mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
- Add back DayZ Mod stashes, can be upgraded - Switch upgrade tents to epoch upgrade system - Recipes for upgrade stashes and tents have changed - Add all buildings to a new group for the editor called: DayZ Epoch Buildings
307 lines
9.8 KiB
C++
307 lines
9.8 KiB
C++
class DZ_storage_base : Land_A_tent {
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scope = public;
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armor = 5;
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displayname = $STR_VEH_NAME_STASH;
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icon = "";
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mapsize = 3;
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transportMaxMagazines = 0;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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constructioncount = 1;
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requireplot = 0;
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nounderground = 0;
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offset[] = {0,3,1};
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};
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class StashSmall_base : DZ_storage_base {
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displayname = $STR_VEH_NAME_STASH;
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icon = "\Ca\misc3\data\Icons\icon_Atent_ca.paa";
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mapsize = 3;
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model = "\z\addons\dayz_communityassets\models\stash_small.p3d";
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scope = public;
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vehicleClass = "DayZ Epoch Buildings";
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transportMaxMagazines = 12;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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upgradeBuilding[] = {};
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};
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class StashSmall : StashSmall_base {
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displayname = $STR_VEH_NAME_STASH;
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transportMaxMagazines = 12;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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upgradeBuilding[] = {"StashSmall1",{"ItemShovel"},{{"PartWoodPile",1}}};
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};
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class StashSmall1 : StashSmall_base {
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armor = 10;
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displayname = $STR_VEH_NAME_STASH1;
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transportMaxMagazines = 14;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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upgradeBuilding[] = {"StashSmall2",{"ItemShovel"},{{"PartWoodPile",1}}};
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};
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class StashSmall2 : StashSmall_base {
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armor = 15;
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displayname = $STR_VEH_NAME_STASH2;
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transportMaxMagazines = 16;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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upgradeBuilding[] = {"StashSmall3",{"ItemShovel"},{{"PartWoodPile",1}}};
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};
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class StashSmall3 : StashSmall_base {
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armor = 20;
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displayname = $STR_VEH_NAME_STASH3;
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transportMaxMagazines = 18;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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upgradeBuilding[] = {"StashSmall4",{"ItemShovel"},{{"ItemLog",1}}};
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};
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class StashSmall4 : StashSmall_base {
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armor = 25;
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displayname = $STR_VEH_NAME_STASH4;
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transportMaxMagazines = 20;
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transportMaxWeapons = 0;
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transportMaxBackpacks = 0;
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upgradeBuilding[] = {"StashMedium",{"ItemShovel"},{{"ItemLog",1}}};
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};
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class StashMedium_base : DZ_storage_base {
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armor = 50;
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displayname = $STR_VEH_NAME_STASH_MED;
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icon = "\Ca\misc3\data\Icons\icon_Atent_ca.paa";
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mapsize = 3;
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model = "\z\addons\dayz_communityassets\models\dirt_stash_reinforced.p3d";
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scope = public;
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vehicleClass = "DayZ Epoch Buildings";
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transportMaxMagazines = 25;
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transportMaxWeapons = 1;
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transportMaxBackpacks = 0;
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};
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class StashMedium : StashMedium_base {
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armor = 50;
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displayname = $STR_VEH_NAME_STASH_MED;
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transportMaxMagazines = 25;
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transportMaxWeapons = 1;
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transportMaxBackpacks = 0;
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upgradeBuilding[] = {"StashMedium1",{"ItemShovel"},{{"ItemPlank",1}}};
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};
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class StashMedium1 : StashMedium_base {
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armor = 75;
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displayname = $STR_VEH_NAME_STASH_MED1;
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transportMaxMagazines = 50;
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transportMaxWeapons = 2;
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transportMaxBackpacks = 0;
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upgradeBuilding[] = {"StashMedium2",{"ItemShovel"},{{"ItemPlank",1}}};
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};
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class StashMedium2 : StashMedium_base {
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armor = 100;
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displayname = $STR_VEH_NAME_STASH_MED2;
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transportMaxMagazines = 75;
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transportMaxWeapons = 4;
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transportMaxBackpacks = 0;
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upgradeBuilding[] = {"StashMedium3",{"ItemToolbox","ItemShovel"},{{"ItemPlank",1},{"equip_nails",2}}};
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};
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class StashMedium3 : StashMedium_base {
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armor = 125;
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displayname = $STR_VEH_NAME_STASH_MED3;
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transportMaxMagazines = 100;
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transportMaxWeapons = 8;
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transportMaxBackpacks = 1;
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upgradeBuilding[] = {"StashMedium4",{"ItemToolbox","ItemShovel"},{{"PartWoodPlywood",1},{"equip_nails",2}}};
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};
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class StashMedium4 : StashMedium_base {
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armor = 150;
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displayname = $STR_VEH_NAME_STASH_MED4;
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transportMaxMagazines = 125;
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transportMaxWeapons = 16;
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transportMaxBackpacks = 1;
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};
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class TentStorage_base : DZ_storage_base {
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model = "\z\addons\dayz_communityassets\models\tent_a.p3d";
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destrType = DestructTent;
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displayName = $STR_VEH_NAME_TENT;
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vehicleClass = "DayZ Epoch Buildings";
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pack = "WeaponHolder_ItemTent";
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transportMaxMagazines = 130;
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transportMaxWeapons = 10;
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transportMaxBackpacks = 5;
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};
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class TentStorage : TentStorage_base {
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displayName = $STR_VEH_NAME_TENT;
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pack = "WeaponHolder_ItemTent";
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transportMaxMagazines = 130;
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transportMaxWeapons = 10;
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transportMaxBackpacks = 5;
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upgradeBuilding[] = {"TentStorage0",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1}}};
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};
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class TentStorage0 : TentStorage_base {
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displayName = $STR_VEH_NAME_TENT1;
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armor = 20;
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transportMaxMagazines = 140;
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transportMaxWeapons = 12;
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transportMaxBackpacks = 5;
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upgradeBuilding[] = {"TentStorage1",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1},{"equip_tent_poles",1}}};
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};
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class TentStorage1 : TentStorage_base {
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displayName = $STR_VEH_NAME_TENT2;
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armor = 30;
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transportMaxMagazines = 150;
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transportMaxWeapons = 14;
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transportMaxBackpacks = 5;
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upgradeBuilding[] = {"TentStorage2",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",2},{"equip_tent_poles",2}}};
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};
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class TentStorage2 : TentStorage_base {
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displayName = $STR_VEH_NAME_TENT3;
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armor = 40;
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transportMaxMagazines = 160;
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transportMaxWeapons = 16;
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transportMaxBackpacks = 5;
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upgradeBuilding[] = {"TentStorage3",{"ItemToolbox","ItemKnife"},{{"equip_string",2},{"ItemBurlap",1},{"equip_tent_poles",1}}};
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};
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class TentStorage3 : TentStorage_base {
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displayName = $STR_VEH_NAME_TENT4;
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armor = 50;
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transportMaxMagazines = 170;
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transportMaxWeapons = 18;
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transportMaxBackpacks = 5;
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upgradeBuilding[] = {"TentStorage4",{"ItemToolbox","ItemKnife"},{{"equip_rope",2},{"ItemBurlap",2},{"equip_tent_poles",4}}};
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};
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class TentStorage4 : TentStorage_base {
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displayName = $STR_VEH_NAME_TENT5;
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armor = 60;
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transportMaxMagazines = 180;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 5;
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create = "";
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};
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class DomeTentStorage_base : TentStorage_base {
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armor = 50;
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model = "\z\addons\dayz_communityassets\models\tent_dome.p3d";
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displayname = $STR_VEH_NAME_DOME_TENT;
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vehicleClass = "DayZ Epoch Buildings";
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icon = "\Ca\buildings\Icons\i_Astan_CA.paa";
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pack = "WeaponHolder_ItemDomeTent";
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transportMaxMagazines = 150;
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transportMaxWeapons = 15;
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transportMaxBackpacks = 5;
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};
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class DomeTentStorage : DomeTentStorage_base {
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armor = 50;
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displayname = $STR_VEH_NAME_DOME_TENT;
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transportMaxMagazines = 75;
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transportMaxWeapons = 15;
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transportMaxBackpacks = 5;
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upgradeBuilding[] = {"DomeTentStorage0",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1}}};
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};
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class DomeTentStorage0 : DomeTentStorage_base {
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armor = 60;
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displayname = $STR_VEH_NAME_DOME_TENT1;
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transportMaxMagazines = 100;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 6;
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upgradeBuilding[] = {"DomeTentStorage1",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1},{"equip_tent_poles",1}}};
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};
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class DomeTentStorage1 : DomeTentStorage_base {
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armor = 70;
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displayname = $STR_VEH_NAME_DOME_TENT2;
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transportMaxMagazines = 125;
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transportMaxWeapons = 25;
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transportMaxBackpacks = 7;
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upgradeBuilding[] = {"DomeTentStorage2",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",2},{"equip_tent_poles",2}}};
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};
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class DomeTentStorage2 : DomeTentStorage_base {
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armor = 80;
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displayname = $STR_VEH_NAME_DOME_TENT3;
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transportMaxMagazines = 150;
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transportMaxWeapons = 30;
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transportMaxBackpacks = 8;
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upgradeBuilding[] = {"DomeTentStorage3",{"ItemToolbox","ItemKnife"},{{"equip_string",2},{"ItemBurlap",1},{"equip_tent_poles",1}}};
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};
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class DomeTentStorage3 : DomeTentStorage_base {
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armor = 90;
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displayname = $STR_VEH_NAME_DOME_TENT4;
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transportMaxMagazines = 175;
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transportMaxWeapons = 35;
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transportMaxBackpacks = 9;
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upgradeBuilding[] = {"DomeTentStorage4",{"ItemToolbox","ItemKnife"},{{"equip_rope",2},{"ItemBurlap",2},{"equip_tent_poles",4}}};
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};
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class DomeTentStorage4 : DomeTentStorage_base {
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armor = 100;
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displayname = $STR_VEH_NAME_DOME_TENT5;
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transportMaxMagazines = 200;
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transportMaxWeapons = 40;
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transportMaxBackpacks = 10;
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};
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class DesertTentStorage: DomeTentStorage_base {
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armor = 50;
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displayname = $STR_VEH_NAME_DESERT_TENT;
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vehicleClass = "DayZ Epoch Buildings";
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model = "\dayz_epoch_b\models\astan.p3d";
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pack = "WeaponHolder_ItemDesertTent";
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transportMaxMagazines = 75;
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transportMaxWeapons = 15;
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transportMaxBackpacks = 5;
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upgradeBuilding[] = {"DesertTentStorage0",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1}}};
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};
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class DesertTentStorage0: DomeTentStorage_base {
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armor = 60;
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displayname = $STR_VEH_NAME_DESERT_TENT1;
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model = "\dayz_epoch_b\models\astan.p3d";
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pack = "WeaponHolder_ItemDesertTent";
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transportMaxMagazines = 100;
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transportMaxWeapons = 20;
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transportMaxBackpacks = 6;
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upgradeBuilding[] = {"DesertTentStorage1",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",1},{"equip_tent_poles",1}}};
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};
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class DesertTentStorage1: DomeTentStorage_base {
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armor = 70;
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displayname = $STR_VEH_NAME_DESERT_TENT2;
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model = "\dayz_epoch_b\models\astan.p3d";
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pack = "WeaponHolder_ItemDesertTent";
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transportMaxMagazines = 125;
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transportMaxWeapons = 25;
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transportMaxBackpacks = 7;
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upgradeBuilding[] = {"DesertTentStorage2",{"ItemToolbox","ItemKnife"},{{"equip_string",1},{"ItemCanvas",2},{"equip_tent_poles",2}}};
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};
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class DesertTentStorage2: DomeTentStorage_base {
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armor = 80;
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displayname = $STR_VEH_NAME_DESERT_TENT3;
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model = "\dayz_epoch_b\models\astan.p3d";
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pack = "WeaponHolder_ItemDesertTent";
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transportMaxMagazines = 150;
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transportMaxWeapons = 30;
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transportMaxBackpacks = 8;
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upgradeBuilding[] = {"DesertTentStorage3",{"ItemToolbox","ItemKnife"},{{"equip_string",2},{"ItemBurlap",1},{"equip_tent_poles",1}}};
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};
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class DesertTentStorage3: DomeTentStorage_base {
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armor = 90;
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displayname = $STR_VEH_NAME_DESERT_TENT4;
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model = "\dayz_epoch_b\models\astan.p3d";
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pack = "WeaponHolder_ItemDesertTent";
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transportMaxMagazines = 175;
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transportMaxWeapons = 35;
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transportMaxBackpacks = 9;
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upgradeBuilding[] = {"DesertTentStorage4",{"ItemToolbox","ItemKnife"},{{"equip_rope",2},{"ItemBurlap",2},{"equip_tent_poles",4}}};
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};
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class DesertTentStorage4 : DomeTentStorage_base {
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armor = 100;
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displayname = $STR_VEH_NAME_DESERT_TENT5;
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model = "\dayz_epoch_b\models\astan.p3d";
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pack = "WeaponHolder_ItemDesertTent";
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transportMaxMagazines = 200;
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transportMaxWeapons = 40;
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transportMaxBackpacks = 10;
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};
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