mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
140 lines
2.9 KiB
C++
140 lines
2.9 KiB
C++
class ATV_CZ_EP1;
|
|
class ATV_CZ_EP1_DZE: ATV_CZ_EP1 {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_BEIGE;
|
|
vehicleClass = "DayZ Epoch Vehicles";
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
class BAF_ATV_W;
|
|
class BAF_ATV_W_DZE: BAF_ATV_W {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_GREEN;
|
|
vehicleClass = "DayZ Epoch Vehicles";
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
class ATV_CIV_CP;
|
|
class ATV_CIV_CP_DZE: ATV_CIV_CP {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_WHITE;
|
|
vehicleClass = "DayZ Epoch Vehicles";
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
class ATV_CIV_Grey_CP;
|
|
class ATV_CIV_Grey_CP_DZE: ATV_CIV_Grey_CP {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_GREY;
|
|
vehicleClass = "DayZ Epoch Vehicles";
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
class ATV_CIV_Red_CP;
|
|
class ATV_CIV_Red_CP_DZE: ATV_CIV_Red_CP {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_RED;
|
|
vehicleClass = "DayZ Epoch Vehicles";
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
class ATV_CIV_Green_CP;
|
|
class ATV_CIV_Green_CP_DZE: ATV_CIV_Green_CP {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_LIGHTGREEN;
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
class ATV_CIV_Blue_CP;
|
|
class ATV_CIV_Blue_CP_DZE: ATV_CIV_Blue_CP {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_BLUE;
|
|
vehicleClass = "DayZ Epoch Vehicles";
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
class ATV_CIV_Yellow_CP;
|
|
class ATV_CIV_Yellow_CP_DZE: ATV_CIV_Yellow_CP {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_YELLOW;
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
class ATV_CIV_Purple_CP;
|
|
class ATV_CIV_Purple_CP_DZE: ATV_CIV_Purple_CP {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_PURPLE;
|
|
vehicleClass = "DayZ Epoch Vehicles";
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
class ATV_CIV_Black_CP;
|
|
class ATV_CIV_Black_CP_DZE: ATV_CIV_Black_CP {
|
|
side = 1;
|
|
faction = "USMC";
|
|
crew = "";
|
|
displayname = $STR_VEH_NAME_ATV_BLACK;
|
|
vehicleClass = "DayZ Epoch Vehicles";
|
|
scope = 2;
|
|
typicalCargo[] = {};
|
|
class TransportMagazines {};
|
|
class TransportWeapons {};
|
|
supplyRadius = 1.2;
|
|
};
|
|
|
|
|