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https://github.com/EpochModTeam/DayZ-Epoch.git
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This reduces the mission size for servers using default traders. Admins can easily copy paste over the include to customize.
170 lines
5.8 KiB
Plaintext
170 lines
5.8 KiB
Plaintext
// DayZ Epoch TRADERS for 17
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serverTraders = ["Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAA_DDPM","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Commander","GUE_Woodlander1","GUE_Woodlander3","GUE_Soldier_Sab","GUE_Soldier_Pilot","GUE_Soldier_2","Soldier_PMC","Citizen2_EP1","Rita_Ensler_EP1","RU_Farmwife1","US_Soldier_Medic_EP1","USMC_Soldier_TL","USMC_SoldierS_Engineer","UN_CDF_Soldier_AAT_EP1","ValentinaVictim","UN_CDF_Soldier_MG_EP1","GUE_Soldier_1","FR_Corpsman","GUE_Soldier_AR","Dr_Hladik_EP1","RU_Villager1","Reynolds_PMC"];
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// Hero Vendor P
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menu_Tanny_PMC = [
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[["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]],
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[],
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"hero"
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];
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// Ammunition Neutral P
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menu_BAF_Soldier_AMG_W = [
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[["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]],
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[],
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"neutral"
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];
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// Weapons Neutral P
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menu_BAF_Soldier_AAA_DDPM = [
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[["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
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[],
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"neutral"
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];
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// Neutral Vehicles P
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menu_CZ_Special_Forces_MG_DES_EP1 = [
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[["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]],
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[],
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"neutral"
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];
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// General Store P
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menu_Damsel5 = [
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[["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]],
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[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
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"neutral"
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];
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// Weapons neutral 1P
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menu_GUE_Commander = [
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[["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]],
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[],
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"neutral"
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];
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// Ammunition Neutral 1P
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menu_GUE_Woodlander1 = [
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[["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]],
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[],
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"neutral"
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];
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// Neutral Building/Parts P
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menu_GUE_Woodlander3 = [
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[["Building Supplies",508],["Tools",510],["Vehicle Parts",509]],
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[],
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"neutral"
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];
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// Bandit Trader P
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menu_GUE_Soldier_Sab = [
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[["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]],
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[],
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"hostile"
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];
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// Aircraft Dealer P
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menu_GUE_Soldier_Pilot = [
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[["Airplanes",517],["Helicopter Unarmed",519]],
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[],
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"neutral"
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];
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// Vehicles Neutral 1P
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menu_GUE_Soldier_2 = [
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[["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]],
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[],
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"neutral"
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];
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// Black Market Vendor 1P
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menu_Soldier_PMC = [
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[["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]],
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[],
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"neutral"
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];
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// Neutral Building/Parts 1P
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menu_Citizen2_EP1 = [
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[["Building Supplies",530],["Tools",532],["Vehicle Parts",531]],
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[],
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"neutral"
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];
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// Neutral Vehicle 2P
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menu_Rita_Ensler_EP1 = [
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[["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]],
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[],
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"neutral"
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];
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// Neutral General Store 1P
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menu_RU_Farmwife1 = [
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[["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]],
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[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
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"neutral"
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];
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// Medical Supplies P
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menu_US_Soldier_Medic_EP1 = [
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[["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Weapons Neutral 2P
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menu_USMC_Soldier_TL = [
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[["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]],
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[],
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"neutral"
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];
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// Ammunition Neutral 2P
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menu_USMC_SoldierS_Engineer = [
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[["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]],
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[],
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"neutral"
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];
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// East Wholesaler P
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menu_UN_CDF_Soldier_AAT_EP1 = [
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[["Wholesale",555]],
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[],
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"neutral"
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];
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// General Store 2P
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menu_ValentinaVictim = [
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[["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]],
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[["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]],
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"neutral"
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];
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// North Wholesaler P
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menu_UN_CDF_Soldier_MG_EP1 = [
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[["Wholesale",636]],
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[],
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"neutral"
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];
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// Boat Vendor South P
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menu_GUE_Soldier_1 = [
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[["Boats Armed",558],["Boats Unarmed",557]],
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[],
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"neutral"
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];
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// Vehicles Neutral 3p
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menu_FR_Corpsman = [
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[["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]],
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[],
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"neutral"
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];
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// Neutral Building/Parts 3P
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menu_GUE_Soldier_AR = [
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[["Building Supplies",662],["Tools",663],["Vehicle Parts",664]],
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[],
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"neutral"
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];
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// Medical Supplies 1P
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menu_Dr_Hladik_EP1 = [
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[["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Medical Supplies 3
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menu_RU_Doctor = [
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[["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]],
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[["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]],
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"neutral"
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];
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// Boat Trader 1P
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menu_RU_Villager1 = [
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[["Boats Armed",673],["Boats Unarmed",672]],
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[],
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"neutral"
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];
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// Neutral Building/Parts 4p
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menu_Reynolds_PMC = [
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[["Building Supplies",678],["Tools",679],["Vehicle Parts",677]],
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[],
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"neutral"
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]; |