Files
DayZ-Epoch/SQF/dayz_code/actions/player_harvestPlant.sqf
A Man 84064ec893 Add harvestable plants and compost barrels
- Add 8 harvestable plants with proper output - Server Admins can add them to the game
- Add 2 Compost barrels - an empty and a full version
- Re-work of player_harvestPlant to fix a few bugs when different types of harvestable plants are near
- Add harvestable plant output config
2022-03-18 15:24:37 +01:00

81 lines
2.6 KiB
Plaintext

/*
DayZ Harvest Plant
Usage: spawn player_harvestPlant;
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
*/
if (dayz_actionInProgress) exitWith {localize "str_epoch_player_72" call dayz_rollingMessages;};
dayz_actionInProgress = true;
closeDialog 0;
local _plant = objNull;
local _itemOut = "";
local _type = "";
{
local _obj = _x;
_type = typeOf _obj;
if (alive _obj && {_type in dayz_plantTypes}) exitwith {
local _objName = _obj call fn_getModelName;
if (_objName in ["pumpkin.p3d","p_helianthus.p3d","p_fiberplant_ep1.p3d"] || _type != "" && {_objName in dayz_plant}) exitWith {
_index = dayz_plant find _objName;
_itemOut = dayz_plantOutput select _index;
_plant = _obj;
};
};
} count nearestObjects [([player] call FNC_getPos), [], 10];
if !(isNull _plant) then {
[player,(getPosATL player),20,"chopwood"] spawn fnc_alertZombies;
local _finished = ["Medic",1] call fn_loopAction;
if (_finished) then {
local _playerNear = {isPlayer _x} count (([_plant] call FNC_GetPos) nearEntities ["CAManBase", 12]) > 1;
if (_playerNear) exitWith {dayz_actionInProgress = false; localize "str_pickup_limit_5" call dayz_rollingMessages;};
false call dz_fn_meleeMagazines; //Remove melee magazines (BIS_fnc_invAdd fix)
["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
local _invResult = false;
local _groundDrop = false;
local _i = 0;
local _j = 0;
local _countOut = getNumber(configFile >> "CfgSurvival" >> "Plants" >> _type >> "qty");
_countOut = 1 + floor(random _countOut);
for "_x" from 1 to _countOut do {
_invResult = [player,_itemOut] call BIS_fnc_invAdd;
if !(_invResult) then {
[_itemOut,1,1] call fn_dropItem;
_groundDrop = true;
_j = _j + 1;
};
_i = _i + 1;
};
true call dz_fn_meleeMagazines;
local _text = getText (configFile >> "CfgMagazines" >> _itemOut >> "displayName");
if (_i != 0) then {
if ("" == typeOf _plant) then {
PVDZ_objgather_Knockdown = [_plant,player]; // Ask server to setDamage on plant and sync for JIP
publicVariableServer "PVDZ_objgather_Knockdown";
} else {
deleteVehicle _plant;
};
if (_groundDrop) then {
format[localize "str_success_gathered",_text,(_i-_j),_j,_text] call dayz_rollingMessages;
} else {
format[localize "str_epoch_player_154",_i,_text] call dayz_rollingMessages;
};
} else {
format[localize "str_epoch_player_143",_i,_text] call dayz_rollingMessages;
};
} else {
localize "str_epoch_player_73" call dayz_rollingMessages;
};
} else {
localize "str_epoch_player_74" call dayz_rollingMessages;
};
dayz_actionInProgress = false;