Files
DayZ-Epoch/SQF/dayz_code/compile/object_removeTankTrap.sqf
2013-12-16 14:28:18 -05:00

14 lines
528 B
Plaintext

private ["_nearTankTraps","_nearTankTrap"];
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
_canDo = (!r_drag_sqf and !r_player_unconscious and !_onLadder);
_nearTankTraps = nearestObjects [player, ["Hedgehog_DZ"], 1];
_nearTankTrap = _nearTankTraps select 0;
if (!isNull _nearTankTrap and _canDo) then {
[0,1,2,_nearTankTrap] spawn player_removeObject;
} else {
cutText ["No Tank Traps found nearby.", "PLAIN DOWN"];
};