Files
DayZ-Epoch/SQF/dayz_code/actions/unpack.sqf
icomrade c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00

15 lines
450 B
Plaintext

private ["_array","_location","_dir","_classname","_weapon"];
_array = _this select 3;
_location = player modeltoworld [0,1,0];
_dir = getDir player;
_classname = _array select 0;
removeBackpack player;
player playActionNow "Medic";
uiSleep 8;
player removeAction r_player_action_bag;
r_action_bag = false;
_weapon = createVehicle [_classname, _location, [], 0, "CAN_COLLIDE"];
_weapon setDir _dir;
//_weapon setpos _location;
player reveal _weapon;