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DayZ-Epoch/SQF/dayz_code/compile/object_setHitLocal.sqf
2013-10-22 09:10:27 -05:00

16 lines
387 B
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private ["_unit","_selection","_strH","_dam","_total","_damage"];
_unit = _this select 0;
_selection = _this select 1;
_damage = _this select 2;
if ((_selection != "")) then {
_strH = "hit_" + (_selection);
_dam = _unit getVariable [_strH,0];
_total = (_dam + _damage);
if (_total > 1) then {
_total = 1;
};
_unit setVariable [_strH,_total];
} else {
_damage = 0;
};
_damage;