "Zeppelin32";
fontBold = "Zeppelin32";
sizeEx = 0.034;
};
};
};
};
class CA_ButtonsBackground : IGUIBack {
idc = 1026;
x = "0.010*SafeZoneW + SafeZoneX";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.887)";
w = "SafeZoneW * 0.98";
h = 0.082;
colorbackground[] = {0.1961, 0.1451, 0.0941, 0.85};
};
class ButtonCancel : RscIGUIShortcutButton {
idc = 2;
shortcuts[] = {0x00050000 + 1};
x = "0.031 + SafeZoneX";
y = "(SafeZoneH + SafeZoneY) - (1 - 0.908)";
text = $STR_DISP_CANCEL;
};
class ButtonContinue : ButtonCancel {
idc = 1;
shortcuts[] = {0x00050000 + 8};
x = "((SafeZoneW + SafeZoneX) - (1 - 0.788))";
text = $STR_DISP_CONTINUE;
};
};
};
//Remove Diary
class RscDisplayDiary {
idd = 129;
movingEnable = 0;
class Controls {
delete Diary;
delete DiaryIndex;
delete B_Quit;
delete B_Add;
delete DiaryPage;
delete DiaryTitle;
delete DiaryBackground;
delete CA_PlayerName;
delete CA_CurrentTaskLabel;
delete CA_CurrentTask;
};
};
class RscButtonActionMenu: RscButton
{
SizeEx = 0.02674;
colorBackground[] = {0.44,0.7,0.44,1};
colorBackgroundActive[] = {0.24,0.5,0.24,1};
colorBackgroundDisabled[] = {1,1,1,0};
colorFocused[] = {0.2,0.5,0.2,1};
colorShadow[] = {1,1,1,0};
borderSize = 0;
w = 0.095 * safezoneW;
h = 0.025 * safezoneH;
};
class RscDisplayGenderSelect
{
idd = 6902;
enableDisplay = 1;
class controls
{
class GenderPic_Man : RscActiveText
{
idc = -1;
style = 48;
text = "z\addons\dayz_code\gui\gender_menu_man.paa";
x = 0.28 * safezoneW + safezoneX;
y = 0.24 * safezoneH + safezoneY;
w = 0.117188 * safezoneW;
h = 0.542373 * safezoneH;
color[] = { 0.5, 0.5, 0.5, 1 };
colorActive[] = { 1, 1, 1, 1 };
action = "closeDialog 0;dayz_selectGender = 'Survivor2_DZ';";
};
class GenderPic_Woman : RscActiveText
{
idc = -1;
style = 48;
text = "z\addons\dayz_code\gui\gender_menu_woman.paa";
x = 0.6 * safezoneW + safezoneX;
y = 0.24 * safezoneH + safezoneY;
w = 0.117188 * safezoneW;
h = 0.542373 * safezoneH;
color[] = { 0.5, 0.5, 0.5, 1 };
colorActive[] = { 1, 1, 1, 1 };
action = "closeDialog 0;dayz_selectGender = 'SurvivorW2_DZ';";
};
class Gender_Title: RscStructuredText
{
idc = -1;
text = $STR_UI_GENDER_TITLE;
x = 0.4 * safezoneW + safezoneX;
y = 0.221864 * safezoneH + safezoneY;
w = 0.2 * safezoneW;
h = 0.05 * safezoneH;
colorBackground[] = {-1,-1,-1,0};
};
class Gender_Description: RscStructuredText
{
idc = -1;
text = $STR_UI_GENDER_DESC;
x = 0.4 * safezoneW + safezoneX;
y = 0.366134 * safezoneH + safezoneY;
w = 0.2 * safezoneW;
h = 0.3 * safezoneH;
colorBackground[] = {-1,-1,-1,0};
};
};
};
class RscDisplayMPInterrupt : RscStandardDisplay {
movingEnable = 0;
enableSimulation = 1;
//onLoad = "_dummy = ['Init', _this] execVM '\ca\ui\scripts\pauseLoadinit.sqf'; [(_this select 0)] execVM '\z\addons\dayz_code\compile\player_onPause.sqf';"; _respawn = (_this select 0) displayCtrl 1010); _respawn ctrlEnable false; _abort = (_this select 0) displayCtrl 104); _abort ctrlEnable false;
onLoad = "[] execVM '\z\addons\dayz_code\compile\player_onPause.sqf'; _dummy = ['Init', _this] execVM '\ca\ui\scripts\pauseLoadinit.sqf';";
onUnload = "private ['_dummy']; _dummy = ['Unload', _this] execVM '\ca\ui\scripts\pauseOnUnload.sqf';";
class controlsBackground {
class Mainback : RscPicture {
idc = 1104;
x = 0.045;
y = 0.17;
w = 0.627451;
h = 0.836601;
text = "\ca\ui\data\ui_background_mp_pause_ca.paa";
};
};
class controls {
/*
class Title {};
class B_Players {};
class B_Options {};
class B_Abort {};
class B_Retry {};
class B_Load {};
class B_Save {};
class B_Continue {};
class B_Diary {};
*/
class MissionTitle : RscText {
idc = 120;
x = 0.05;
y = 0.818;
text = "";
};
class DifficultyTitle : RscText {
idc = 121;
x = 0.05;
y = 0.772;
text = "";
};
class Paused_Title : CA_Title {
idc = 523;
x = 0.087;
y = 0.192;
text = $STR_DISP_MAIN_MULTI;
};
class CA_B_SAVE : RscShortcutButtonMain {
idc = 103;
y = 0.2537 + 0.101903 * 0;
x = 0.051;
text = $STR_DISP_INT_SAVE;
default = 0;
};
class CA_B_Skip : CA_B_SAVE {
idc = 1002;
text = $STR_DISP_INT_SKIP;
};
class CA_B_REVERT : CA_B_SAVE {
idc = 119;
y = 0.2537 + 0.101903 * 1;
text = $str_disp_revert;
default = 0;
};
class CA_B_Respawn : CA_B_SAVE {
idc = 1010;
//onButtonClick = "hint str (_this select 0);";
onButtonClick = "if ((alive player) && (r_fracture_legs)) then { player SetDamage 1;};";
y = 0.2537 + 0.101903 * 2;
text = $STR_DISP_INT_RESPAWN;
default = 0;
};
class CA_B_Options : CA_B_SAVE {
idc = 101;
y = 0.2537 + 0.101903 * 3;
text = $STR_DISP_INT_OPTIONS;
default = 0;
};
class CA_B_Abort : CA_B_SAVE {
idc = 104;
y = 0.2537 + 0.101903 * 4;
onButtonClick = "call dayz_forceSave;";
text = $STR_DISP_INT_ABORT;
default = 0;
};
class ButtonCancel : RscShortcutButton {
idc = 2;
shortcuts[] = {0x00050000 + 1, 0x00050000 + 8};
default = 1;
x = 0.1605;
y = 0.8617;
text = $STR_DISP_INT_CONTINUE;
};
};
};
class RscDisplayGear
{
idd = 106;
enableDisplay = 1;
// 177 based
//onLoad = "_this call fn_gearMenuChecks;[] spawn object_monitorGear; {player removeMagazines _x} forEach MeleeMagazines; call gear_ui_init; if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'initDialog'] call compile preprocessFile '\z\addons\dayz_code\BIS_scripts\handleGear.sqf'; _dummy = [_this,'onLoad'] execVM '\z\addons\dayz_code\BIS_scripts\handleGear.sqf'; _dummy;";
onUnload = "call player_gearSync; call dayz_forceSave;";
class controls
{
class CA_Filter_Icon: RscPicture
{
idc = 148;
style = "0x30 + 0x800";
x = 0.04;
y = 0.544098;
w = 0.458;
h = 0.075;
text = "\ca\ui\data\igui_gear_filter_1_ca.paa";
};
class CA_Filter_Left_Icon: RscPicture
{
idc = 1301;
style = "0x30 + 0x800";
x = 0.05;
y = 0.545098;
w = 0.036;
h = 0.075;
text = "\ca\ui\data\arrow_left_ca.paa";
};
class CA_Filter_Right_Icon: RscPicture
{
idc = 1302;
style = "0x30 + 0x800";
x = 0.453;
y = 0.545098;
w = 0.036;
h = 0.075;
text = "\ca\ui\data\arrow_right_ca.paa";
};
class CA_Filter_Arrow_Left: RscButton
{
idc = 150;
colorText[] = {1,1,1,0};
colorDisabled[] = {1,1,1,0};
colorBackground[] = {1,1,1,0};
colorBackgroundDisabled[] = {1,1,1,0};
colorBackgroundActive[] = {1,1,1,0};
colorShadow[] = {1,1,1,0};
colorFocused[] = {1,1,1,0};
x = 0.041;
y = 0.545098;
w = 0.056;
h = 0.075;
text = "";
};
class CA_Filter_Arrow_Right: RscButton
{
idc = 151;
colorText[] = {1,1,1,0};
colorDisabled[] = {1,1,1,0};
colorBackground[] = {1,1,1,0};
colorBackgroundDisabled[] = {1,1,1,0};
colorBackgroundActive[] = {1,1,1,0};
colorShadow[] = {1,1,1,0};
colorFocused[] = {1,1,1,0};
x = 0.443;
y = 0.545098;
w = 0.056;
h = 0.075;
text = "";
};
class CA_Filter_Icon1: RscButton
{
idc = 149;
colorText[] = {1,1,1,0};
colorDisabled[] = {1,1,1,0};
colorBackground[] = {1,1,1,0};
colorBackgroundDisabled[] = {1,1,1,0};
colorBackgroundActive[] = {1,1,1,0};
colorShadow[] = {1,1,1,0};
colorFocused[] = {1,1,1,0};
x = 0.099;
y = 0.545098;
w = 0.341;
h = 0.075;
text = "";
};
class Gear_Title: CA_IGUI_Title
{
idc = 1001;
x = 0.047634;
y = -0.00102941;
text = $STR_EPOCH_PLAYER_278;
};
class Unit_Title : RscText {
idc = 101;
style = 2;
x = 0;
y = 0;
w = 0;
text = "";
};
class Available_items_Text: RscText
{
idc = 156;
x = 0.0433014;
y = 0.0526966;
w = 0.389709;
h = 0.029412;
};
class CA_ItemName: Available_items_Text
{
idc = 1101;
x = 0.0416704;
y = 0.627451;
text = "Gear of the unit:";
};
class CA_Money: RscText
{
idc = 1102;
style = 1;
show = 0;
x = -2.50409;
y = -2.85784;
w = 0.228;
text = "Money:";
};
class CA_Money_Value: RscText
{
idc = 1103;
x = -2.72794;
y = -2.85784;
w = 0.228;
text = "0";
};
class ListboxArrows: RscControlsGroup
{
x = 0.04;
y = 0.0892447;
w = 0.48;
h = 0.449;
idc = 155;
class VScrollbar
{
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1,1,1,0};
width = 0.001;
};
class HScrollbar
{
color[] = {1,1,1,0};
height = 0.001;
};
class Controls
{
class CA_B_Add: RscGearShortcutButton
{
idc = 146;
x = -2;
style = 2048;
onSetFocus = "private [""_dummy""]; _dummy = [_this,""onFocus""] execVM ""\z\addons\dayz_code\BIS_scripts\handleGear.sqf""; _dummy;";
onButtonClick = "private [""_dummy""]; _dummy = [_this,""onLBListSelChanged""] execVM ""\z\addons\dayz_code\BIS_scripts\handleGear.sqf""; _dummy;";
text = "<";
};
class Available_items: RscIGUIListNBox
{
idc = 105;
columns[] = {0.075,0.175,0.81,0.67};
drawSideArrows = 1;
idcRight = 147;
idcLeft = 146;
colorPlayerItem[] = {0.8784,0.8471,0.651,1};
onKeyDown = "private [""_dummy""]; _dummy = [_this,""onKeyDown"",0,107,0,107] execVM ""\z\addons\dayz_code\BIS_scripts\handleGear.sqf""; _dummy;";
onLBSelChanged = "private [""_dummy""]; _dummy = [_this,""onLBSelChanged""] execVM ""\z\addons\dayz_code\BIS_scripts\handleGear.sqf""; _dummy;";
onLBListSelChanged = "private [""_dummy""]; _dummy = [_this,""onLBListSelChanged""] execVM ""\z\addons\dayz_code\BIS_scripts\handleGear.sqf""; _dummy;";
onKillFocus = "private [""_dummy""]; _dummy = [_this,""onKillFocus""] execVM ""\z\addons\dayz_code\BIS_scripts\handleGear.sqf""; _dummy;";
x = 0;
y = 0;
w = 0.46;
h = 0.449;
canDrag = 1;
};
class CA_B_Remove: CA_B_Add
{
idc = 147;
x = -2;
onSetFocus = "private [""_dummy""]; _dummy = [_this,""onFocus""] execVM ""\z\addons\dayz_code\BIS_scripts\handleGear.sqf""; _dummy;";
onButtonClick = "private [""_dummy""]; _dummy = [_this,""onLBListSelChanged""] execVM ""\z\addons\dayz_code\BIS_scripts\handleGear.sqf""; _dummy;";
text = ">";
};
};
};
class CA_CustomDescription: RscStructuredText
{
idc = 1106;
x = 0.0414969;
y = 0.663641;
w = 0.458;
h = 0.152;
colorText[] = {0.95,0.95,0.95,1};
class Attributes
{
font = "Zeppelin32";
color = "#F2F2F2";
align = "left";
shadow = 1;
};
};
class CA_Item_Picture: RscPicture
{
idc = 1104;
style = "0x30 + 0x800";
x = 0.330883;
y = 0.785541;
w = 0.156863;
h = 0.104575;
text = "";
};
class G_Interaction: RscControlsGroup
{
idc = 6902;
x = 0.502;
y = 0.250 * safezoneH;
w = 0.145 * safezoneW;
h = 0; //0.250 * safezoneH;
onMouseMoving = "_this call gear_ui_offMenu;";
class VScrollbar
{
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1,1,1,0};
width = 0.001;
};
class HScrollbar
{
color[] = {1,1,1,0};
height = 0.001;
};
class Controls
{
class RscButton_1600: RscButtonActionMenu
{
idc = 1600;
text = "";
x = 0;
y = 0 * safezoneH;
};
class RscButton_1601: RscButtonActionMenu
{
idc = 1601;
text = "";
x = 0;
y = 0.025 * safezoneH;
};
class RscButton_1602: RscButtonActionMenu
{
idc = 1602;
text = "";
x = 0;
y = 0.05 * safezoneH;
};
class RscButton_1603: RscButtonActionMenu
{
idc = 1603;
text = "";
x = 0;
y = 0.075 * safezoneH;
};
class RscButton_1604: RscButtonActionMenu
{
idc = 1604;
text = "";
x = 0;
y = 0.1 * safezoneH;
};
class RscButton_1605: RscButtonActionMenu
{
idc = 1605;
text = "";
x = 0;
y = 0.125 * safezoneH;
};
class RscButton_1606: RscButtonActionMenu
{
idc = 1606;
text = "";
x = 0;
y = 0.15 * safezoneH;
};
class RscButton_1607: RscButtonActionMenu
{
idc = 1607;
text = "";
x = 0;
y = 0.175 * safezoneH;
};
class RscButton_1608: RscButtonActionMenu
{
idc = 1608;
text = "";
x = 0;
y = 0.2 * safezoneH;
};
class RscButton_1609: RscButtonActionMenu
{
idc = 1609;
text = "";
x = 0;
y = 0.225 * safezoneH;
};
};
};
class G_GearItems: RscControlsGroup
{
idc = 160;
x = 0.502;
y = 0.09;
w = 0.463;
h = 0.776;
class VScrollbar
{
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1,1,1,0};
width = 0.001;
};
class HScrollbar
{
color[] = {1,1,1,0};
height = 0.001;
};
class Controls
{
class CA_Gear_slot_primary: RscActiveText
{
idc = 107;
x = "0.502 - 0.502";
y = "0.244 - 0.09";
w = 0.286;
h = 0.15;
style = "0x30 + 0x800";
onMouseButtonDown = "_this call player_selectSlot;";
soundDoubleClick[] = {"",0.1,1};
color[] = {1,1,1,1};
colorBackground[] = {0.8784,0.8471,0.651,1};
colorBackgroundSelected[] = {0.8784,0.8471,0.651,1};
colorFocused[] = {0,0,0,0};
canDrag = 1;
};
class CA_Gear_slot_secondary: CA_Gear_slot_primary
{
idc = 108;
y = "0.398 -0.09";
};
class CA_Gear_slot_item1: CA_Gear_slot_primary
{
idc = 109;
x = "0.790 - 0.502";
y = "0.244 - 0.09";
w = 0.055;
h = 0.074;
};
class CA_Gear_slot_item2: CA_Gear_slot_item1
{
idc = 110;
x = "0.847 - 0.502";
y = "0.244 - 0.09";
};
class CA_Gear_slot_item3: CA_Gear_slot_item1
{
idc = 111;
x = "0.904366 - 0.502";
y = "0.244 - 0.09";
};
class CA_Gear_slot_item4: CA_Gear_slot_item1
{
idc = 112;
x = "0.790 - 0.502";
y = "0.321 - 0.09";
};
class CA_Gear_slot_item5: CA_Gear_slot_item1
{
idc = 113;
x = "0.847 - 0.502";
y = "0.321 - 0.09";
};
class CA_Gear_slot_item6: CA_Gear_slot_item1
{
idc = 114;
x = "0.904366 - 0.502";
y = "0.321 - 0.09";
};
class CA_Gear_slot_item7: CA_Gear_slot_item1
{
idc = 115;
x = "0.790 - 0.502";
y = "0.398 - 0.09";
};
class CA_Gear_slot_item8: CA_Gear_slot_item7
{
idc = 116;
x = "0.847 - 0.502";
y = "0.398 - 0.09";
};
class CA_Gear_slot_item9: CA_Gear_slot_item7
{
idc = 117;
x = "0.904366 - 0.502";
y = "0.398 - 0.09";
};
class CA_Gear_slot_item10: CA_Gear_slot_item7
{
idc = 118;
x = "0.790 - 0.502";
y = "0.474 - 0.09";
};
class CA_Gear_slot_item11: CA_Gear_slot_item7
{
idc = 119;
x = "0.847 - 0.502";
y = "0.474 - 0.09";
};
class CA_Gear_slot_item12: CA_Gear_slot_item7
{
idc = 120;
x = "0.904366 - 0.502";
y = "0.474 - 0.09";
};
class CA_Gear_slot_handgun: CA_Gear_slot_primary
{
idc = 121;
x = "0.560 - 0.502";
y = "0.551 - 0.09";
w = 0.113;
h = 0.15;
};
class CA_Gear_slot_handgun_item1: CA_Gear_slot_item1
{
idc = 122;
x = "0.674 - 0.502";
y = "0.551 - 0.09";
w = 0.055;
h = 0.074;
};
class CA_Gear_slot_handgun_item2: CA_Gear_slot_handgun_item1
{
idc = 123;
x = "0.733 - 0.502";
y = "0.551 - 0.09";
};
class CA_Gear_slot_handgun_item3: CA_Gear_slot_handgun_item1
{
idc = 124;
x = "0.790 - 0.502";
};
class CA_Gear_slot_handgun_item4: CA_Gear_slot_handgun_item1
{
idc = 125;
x = "0.847 - 0.502";
};
class CA_Gear_slot_handgun_item5: CA_Gear_slot_handgun_item1
{
idc = 126;
x = "0.674 - 0.502";
y = "0.628 - 0.09";
};
class CA_Gear_slot_handgun_item6: CA_Gear_slot_handgun_item5
{
idc = 127;
x = "0.733 - 0.502";
y = "0.628 - 0.09";
};
class CA_Gear_slot_handgun_item7: CA_Gear_slot_handgun_item5
{
idc = 128;
x = "0.790 - 0.502";
y = "0.628 - 0.09";
};
class CA_Gear_slot_handgun_item8: CA_Gear_slot_handgun_item5
{
idc = 129;
x = "0.847 - 0.502";
y = "0.628 - 0.09";
};
class CA_Gear_slot_special1: CA_Gear_slot_item1
{
idc = 130;
x = "0.502 - 0.502";
y = "0.09 - 0.09";
w = 0.113;
h = 0.15;
};
class CA_Gear_slot_special2: CA_Gear_slot_special1
{
idc = 131;
x = "0.847 - 0.502";
y = "0.09 - 0.09";
w = 0.113;
h = 0.15;
};
class CA_Gear_slot_inventory1: CA_Gear_slot_special1
{
idc = 134;
x = "0.560 - 0.502";
y = "0.705 - 0.09";
w = 0.055;
h = 0.074;
};
class CA_Gear_slot_inventory2: CA_Gear_slot_inventory1
{
idc = 135;
x = "0.617 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory3: CA_Gear_slot_inventory1
{
idc = 136;
x = "0.674 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory4: CA_Gear_slot_inventory1
{
idc = 137;
x = "0.733 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory5: CA_Gear_slot_inventory1
{
idc = 138;
x = "0.790 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory6: CA_Gear_slot_inventory1
{
idc = 139;
x = "0.847 - 0.502";
y = "0.705 - 0.09";
};
class CA_Gear_slot_inventory7: CA_Gear_slot_inventory1
{
idc = 140;
x = "0.560 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory8: CA_Gear_slot_inventory7
{
idc = 141;
x = "0.617 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory9: CA_Gear_slot_inventory7
{
idc = 142;
x = "0.674 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory10: CA_Gear_slot_inventory7
{
idc = 143;
x = "0.733 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory11: CA_Gear_slot_inventory7
{
idc = 144;
x = "0.790 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory12: CA_Gear_slot_inventory7
{
idc = 145;
x = "0.847 - 0.502";
y = "0.782 - 0.09";
};
class CA_Gear_slot_inventory13: CA_Gear_slot_inventory7
{
idc = 1122;
x = 10.1;
y = 10.1;
};
};
};
class BagItemsGroup: RscControlsGroup
{
x = 0.502;
y = 0.09;
w = 0.463;
h = 0.776;
idc = 159;
magW = 0.055;
magH = 0.074;
weaponW = 0.226;
weaponH = 0.15;
gunW = 0.113;
gunH = 0.15;
spacing = 0.002;
text = "";
color[] = {1,1,1,1};
colorBackground[] = {1,1,1,1};
colorBackgroundSelected[] = {1,1,1,1};
colorFocused[] = {1,1,1,1};
soundPush[] = {"",0.1,1};
soundClick[] = {"",0.1,1};
soundDoubleClick[] = {"",0.1,1};
class VScrollbar
{
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
color[] = {1,1,1,0};
width = 0.001;
};
class HScrollbar
{
color[] = {1,1,1,0};
height = 0.001;
};
class ScrollBar
{
color[] = {1,1,1,0.6};
colorActive[] = {1,1,1,1};
colorDisabled[] = {1,1,1,0.3};
thumb = "\ca\ui\data\ui_scrollbar_thumb_ca.paa";
arrowFull = "\ca\ui\data\ui_arrow_top_active_ca.paa";
arrowEmpty = "\ca\ui\data\ui_arrow_top_ca.paa";
border = "\ca\ui\data\ui_border_scroll_ca.paa";
};
class Controls
{
};
};
class Break_7: RscLineBreak
{
};
class ButtonFilters: RscIGUIShortcutButton
{
idc = 148;
shortcuts[] = {"0x00050000 + 3"};
x = 0.333336;
y = 0.897067;
text = $STR_EPOCH_PLAYER_279;
};
class ButtonRearm: RscIGUIShortcutButton
{
idc = 132;
shortcuts[] = {"0x00050000 + 2"};
x = 0.554743;
y = 0.897067;
text = $STR_EPOCH_PLAYER_280;
};
class ButtonOpenBag: RscIGUIShortcutButton
{
idc = 157;
shortcuts[] = {"0x00050000 + 2"};
x = 0.554743;
y = 0.897067;
text = $STR_EPOCH_PLAYER_281;
};
class ButtonCloseBag: RscIGUIShortcutButton
{
idc = 158;
shortcuts[] = {"0x00050000 + 2"};
x = 0.554743;
y = 0.897067;
text = $STR_EPOCH_PLAYER_282;
};
class ButtonContinue: RscIGUIShortcutButton
{
idc = 1;
shortcuts[] = {"0x00050000 + 0",28,57,156};
x = 0.77615;
y = 0.897066;
default = 1;
};
class ButtonClose: RscIGUIShortcutButton
{
idc = 2;
shortcuts[] = {"0x00050000 + 1"};
x = 0.0392216;
y = 0.897066;
text = $STR_EPOCH_PLAYER_283;
};
};
class Filters
{
class All
{
name = $STR_EPOCH_PLAYER_284;
mask = -1;
image = "\ca\ui\data\igui_gear_filter_1_ca.paa";
};
class Primary
{
name = $STR_EPOCH_PLAYER_285;
mask = 769;
image = "\ca\ui\data\igui_gear_filter_2_ca.paa";
};
class Secondary
{
name = $STR_EPOCH_PLAYER_286;
mask = 516;
image = "\ca\ui\data\igui_gear_filter_3_ca.paa";
};
class HandGun
{
name = $STR_EPOCH_PLAYER_287;
mask = 18;
image = "\ca\ui\data\igui_gear_filter_4_ca.paa";
};
class Items
{
name = $STR_EPOCH_PLAYER_288;
mask = 135168;
image = "\ca\ui\data\igui_gear_filter_5_ca.paa";
};
};
movingEnable = 1;
emptyGun = "\ca\ui\data\ui_gear_gun_gs.paa";
emptySec = "\ca\ui\data\ui_gear_sec_gs.paa";
emptyEq = "\ca\ui\data\ui_gear_eq_gs.paa";
emptyMag = "\ca\ui\data\ui_gear_mag_gs.paa";
emptyMag2 = "\ca\ui\data\ui_gear_mag2_gs.paa";
emptyHGun = "\ca\ui\data\ui_gear_hgun_gs.paa";
emptyHGunMag = "\ca\ui\data\ui_gear_hgunmag_gs.paa";
onLoad = "_this call fn_gearMenuChecks;[] spawn object_monitorGear; call gear_ui_init; call ui_gear_sound;if (isNil('IGUI_GEAR_activeFilter')) then { IGUI_GEAR_activeFilter = 0;}; private ['_dummy']; _dummy = [_this,'initDialog'] call compile preprocessFile '\z\addons\dayz_code\BIS_scripts\handleGear.sqf'; _dummy = [_this,'onLoad'] execVM '\z\addons\dayz_code\BIS_scripts\handleGear.sqf'; _dummy;";
class ControlsBackground
{
class Mainback: RscPicture
{
idc = 1005;
x = 0.04;
y = 0.01;
w = 1.2549;
h = 1.6732;
moving = 1;
text = "\ca\ui\data\igui_background_gear_ca.paa";
};
};
};
class DZ_ItemInteraction {
idd = 6901;
movingEnable = 0;
class controlsBackground {
// define controls here
};
class objects {
// define controls here
};
class controls {
// define controls here
};
};
#include "RscDisplay\RscDisplaySpawnSelecter.hpp"
#include "RscDisplay\RscMap.hpp"
#ifdef NewPlayerUI
#include "RscDisplay\RscNewPlayerUI.hpp"
#else
#include "RscDisplay\RscOldPlayerUI.hpp"
#endif