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DayZ-Epoch/SQF/dayz_code/system/mission/chernarus/poi/init.sqf
ebayShopper 1825fab321 Update vanilla POI
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d1c8ccb00f

6c70d01b2a
2017-11-18 14:13:02 -05:00

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/*
Add POI objects on server machine only.
Do not use execVM. This must be unscheduled to finish before server_monitor.sqf runs (vehicles or players can spawn on top)
Do not use createVehicleLocal for these. They contain trees and buildings (need chopped/destroyed status synchronized for all clients)
*/
{
call compile preprocessFileLineNumbers ("\z\addons\dayz_code\system\mission\chernarus\poi\" + _x + ".sqf");
//This is needed to process all setVehicleInit commands
processInitCommands;
} forEach [
"NWATentCamp",
"ElektroWells",
"GvozdnoMilitaryBase",
"Shakhovka",
"Trains",
"DevilsFarm",
"NEA",
"C130Crash",
"ChernoBuildings",
"DeadForest",
"KomyshovoRoadblock",
"MilitaryAirpoort",
"ZelenogorskBuildings"
];