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DayZ-Epoch/Documents/1.0.6 Variable Name Changes.txt

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1.0.5.1 --> 1.0.6 Variable Name Changes:
- Duplicate functions have been renamed:
- dayz_gui --> sched_gui
- dayz_HungerThirst --> dayz_NutritionSystem
- dayz_objectUID3 --> dayz_objectUID2
- DZE_getModelName --> fn_getModelName
- fnc_usec_playerBleed --> fnc_usec_playerHandleBlood
- object_handleServerKilled --> vehicle_handleServerKilled
- object_setFixServer --> fnc_veh_setFixServer
- server_timeSync --> sched_sync (moved to scheduler)
- vehicle_handleDamage --> fnc_veh_handleDam
- vehicle_handleKilled --> fnc_veh_handleKilled
- Duplicate global variables have been renamed:
- dayz_allowedObjects --> DayZ_SafeObjects
- dayz_CLBase --> dz_loot_groups (similar not identical)
- dayz_CLChances --> dz_loot_weighted (similar not identical)
- dayz_combat --> no longer exists use (player getVariable["inCombat",false])
- dayz_fullMoonNights --> dayz_ForcefullmoonNights
- dayz_MapArea --> no longer exists (was only used for DynamicVehicleArea and HeliCrashArea)
- dayz_sellDistance_vehicle, dayz_sellDistance_boat, dayz_sellDistance_air --> Z_VehicleDistance
- dayz_updateObjects --> DayZ_GearedObjects
- DynamicVehicleArea --> (getMarkerSize "center") select 1
- DZE_ActionInProgress --> dayz_actionInProgress
- DZE_CanPickup --> canPickup
- DZE_trees --> dayz_trees
- freeTarget --> OpenTarget
- HeliCrashArea --> (getMarkerSize "crashsites") select 1
- PVDZE_serverObjectMonitor --> dayz_serverObjectMonitor
- r_action_count --> dayz_actionInProgress (now true/false instead of 1/0)
- selfTransfusionTime --> player getVariable ["LastTransfusion",-(DZE_selfTransfuse_Values select 2)]
- Duplicate public variables have been renamed:
- dayzPlayerLogin --> PVCDZ_plr_Login
- dayzPlayerLogin2 --> PVCDZ_plr_Login2
- norrnRaDrag --> PVDZ_drg_RaDrag
- norrnRaLW --> PVDZ_drg_RaLW
- norrnRLact --> PVDZ_drg_RLact
- PVDZE_obj_Delete --> PVDZ_obj_Destroy (PVDZ_obj_Delete is used for plants and blood trails)
- PVDZE_obj_Fire --> PVDZ_obj_Fire
- PVDZE_obj_Publish --> PVDZ_obj_Publish
- PVDZE_plr_Died --> PVDZ_plr_Death
- PVDZE_plr_GutBody --> PVCDZ_obj_GutBody
- PVDZE_plr_HideBody --> PVCDZ_obj_HideBody
- PVDZE_plr_HumanityChange --> PVCDZ_plr_Humanity
- PVDZE_plr_Login --> PVDZ_plr_Login1
- PVDZE_plr_Login2 --> PVDZ_plr_Login2
- PVDZE_plr_LoginRecord --> PVDZ_plr_LoginRecord
- PVDZE_plr_Save --> PVDZ_plr_Save Note: 2nd param is now a nested array (was array) 4th param is now achievements array (was bool)
- PVDZE_plr_SetDate --> dayzSetDate
- PVDZE_send --> PVDZ_send
- PVDZE_Server_Simulation --> PVDZ_Server_Simulation
- PVDZE_serverStoreVar --> PVDZ_serverStoreVar
- PVCDZE_vehSH --> PVCDZ_veh_SH
- PVDZE_veh_SFix --> PVDZ_veh_SF
- PVDZE_veh_SFuel --> PVCDZ_veh_SetFuel
- PVDZE_veh_Update --> PVDZ_veh_Save
- usecBandage --> PVCDZ_hlt_Bandage
- usecBleed --> PVDZ_hlt_Bleed
- usecBreakLegs --> PVCDZ_plr_Legs
- usecEpi --> PVCDZ_hlt_Epi
- usecMorphine --> PVCDZ_hlt_Morphine
- usecPainK --> PVCDZ_hlt_PainK
- usecTransfuse --> PVCDZ_hlt_Transfuse