mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Epoch has custom loot positions for many buildings. Most lootPos have not changed in vanilla since pre 1.7.x. The vanilla lootPos are now commented out and custom Epoch ones are added back. LootPosSmall positions are now included in lootPos and marked with //DZE EXTRA LootPosSmall are included and used by default in 1051, so it is simpler to add them to the main lootPos lists instead of having a separate loop in buildingSpawnLoot.sqf for them.
104 lines
5.7 KiB
C++
104 lines
5.7 KiB
C++
class Farm : Default
|
|
{
|
|
zombieChance = 0.3;
|
|
maxRoaming = 3;
|
|
zombieClass[] = {"zZombie_Base","z_hunter","z_hunter","z_hunter","z_villager1","z_villager2","z_villager3","z_new_villager2","z_new_villager3","z_new_villager4"};
|
|
lootChance = 0.5;
|
|
lootGroup = Farm;
|
|
};
|
|
|
|
class Land_stodola_old_open: Farm {
|
|
zedPos[] = {{-2.58887,-5.9209,-5.08057},{-3.06787,8.63086,-5.08057},{2.52539,10.5234,-5.08044},{4.11035,-10.9307,-5.07043},{-2.62793,-6.55762,-0.99585},{-2.79443,10.2344,-0.993469},{4.62646,10.498,-0.993408},{4.76807,5.00781,-0.993408},{0.749023,-10.5703,2.96448},{1.09131,10.6787,2.96448}};
|
|
lootPos[] = {
|
|
//{-3.06787,8.63086,-5.08057},{2.52539,10.5234,-5.08044},{4.76807,5.00781,-0.993408},{-2.79443,10.2344,-0.993469},{4.62646,10.498,-0.993408},{1.09131,10.6787,2.96448},{-2.58887,-5.9209,-5.08057},{4.11035,-10.9307,-5.07043},{-2.62793,-6.55762,-0.99585},{0.749023,-10.5703,2.96448},
|
|
{2.5437,-10.6599,2.96444},{-0.4021,-10.6228,2.96444},{-2.56641,-10.8538,-0.995487},{4.6665,3.45386,-5.08055},{-2.24414,10.396,-5.08055},{3.08691,9.24976,-5.08055},{-1.12744,10.5359,-0.993513},{-1.27563,10.6184,2.96444},{2.99268,10.7668,2.96444},{4.35425,-10.5923,-5.08055},{-2.47363,-5.49194,-5.08055},
|
|
//DZE EXTRA
|
|
{2.7832,-9.15698,-4.13055},{-1.83765,7.05908,-4.13055},{3.73218,-5.77075,-0.0403633},{0.913818,-11.1099,2.96444},{5.14795,-10.01,-0.997503},{-2.89819,7.21069,-5.08055},{1.79053,8.75171,-5.08055},{5.07788,9.51514,-0.993513},{3.65845,10.1985,2.96444},{0.85498,-3.37793,-4.13055}
|
|
};
|
|
hangPos[] = {{-1.50537,5.34473,-5.08813},{0.494141,9.42725,-5.09016},{2.59473,-6.21191,-5.08055},{-1.74854,-2.39844,-1.14301}};
|
|
};
|
|
|
|
class Land_Farm_Cowshed_a: Farm {
|
|
zedPos[] = {{7.87988,2.94141,-3.08789},{9.74023,-2.48633,-3.08771},{-1.06836,-5.92188,-3.08765},{-1.32764,5.61426,-3.08765},{2.88428,-2.34473,-3.08765},{4.81982,5.72852,-3.08765},{8.83936,-5.60254,-3.06757}};
|
|
lootPos[] = {
|
|
//{-1.06836,-5.92188,-3.08765},{8.83936,-5.60254,-3.06757},{9.74023,-2.48633,-3.08771},{2.88428,-2.34473,-3.08765},{7.87988,2.94141,-3.08789},{4.81982,5.72852,-3.08765},{-1.32764,5.61426,-3.08765},
|
|
{-1.06836,-5.92163,-3.08763},{1.69043,-4.91089,-3.08763},{5.8833,-6.15381,-3.08763},{8.83984,-5.60278,-3.08763},{9.74023,-2.48657,-3.08763},{2.88428,-2.34546,-3.08763},{7.88037,2.94214,-3.08763},
|
|
//DZE EXTRA
|
|
{-6.74829,-2.98145,-3.03766},{1.34399,3.79199,-3.03766}
|
|
};
|
|
};
|
|
|
|
class Land_stodola_open: Farm {
|
|
zedPos[] = {{-2.58228,-0.526367,-4.17346},{-0.0480957,-4.88965,-4.13593},{-2.60376,5.31641,-4.12805},{0.98291,6.20508,-4.11121}};
|
|
lootPos[] = {
|
|
//{-2.60376,5.31641,-4.12805},{-2.58228,-0.526367,-4.17346},{-0.0480957,-4.88965,-4.13593},{0.98291,6.20508,-4.11121},
|
|
{-3.77881,6.2478,-4.11348},{1.59106,6.31494,-4.10928},{-3.94727,-1.95605,-4.15359},{-0.440918,-3.91187,-4.1938},
|
|
//DZE EXTRA
|
|
{-4.22217,-6.12866,-3.32453}
|
|
};
|
|
hangPos[] = {{-0.932617,-3.35962,-4.16446},{-2.01563,-0.115112,-4.19492}};
|
|
};
|
|
|
|
class Land_Barn_W_01: Farm {
|
|
zedPos[] = {{5.78711,18.9463,-2.62683},{-4.4646,16.665,-2.61633},{4.93188,-17.0469,-2.59064},{-3.82788,-18.6699,-2.59021},{-2.99072,-4.16992,-2.58276},{3.95435,4.88379,-2.57434}};
|
|
lootPos[] = {
|
|
//{4.93188,-17.0469,-2.59064},{-3.82788,-18.6699,-2.59021},{-4.4646,16.665,-2.61633},{5.78711,18.9463,-2.62683},{3.95435,4.88379,-2.57434},{-2.99072,-4.16992,-2.58276},
|
|
{-4.45776,14.2153,-2.71607},{4.34277,-6.15088,-2.57279},
|
|
//DZE EXTRA
|
|
{4.09351,10.3872,-2.69559},{0.10791,3.48096,-2.64446},{-4.51636,-12.2603,-2.67148},{3.54419,-15.8311,-2.63077}
|
|
};
|
|
};
|
|
|
|
class land_shed_m01: Farm { //DZE ADDED
|
|
zedPos[] = {{0.218262,-1.78369,-0.347349}};
|
|
};
|
|
|
|
class Land_Barn_W_02: Farm {
|
|
zedPos[] = {{3.35938,-0.151367,-2.31305},{-2.84351,0.213867,-2.31177},{-2.94604,-5.01465,-2.28998},{2.53711,-5.89258,-2.28949},{3.16479,5.56543,-2.28406},{-5.63306,4.83105,-2.26355}};
|
|
//lootPos[] = {{3.17,5.57,-2.28},{2.54,-5.89,-2.29},{-2.84,0.21,-2.31},{-5.63,4.83,-2.26},{-0.21,3.44,-2.31},{-0.74,-5.93,-2.31}};
|
|
lootPos[] = {{3.16504,5.56543,-2.31409},{3.35938,-0.152344,-2.31305},{2.53613,-5.89453,-2.30957},{-2.94629,-5.01367,-2.31006},{-2.84375,0.212891,-2.31183},{-5.63281,4.8291,-2.31363}};
|
|
};
|
|
|
|
class Land_Farm_Cowshed_c: Farm {
|
|
zedPos[] = {{-2.41504,2.98633,-3.12582}};
|
|
lootPos[] = {
|
|
//{-2.41504,2.98633,-3.12582},
|
|
{0.625,-2.61133,-3.06583},
|
|
//DZE EXTRA
|
|
{-2.82446,3.18457,-3.11581}
|
|
};
|
|
};
|
|
|
|
class Land_Farm_Cowshed_b: Farm {
|
|
zedPos[] = {{0.0620117,0.0517578,-3.11111},{-4.77441,-2.4834,-3.05106},{4.68506,2.18945,-3.04105}};
|
|
lootPos[] = {
|
|
//{4.68506,2.18945,-3.04105},{0.0620117,0.0517578,-3.11111},{-4.77441,-2.4834,-3.05106},
|
|
{-3.26782,2.71875,-3.0311},{5.41699,-2.57813,-3.04111},
|
|
//DZE EXTRA
|
|
{3.46802,3.36621,-3.05112},{-9.98511,-3.2793,-3.09109}
|
|
};
|
|
};
|
|
|
|
class Land_Shed_W02: Farm {
|
|
maxRoaming = 0;
|
|
zedPos[] = {{0.688232,1.88281,-0.00292969}};
|
|
lootPos[] = {{0.688232,1.88281,-0.00292969}};
|
|
};
|
|
|
|
//DZE ADDED BELOW
|
|
class land_jzd_kr2: Farm {
|
|
lootPos[] = {{1.92139,-4.90527,-6.17321},{0.709961,5.00488,-6.17321},{1.8623,7.37109,1.40623},{3.00684,-3.30566,1.41873},{-3.0625,-3.38477,-2.05339},{-2.62646,10.8418,-2.05339}};
|
|
};
|
|
class land_jzd_kr1: Farm {
|
|
lootPos[] = {{-1.04834,-3.67578,-6.27279},{1.63818,0.775391,-6.27279},{-1.41992,5.10449,-6.27279},{-0.993164,2.94629,-2.15298},{0.717285,-3.79688,-2.15298}};
|
|
};
|
|
class land_jzd_stodola2: Farm {
|
|
lootPos[] = {{8.15527,11.8477,-2.0262},{5.5127,5.6377,-2.0262},{-4.16113,3.67383,-2.0262},{7.53223,-14.4741,-2.0262},{1.16992,0.390625,1.31123}};
|
|
};
|
|
class land_jzd_stodola1: Farm {
|
|
lootPos[] = {{-3.81592,-11.418,-2.0262},{1.73877,-6.20605,-2.0262},{-4.13477,-0.265625,-2.0262},{-1.04883,0.180664,-2.0262}};
|
|
};
|
|
class Land_sara_stodola: Farm {
|
|
lootPos[] = {{5.01367,3.33118,-2.19523},{2.51758,1.05737,-2.19523},{-1.30957,-1.02954,-2.19523},{-4.24414,4.0238,-2.19523},{5.16211,-0.661621,-2.19523}};
|
|
};
|