Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Items/Textiles.hpp
A Man 8304efe976 Add back DayZ Mod stahes
- Add back DayZ Mod stashes, can be upgraded
- Switch upgrade tents to epoch upgrade system
- Recipes for upgrade stashes and tents have changed
- Add all buildings to a new group for the editor called: DayZ Epoch Buildings
2020-05-13 01:39:03 +02:00

172 lines
4.9 KiB
C++

class ItemCanvas: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_CANVAS;
model = "\z\addons\dayz_epoch\models\canvas.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_canvas_ca.paa";
descriptionShort = $STR_EPOCH_CANVAS_DESC;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_194;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemBurlap",1}};
input[] = {{"ItemCanvas",2}};
};
class Crafting1
{
text = $STR_EPOCH_CRAFT_SMALL_STASH;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"StashSmall_kit",1}};
input[] = {{"ItemCanvas",1},{"PartWoodPile",2}};
};
class Crafting2
{
text = $STR_EPOCH_PLAYER_193;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"sun_shade_kit",1}};
input[] = {{"ItemCanvas",1},{"PartWoodLumber",4}};
};
};
};
class ItemBurlap: CA_Magazine
{
scope = public;
count = 1;
type = 256;
displayName = $STR_EPOCH_BURLAP;
model = "\z\addons\dayz_epoch\models\burlap.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_burlap_ca.paa";
descriptionShort = $STR_EPOCH_BURLAP_DESC;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_195;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemEtool","ItemToolbox"};
output[] = {{"ItemSandbag",1}};
input[] = {{"ItemBurlap",3}};
};
};
};
class equip_rag : CA_Magazine {
scope = public;
count = 1;
displayName = $STR_ITEM_NAME_equip_rag;
descriptionShort = $STR_ITEM_DESC_equip_rag;
model = "\z\addons\dayz_communityassets\models\rag_clean.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_rag_clean_ca.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_269;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemBandage",2}};
outputweapons[] = {};
input[] = {{"equip_gauze",2},{"equip_rag",1},{"equip_string",1}};
};
};
};
class equip_string : CA_Magazine {
scope = public;
count = 1;
displayName = $STR_ITEM_NAME_equip_string;
descriptionShort = $STR_ITEM_DESC_equip_string;
model = "\z\addons\dayz_communityassets\models\string.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_string_ca.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_269;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemBandage",2}};
outputweapons[] = {};
input[] = {{"equip_gauze",2},{"equip_rag",1},{"equip_string",1}};
};
class Crafting1
{
text = $STR_ITEM_NAME_TRIPWIRE_CANS;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapTripwireCans",1}};
input[] = {{"equip_string",1},{"TrashTinCan",1},{"PartWoodPile",1},{"equip_duct_tape",1}};
};
class Crafting2
{
text = $STR_ITEM_NAME_TRIPWIRE_FLARE;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapTripwireFlare",1}};
input[] = {{"equip_string",1},{"HandRoadFlare",1},{"PartWoodPile",1},{"equip_duct_tape",1}};
};
class Crafting3
{
text = $STR_ITEM_NAME_TRIPWIRE_GRENADE;
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapTripwireGrenade",1}};
input[] = {{"equip_string",1},{"HandGrenade_West",1},{"PartWoodPile",1},{"equip_duct_tape",1}};
};
class Crafting4
{
text = $STR_ITEM_NAME_TRIPWIRE_SMOKE;
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox"};
output[] = {{"ItemTrapTripwireSmoke",1}};
input[] = {{"equip_string",1},{"SmokeShell",1},{"PartWoodPile",1},{"equip_duct_tape",1}};
};
};
};
class equip_rope : CA_Magazine {
scope = public;
count = 1;
displayName = $STR_ITEM_NAME_equip_rope;
descriptionShort = $STR_ITEM_DESC_equip_rope;
model = "\z\addons\dayz_communityassets\models\rope.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_rope_ca.paa";
type = 256;
class ItemActions
{
class Crafting
{
text = $STR_BLD_craft_equip_rope;//"String"
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemKnife"};
output[] = {{"equip_string",2}};
input[] = {{"equip_rope",1}};
};
};
};