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This allows finer grained control of crashsite, carepackage and infected camp spawn positions and radii (further north, south, east, west, etc.). Also removed some hardcoded checks for Chernarus, since dayz_townGenerator should always be off on other maps for now. Someone may add town generator coordinates for other maps later. Related vanilla commits:b20b402bf07c8b69eb827dfd3ef9cf
4 lines
266 B
Plaintext
4 lines
266 B
Plaintext
// Sample Drop Bomb
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private ["_position"];
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_position = [getMarkerPos "center",0,((getMarkerSize "center") select 1),10,0,2000,0] call BIS_fnc_findSafePos;
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bomb = createVehicle ["Bo_GBU12_LGB", [(_position select 0),(_position select 1), 1000], [], 0, "CAN_COLLIDE"]; |