mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Admin can choose vanilla, classic epoch or classic epoch dark. dayz_hungerThirst was replaced with dayz_NutritionSystem
151 lines
4.2 KiB
Plaintext
151 lines
4.2 KiB
Plaintext
private ["_part_out","_part_in","_qty_out","_qty_in","_qty","_buy_o_sell","_textPartIn","_textPartOut","_bos","_needed","_started","_finished","_animState","_isMedic","_total_parts_out","_abort","_removed","_activatingPlayer","_traderID","_done"];
|
|
// [part_out,part_in, qty_out, qty_in,];
|
|
|
|
if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_103","PLAIN DOWN"]};
|
|
DZE_ActionInProgress = true;
|
|
|
|
_activatingPlayer = player;
|
|
|
|
_part_out = (_this select 3) select 0;
|
|
_part_in = (_this select 3) select 1;
|
|
_qty_out = (_this select 3) select 2;
|
|
_qty_in = (_this select 3) select 3;
|
|
_buy_o_sell = (_this select 3) select 4;
|
|
_textPartIn = (_this select 3) select 5;
|
|
_textPartOut = (_this select 3) select 6;
|
|
_traderID = (_this select 3) select 7;
|
|
|
|
_bos = 0;
|
|
if(_buy_o_sell == "sell") then {
|
|
_bos = 1;
|
|
};
|
|
|
|
_abort = false;
|
|
|
|
// perform number of total trades
|
|
r_autoTrade = true;
|
|
while {r_autoTrade} do {
|
|
|
|
_removed = 0;
|
|
|
|
// check if current magazine count is greater than 20
|
|
|
|
if ((count (magazines player)) > 20) exitWith {cutText [localize "str_player_24","PLAIN DOWN"]; r_autoTrade = false};
|
|
|
|
_canAfford = false;
|
|
if(_bos == 1) then {
|
|
|
|
//sell
|
|
_qty = {_x == _part_in} count magazines player;
|
|
if (_qty >= _qty_in) then {
|
|
_canAfford = true;
|
|
};
|
|
|
|
} else {
|
|
|
|
//buy
|
|
_trade_total = [[_part_in,_qty_in]] call epoch_itemCost;
|
|
_total_currency = call epoch_totalCurrency;
|
|
_return_change = _total_currency - _trade_total;
|
|
if (_return_change >= 0) then {
|
|
_canAfford = true;
|
|
};
|
|
};
|
|
|
|
if(!_canAfford) exitWith {
|
|
_qty = {_x == _part_in} count magazines player;
|
|
_needed = _qty_in - _qty;
|
|
cutText [format[(localize "str_epoch_player_184"),_needed,_textPartIn] , "PLAIN DOWN"];
|
|
r_autoTrade = false
|
|
};
|
|
|
|
cutText [localize "str_epoch_player_105","PLAIN DOWN"];
|
|
|
|
["Working",0,[3,2,8,0]] call dayz_NutritionSystem;
|
|
player playActionNow "Medic";
|
|
|
|
//_dis=20;
|
|
//_sfx = "repair";
|
|
//[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
|
|
//[player,_dis,true,(getPosATL player)] spawn player_alertZombies;
|
|
|
|
r_interrupt = false;
|
|
_animState = animationState player;
|
|
r_doLoop = true;
|
|
_started = false;
|
|
_finished = false;
|
|
|
|
while {r_doLoop} do {
|
|
_animState = animationState player;
|
|
_isMedic = ["medic",_animState] call fnc_inString;
|
|
if (_isMedic) then {
|
|
_started = true;
|
|
};
|
|
if (_started && !_isMedic) then {
|
|
r_doLoop = false;
|
|
_finished = true;
|
|
};
|
|
if (r_interrupt) then {
|
|
r_doLoop = false;
|
|
};
|
|
uiSleep 0.1;
|
|
};
|
|
r_doLoop = false;
|
|
|
|
if (!_finished) exitWith {
|
|
r_interrupt = false;
|
|
if (vehicle player == player) then {
|
|
[objNull, player, rSwitchMove,""] call RE;
|
|
player playActionNow "stop";
|
|
};
|
|
cutText [localize "str_epoch_player_106","PLAIN DOWN"];
|
|
};
|
|
|
|
if (_finished) then {
|
|
|
|
//diag_log format["DEBUG TRADER DONE?: %1", _canAfford];
|
|
|
|
// Continue with trade.
|
|
if (isNil "_part_in") then { _part_in = "Unknown Item" };
|
|
if (isNil "inTraderCity") then { inTraderCity = "Unknown Trader City" };
|
|
if(_bos == 1) then {
|
|
// Selling
|
|
PVDZE_obj_Trade = [_activatingPlayer,_traderID,_bos,_part_in,inTraderCity,_part_out,_qty_out];
|
|
} else {
|
|
// Buying
|
|
PVDZE_obj_Trade = [_activatingPlayer,_traderID,_bos,_part_out,inTraderCity,_part_in,_qty_in];
|
|
};
|
|
publicVariableServer "PVDZE_obj_Trade";
|
|
|
|
if(_bos == 0) then {
|
|
// only wait for result when buying
|
|
waitUntil {!isNil "dayzTradeResult"};
|
|
if(dayzTradeResult == "PASS") then {
|
|
_done = [[[_part_in,_qty_in]],0] call epoch_returnChange;
|
|
if (_done) then {
|
|
for "_x" from 1 to _qty_out do {
|
|
player addMagazine _part_out;
|
|
};
|
|
cutText [format[(localize "str_epoch_player_186"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
|
|
};
|
|
} else {
|
|
_abort = true;
|
|
cutText [format[(localize "str_epoch_player_183"),_textPartOut] , "PLAIN DOWN"];
|
|
};
|
|
} else {
|
|
_part_inClass = configFile >> "CfgMagazines" >> _part_in;
|
|
_removed = _removed + ([player,_part_inClass,_qty_in] call BIS_fnc_invRemove);
|
|
if (_removed == _qty_in) then {
|
|
[[[_part_out,_qty_out]],1] call epoch_returnChange;
|
|
};
|
|
cutText [format[(localize "str_epoch_player_186"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
|
|
};
|
|
dayzTradeResult = nil;
|
|
};
|
|
if(_abort) exitWith {r_autoTrade = false};
|
|
|
|
uiSleep 1;
|
|
};
|
|
|
|
DZE_ActionInProgress = false;
|