mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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This reduces the mission size for servers using default traders. Admins can easily copy paste over the include to customize.
164 lines
5.6 KiB
Plaintext
164 lines
5.6 KiB
Plaintext
// DayZ Epoch TRADERS for 17
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serverTraders = ["Tanny_PMC","US_Delta_Force_AR_EP1","FR_Cooper","RU_Profiteer1","Damsel4","TK_Commander_EP1","Ins_Soldier_AR","RU_Villager1","MVD_Soldier_Marksman","RU_Soldier_Pilot","CIV_EuroMan01_EP1","Ins_Soldier_GL","Rocker2","Profiteer1","RU_Damsel5","TK_Soldier_Crew_EP1","TK_Soldier_AMG_EP1","Soldier_MG_PMC","RU_Damsel2","GUE_Soldier_MG","TK_Special_Forces_EP1","Ins_Worker2","Citizen2_EP1","pook_Doc_Bell47","RU_Doctor","Dr_Hladik_EP1"];
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// Hero Vendor
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menu_Tanny_PMC = [
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[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
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[],
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"hero"
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];
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// Ammunition Friendly
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menu_US_Delta_Force_AR_EP1 = [
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[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
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[],
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"friendly"
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];
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// Weapons Friendly
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menu_FR_Cooper = [
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[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
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[],
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"friendly"
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];
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// Friendly Vehicles
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menu_RU_Profiteer1 = [
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[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
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[],
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"friendly"
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];
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// Friendly General Store
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menu_Damsel4 = [
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[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
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[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
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"friendly"
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];
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// Weapons neutral
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menu_TK_Commander_EP1 = [
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[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
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[],
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"neutral"
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];
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// Ammunition Neutral
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menu_Ins_Soldier_AR = [
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[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
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[],
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"neutral"
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];
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// Neutral Building/Parts
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menu_RU_Villager1 = [
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[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
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[],
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"neutral"
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];
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// Bandit Trader
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menu_MVD_Soldier_Marksman = [
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[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
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[],
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"hostile"
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];
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// Aircraft Dealer
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menu_RU_Soldier_Pilot = [
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[["Airplanes",517],["Helicopter Unarmed",519]],
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[],
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"neutral"
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];
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// Vehicles Neutral
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menu_CIV_EuroMan01_EP1 = [
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[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
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[],
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"neutral"
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];
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// Black Market Vendor
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menu_Ins_Soldier_GL = [
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[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
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[],
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"neutral"
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];
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// Friendly Building/Parts
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menu_Rocker2 = [
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[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
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[],
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"friendly"
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];
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// Neutral Vehicles 2
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menu_Profiteer1 = [
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[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
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[],
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"neutral"
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];
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// Neutral General Store
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menu_RU_Damsel5 = [
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[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
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[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
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"neutral"
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];
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// Medical Supplies
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menu_Dr_Hladic_EP1 = [
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[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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];
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// Neutral Weapons 2
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menu_TK_Soldier_Crew_EP1 = [
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[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
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[],
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"neutral"
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];
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// Neutral Ammo 2
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menu_TK_Soldier_AMG_EP1 = [
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[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
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[],
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"neutral"
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];
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// North Wholesaler
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menu_Soldier_MG_PMC = [
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[["Wholesale",555]],
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[],
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"neutral"
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];
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// Neutral General Store
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menu_RU_Damsel2 = [
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[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
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[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
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"neutral"
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];
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// South Wholesaler
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menu_GUE_Soldier_MG = [
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[["Wholesale",636]],
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[],
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"neutral"
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];
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// North Boat Vendor
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menu_TK_Special_Forces_EP1 = [
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[["Boats Armed",558],["Boats Unarmed",557]],
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[],
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"neutral"
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];
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// Vehicles Neutral 2
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menu_Ins_Worker2 = [
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[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
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[],
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"neutral"
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];
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// Neutral Building/Parts 2
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menu_Citizen2_EP1 = [
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[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
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[],
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"neutral"
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];
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// Medical Supplies 2
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menu_pook_Doc_Bell47 = [
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[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Medical Supplies 3
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menu_RU_Doctor = [
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[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Medical Supplies
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menu_Dr_Hladik_EP1 = [
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[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"friendly"
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]; |