Files
DayZ-Epoch/dayz_code/actions/fire_pack.sqf
Aaron Clark 76e9a0582e 0.1
2012-11-04 20:28:50 -06:00

11 lines
283 B
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private["_obj"];
_obj = _this select 3;
player playActionNow "Medic";
sleep 6;
if(_obj isKindOf "Land_fire") then {
dayz_hasFire = objNull;
deleteVehicle _obj;
};
cutText [localize "str_fireplace_removed", "PLAIN DOWN"];
player removeAction s_player_fireout;
s_player_fireout = -1;