Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Items/CamoNet.hpp
ebaydayz 677abe62aa Remove vanilla camo net
Duplicate of Epoch one.

Also had sliding issues when building because it did not have the proper
Epoch offset.
2016-11-05 20:53:22 -04:00

43 lines
1.1 KiB
C++

/*class ItemCamoNet : CA_Magazine //Duplicate of Epoch forest_net_kit
{
scope = public;
count = 1;
type = WeaponSlotItem;
model = "\z\addons\dayz_communityassets\models\packed_net_green.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_green_ca.paa";
displayName = $STR_ITEM_NAME_CAMONET;
descriptionShort = $STR_ITEM_DESC_CAMONET;
class ItemActions
{
class Build
{
text = $STR_BUILD_CAMONET;
script = "spawn player_build;";
require[] = {"ItemToolbox"};
consume[] = {"ItemCamoNet"};
create = "CamoNet_DZ";
};
};
};*/
/*class ItemCamoNetGrey : ItemCamoNet
{
model = "\z\addons\dayz_communityassets\models\packed_net_gray.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_packed_net_gray_ca.paa";
displayName = $STR_ITEM_NAME_CAMONET;
descriptionShort = $STR_ITEM_DESC_CAMONET;
class ItemActions
{
class Build
{
text = $STR_BUILD_CAMONET;
script = "; ['ItemCamoNetGrey','Build'] spawn player_build;";
require[] = {"ItemToolbox"};
consume[] = {"ItemCamoNetGrey"};
create = "CamoNet_DZ";
};
};
};*/