ebaydayz 585841a3ad Fix snap build errors
@raymix in most of your helper functions you are using exitWith {}; in
the same way the main player_build uses it. The problem is exitWith
inside of a called function only exits that function, not the parent
script it was called from.

When a helper function exits the main script continues on with undefined
variables and other problems. The easiest solution was to just remove
these helper functions for now. I just directly substituted their code
back into the main modular_build file and removed the passes to and from
them.

We should consolidate player_build and modular_build into one file first
since they are about 80% identical. After that we need to integrate
plot4life. Dividing player_build up into smaller sub functions like this
can be left for last.

I tested this thoroughly and can confirm the undefined errors are fixed
now.
2016-03-02 22:16:07 -05:00
2014-06-25 11:41:30 -05:00
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2016-03-02 22:16:07 -05:00
2016-02-16 22:47:21 -05:00
2014-07-27 23:17:00 -05:00
0.1
2012-11-04 20:28:50 -06:00
2014-02-11 20:46:39 +01:00
2016-03-02 22:16:07 -05:00
2014-07-03 22:44:52 -04:00

DayZ Epoch

Experimental DayZ mod

http://dayzepoch.com

Based on DayZ Mod Community edition

https://github.com/DayZMod/DayZ/blob/Release_1.8/Documentation/Credits.md http://dayzmod.com


Included Custom Addons


Included Custom Islands


Initial Developers


GitHub Collaborators (In order of most commits)


GitHub Contributors (In order of most commits)


Special thanks

Description
Experimental DayZ Mod for Arma 2
Readme 2 GiB
Languages
C++ 50.6%
SQF 48.9%
PHP 0.3%
Batchfile 0.1%