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DayZ-Epoch/SQF/dayz_code/system/mission/chernarus/poi/init.sqf
2017-01-29 20:14:43 -05:00

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/*
Add POI objects locally on every machine early.
Do not use execVM. This must be unscheduled to finish before player_monitor.fsm and server_monitor.sqf run. (objects or player spawn on top)
*/
{
call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\poi\" + _x + ".sqf");
} forEach [
//"Twains", //Filled with Server sleeps, removed for now
"DevilsFarm",
"NEA",
"C130Crash",
"ChernoBuildings",
"DeadForest",
"KomyshovoRoadblock",
"MilitaryAirpoort",
"ZelenogorskBuildings",
"NWATentCamp"
];