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This adds 18 new buildings and replaces the given buildings on any map. Every building has a complete new interior, loot and zombie positions. Thanks to @Helion4 for the new buildings and @DeVloek for the loot and zombie positions.
11 lines
177 B
C++
11 lines
177 B
C++
class Land_Ind_Shed_02_main : Default
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{
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zombieChance = 0.3;
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maxRoaming = 3;
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};
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//DZE ADDED BELOW
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class Land_Ind_Shed_01_EP1: Default
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{
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zombieChance = 0.3;
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maxRoaming = 3;
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}; |