mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
62 lines
1.5 KiB
Plaintext
62 lines
1.5 KiB
Plaintext
// bleed.sqf
|
|
|
|
private ["_started","_finished","_animState","_isMedic","_id","_unit"];
|
|
|
|
_unit = (_this select 3) select 0;
|
|
player removeMagazine "ItemBandage";
|
|
|
|
call fnc_usec_medic_removeActions;
|
|
r_action = false;
|
|
|
|
if (vehicle player == player) then {
|
|
//not in a vehicle
|
|
player playActionNow "Medic";
|
|
};
|
|
|
|
r_interrupt = false;
|
|
_animState = animationState player;
|
|
r_doLoop = true;
|
|
_started = false;
|
|
_finished = false;
|
|
[player,"bandage",0,false] call dayz_zombieSpeak;
|
|
while {r_doLoop} do {
|
|
_animState = animationState player;
|
|
_isMedic = ["medic",_animState] call fnc_inString;
|
|
if (_isMedic) then {
|
|
_started = true;
|
|
};
|
|
if (_started and !_isMedic) then {
|
|
r_doLoop = false;
|
|
_finished = true;
|
|
};
|
|
if (r_interrupt) then {
|
|
r_doLoop = false;
|
|
};
|
|
sleep 0.1;
|
|
};
|
|
r_doLoop = false;
|
|
|
|
if (_finished) then {
|
|
//["usecBandage",[_unit,player]] call broadcastRpcCallAll;
|
|
usecBandage = [_unit,player];
|
|
publicVariable "usecBandage";
|
|
|
|
if (_unit == player) then {
|
|
//Self Healing
|
|
_id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medBandaged.sqf";
|
|
dayz_sourceBleeding = objNull;
|
|
} else {
|
|
//PVDZE_plr_HumanityChange = [player,20];
|
|
[player,20] call player_humanityChange;
|
|
};
|
|
|
|
{_unit setVariable[_x,false,true];} forEach USEC_woundHit;
|
|
_unit setVariable ["USEC_injured",false,true];
|
|
} else {
|
|
r_interrupt = false;
|
|
if (vehicle player == player) then {
|
|
[objNull, player, rSwitchMove,""] call RE;
|
|
player playActionNow "stop";
|
|
};
|
|
player addMagazine "ItemBandage";
|
|
}; |