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Duplicate of Epoch one. Also had sliding issues when building because it did not have the proper Epoch offset.
11 lines
361 B
C++
11 lines
361 B
C++
/*class CamoNet_DZ: BuiltItems { //Duplicate of Epoch camo net in DZE\Prop_Defs.hpp
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armor = 3;
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destrtype = "DestructTent";
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displayName = $STR_ITEM_NAME_CAMONET;
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descriptionShort = $STR_ITEM_DESC_CAMONET;
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icon = "\Ca\misc3\data\Icons\icon_camoNet_ca.paa";
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mapsize = 13.5;
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model = "\Ca\misc3\CamoNet_EAST";
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scope = public;
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vehicleclass = "Military";
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};*/ |