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Corrections for #1988 @BigEgg17 abs(_objHDiff) only tells you how much you have raised the ghost from where it was when you started building. To test the actual height above ground or sea level you need to use _position select 2. Say DZE_BuildHeightLimit was 60m and DZE_buildMaxMoveDistance was 20m. If the player started building at 55m and then raised the object 20m, they would be allowed to build at 75m with your check. Also getPosATL should not be used here. For example, I am swimming on the surface of the water on Napf and getPosATL returns a height of 29m. @oiad you missed zombie_wildGenerate.sqf in #1987
50 lines
1.4 KiB
Plaintext
50 lines
1.4 KiB
Plaintext
private ["_position","_doLoiter","_unitTypes","_array","_agent","_type","_radius","_method","_rndx","_rndy","_counter","_amount","_wildsdone"];
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_unitTypes = _this select 0;
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_amount = _this select 1;
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//_doLoiter = true;
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_wildsdone = true;
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_counter = 0;
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while {_counter < _amount} do {
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//_loot = "";
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//_array = [];
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_agent = objNull;
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_type = _unitTypes call BIS_fnc_selectRandom;
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//Create the Group and populate it
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//diag_log ("Spawned: " + _type);
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//_radius = 0;
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_method = "CAN_COLLIDE";
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_position = [getMarkerPos "center",1,6500,1] call fn_selectRandomLocation;
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if ([_position] call DZE_SafeZonePosCheck) exitWith {};
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//Create Zed
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_agent = createAgent [_type, _position, [], 1, _method];
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//Set Random Direction
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_agent setDir floor(random 360);
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//Loiter State
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_agent setVariable ["doLoiter",true]; //Might not be used.
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//Zed stance
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if (random 1 > 0.7) then {
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_agent setUnitPos "Middle";
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};
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//Set home location to loiter around
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_position = getPosATL _agent;
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_agent setVariable ["homePos",_position,true];
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//Store _agentobject
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_agent setVariable["agentObject",_agent,true];
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//add to counter
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_counter = _counter + 1;
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//Start behavior
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//_id = [_agent] execFSM "\z\AddOns\dayz_code\system\zombie_wildagent.fsm";
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//_agent setVariable [ "fsmid", _id ];
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//Disable all zed systems
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_agent enableSimulation false;
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//diag_log format ["CREATE WILD: Active: %1, Waiting: %2",_counter,(_amount - _counter)]
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};
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_wildsdone |