mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
// Loot is inserted into tents so no "weaponholder_" type tools here.
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InfectedCampType[] =
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{
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{Loot_NONE, 1, Camp1_Small},
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{Loot_NONE, 1, Camp2_Small},
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{Loot_NONE, 1, Camp3_Small}
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};
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InfectedCampObject[] =
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{
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{Loot_GROUP, 9, InfectedCampCorpse},
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{Loot_GROUP, 1, InfectedCampWreck}
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};
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InfectedCampCorpse[] =
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{
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{Loot_VEHICLE, 1, Body1},
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{Loot_VEHICLE, 1, Body2}
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};
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InfectedCampWreck[] =
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{
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{Loot_VEHICLE, 5, LADAWreck},
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{Loot_VEHICLE, 4, UralWreck},
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{Loot_VEHICLE, 3, HMMWVWreck},
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{Loot_VEHICLE, 2, BMP2Wreck},
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{Loot_VEHICLE, 1, T72Wreck}
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};
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InfectedCamp[] =
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{
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//Tools
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{Loot_WEAPON, 1, ItemWatch},
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{Loot_WEAPON, 1, ItemCompass},
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{Loot_WEAPON, 1, ItemFlashlight},
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{Loot_WEAPON, 1, ItemKnife},
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{Loot_WEAPON, 1, Binocular},
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{Loot_WEAPON, 1, ItemCrowbar},
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//Pistols
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{Loot_GROUP, 5, pistols},
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//Weapons
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{Loot_GROUP, 10, shotgunsingleshot},
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{Loot_GROUP, 1, Chainsaws},
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{Loot_WEAPON, 4, Crossbow_DZ},
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{Loot_WEAPON, 5, MeleeBaseBallBat},
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//Items
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{Loot_MAGAZINE, 3, equip_rope},
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{Loot_MAGAZINE, 3, equip_herb_box},
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{Loot_MAGAZINE, 1, ItemWire},
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{Loot_MAGAZINE, 4, ItemTankTrap},
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{Loot_MAGAZINE, 6, PartWoodPile},
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{Loot_GROUP, 6, militaryclothes},
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{Loot_MAGAZINE, 2, ItemBookBible},
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//Groups
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{Loot_GROUP, 15, MedicalLow},
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{Loot_GROUP, 10, MedicalHigh},
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{Loot_GROUP, 10, AmmoCivilian},
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{Loot_GROUP, 10, Parts},
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{Loot_GROUP, 30, Consumable},
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{Loot_WEAPON, 3, ItemMatchbox}
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};
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