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DayZ-Epoch/SQF/dayz_code/compile/fn_gearMenuChecks.sqf
2013-09-24 21:40:28 +10:00

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disableSerialization;
_display = (_this select 0);
_close = {locked _x} count (nearestObjects [player, ["AllVehicle"], 10]) > 0;
if(_close) then {
_display closeDisplay 1;
};