mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
61 lines
1.7 KiB
Plaintext
61 lines
1.7 KiB
Plaintext
private ["_display","_btnRespawn","_btnAbort","_timeOut","_timeMax","_btnAbortText"];
|
|
disableSerialization;
|
|
waitUntil {
|
|
_display = findDisplay 49;
|
|
!isNull _display;
|
|
};
|
|
_btnRespawn = _display displayCtrl 1010;
|
|
_btnAbort = _display displayCtrl 104;
|
|
_btnRespawn ctrlEnable false;
|
|
_btnAbort ctrlEnable false;
|
|
_btnAbortText = ctrlText _btnAbort;
|
|
_timeOut = 0;
|
|
_timeMax = diag_tickTime+10;
|
|
dayz_lastCheckBit = time;
|
|
|
|
// if(r_player_dead) exitWith {_btnAbort ctrlEnable true;};
|
|
if(r_fracture_legs && !r_player_dead) then {_btnRespawn ctrlEnable true;};
|
|
|
|
//force gear save
|
|
if (!r_player_dead and time - dayz_lastCheckBit > 10) then {
|
|
call dayz_forceSave;
|
|
};
|
|
|
|
_sleep = 1;
|
|
|
|
while {!isNull _display} do {
|
|
switch true do {
|
|
case (!r_player_dead and {isPlayer _x} count (player nearEntities ["AllVehicles", 12]) > 1) : {
|
|
_btnAbort ctrlEnable false;
|
|
cutText [localize "str_abort_playerclose", "PLAIN DOWN"];
|
|
_sleep = 1;
|
|
};
|
|
case (!r_player_dead and !canbuild) : {
|
|
_btnAbort ctrlEnable false;
|
|
cutText [(localize "str_epoch_player_12"), "PLAIN DOWN"];
|
|
_sleep = 1;
|
|
};
|
|
case (!r_player_dead and player getVariable["combattimeout", 0] >= time) : {
|
|
_btnAbort ctrlEnable false;
|
|
//cutText ["Cannot Abort while in combat!", "PLAIN DOWN"];
|
|
cutText [localize "str_abort_playerincombat", "PLAIN DOWN"];
|
|
_sleep = 1;
|
|
};
|
|
case (_timeOut < _timeMax) : {
|
|
_btnAbort ctrlEnable false;
|
|
_btnAbort ctrlSetText format["%1 (in %2)", _btnAbortText, (ceil ((_timeMax - diag_tickTime)*10)/10)];
|
|
cutText ["", "PLAIN DOWN"];
|
|
_sleep = 0.1;
|
|
};
|
|
default {
|
|
_btnAbort ctrlEnable true;
|
|
_btnAbort ctrlSetText _btnAbortText;
|
|
cutText ["", "PLAIN DOWN"];
|
|
_sleep = 1;
|
|
};
|
|
};
|
|
sleep _sleep;
|
|
_timeOut = diag_tickTime;
|
|
};
|
|
cutText ["", "PLAIN DOWN"];
|