mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Bandit vendor is no longer black market vendor. Black market vendor in the south trader city. Hero Vendor knocked down to one vendor and extra vendor removed. Server traders completely re-configured to tidy up the server traders SQF
1317 lines
46 KiB
Plaintext
1317 lines
46 KiB
Plaintext
|
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_unit_63 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["GUE_Soldier_Pilot", [4767.6304, 7481.7207, 0.0088642277], [], 0, "CAN_COLLIDE"];
|
|
_unit_63 = _this;
|
|
_this setDir -20.303209;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
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|
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_unit_65 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["UN_CDF_Soldier_MG_EP1", [5229.5488, 8228.6309, 0.11357399], [], 0, "CAN_COLLIDE"];
|
|
_unit_65 = _this;
|
|
_this setDir -131.58987;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_25 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [5228.7041, 8228.6006, 0.15148999], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_25 = _this;
|
|
_this setDir 76.292221;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [5228.7041, 8228.6006, 0.15148999];
|
|
};
|
|
|
|
_vehicle_28 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Misc_cargo_cont_net1", [5230.5879, 8226.2754, 0.072472528], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_28 = _this;
|
|
_this setDir -43.586216;
|
|
_this setPos [5230.5879, 8226.2754, 0.072472528];
|
|
};
|
|
|
|
_unit_67 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["GUE_Woodlander3", [8681.8027, 3145.0779, 2.8371811e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_67 = _this;
|
|
_this setDir 108.46211;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
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_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_32 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [8682.7588, 3144.9507, -2.3841858e-007], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_32 = _this;
|
|
_this setDir 93.772865;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [8682.7588, 3144.9507, -2.3841858e-007];
|
|
};
|
|
|
|
_vehicle_33 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_tires_EP1", [8681.4873, 3143.8115, 9.059906e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_33 = _this;
|
|
_this setDir 183.30055;
|
|
_this setPos [8681.4873, 3143.8115, 9.059906e-006];
|
|
};
|
|
|
|
_vehicle_34 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["VaultStorageLocked", [8681.4189, 3146.6782, 1.4543533e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_34 = _this;
|
|
_this setDir -85.670563;
|
|
_this setPos [8681.4189, 3146.6782, 1.4543533e-005];
|
|
};
|
|
|
|
_unit_69 = objNull;
|
|
if (true) then
|
|
{
|
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_this = createAgent ["Damsel5", [8681.4404, 3139.7356, 0.00013637543], [], 0, "CAN_COLLIDE"];
|
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_unit_69 = _this;
|
|
_this setDir 101.61608;
|
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_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
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_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_36 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [8682.2109, 3139.7153, -0.00018525124], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_36 = _this;
|
|
_this setDir 93.772865;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [8682.2109, 3139.7153, -0.00018525124];
|
|
};
|
|
|
|
_vehicle_38 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_bags_EP1", [8681.0635, 3138.0845, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_38 = _this;
|
|
_this setDir 13.43499;
|
|
_this setPos [8681.0635, 3138.0845, 8.5830688e-006];
|
|
};
|
|
|
|
_vehicle_39 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Misc_Backpackheap_EP1", [8681.4326, 3141.4419], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_39 = _this;
|
|
_this setPos [8681.4326, 3141.4419];
|
|
};
|
|
|
|
_unit_78 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["GUE_Soldier_Sab", [1909.8895, 3622.9905, 0.89042556], [], 0, "CAN_COLLIDE"];
|
|
_unit_78 = _this;
|
|
_this setDir -176.86101;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_40 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["C130J_wreck_EP1", [1913.585, 3622.0823, -0.21721387], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_40 = _this;
|
|
_this setDir -190.43407;
|
|
_this setPos [1913.585, 3622.0823, -0.21721387];
|
|
};
|
|
|
|
_vehicle_41 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["HeliHEmpty", [1874.6018, 3562.0923, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_41 = _this;
|
|
_this setPos [1874.6018, 3562.0923, -4.7683716e-007];
|
|
};
|
|
|
|
_unit_83 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["Tanny_PMC", [9050.6455, 4055.2571, 0.072279952], [], 0, "CAN_COLLIDE"];
|
|
_unit_83 = _this;
|
|
_this setDir 35.298309;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_unit_88 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["GUE_Commander", [4431.647, 1623.0857, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_88 = _this;
|
|
_this setDir -78.908539;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_unit_91 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["GUE_Woodlander1", [4430.9897, 1620.7772, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_91 = _this;
|
|
_this setDir -55.83704;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_43 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [4432.4463, 1624.0919, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_43 = _this;
|
|
_this setDir -72.744568;
|
|
_this setPos [4432.4463, 1624.0919, 3.8146973e-006];
|
|
};
|
|
|
|
_vehicle_44 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [4431.2207, 1619.2671, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_44 = _this;
|
|
_this setDir -232.73204;
|
|
_this setPos [4431.2207, 1619.2671, 5.3405762e-005];
|
|
};
|
|
|
|
_vehicle_45 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["AmmoCrate_NoInteractive_", [4431.8691, 1621.6033, -4.196167e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_45 = _this;
|
|
_this setDir -154.5043;
|
|
_this setPos [4431.8691, 1621.6033, -4.196167e-005];
|
|
};
|
|
|
|
_vehicle_46 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [4427.2227, 1634.8722, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_46 = _this;
|
|
_this setDir -232.26501;
|
|
_this setPos [4427.2227, 1634.8722, -2.2888184e-005];
|
|
};
|
|
|
|
_vehicle_49 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [4430.8945, 1623.502, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_49 = _this;
|
|
_this setDir -68.312744;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4430.8945, 1623.502, 3.0517578e-005];
|
|
};
|
|
|
|
_vehicle_51 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [4429.9204, 1621.2704, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_51 = _this;
|
|
_this setDir -64.814186;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4429.9204, 1621.2704, 8.7738037e-005];
|
|
};
|
|
|
|
_vehicle_62 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["ClutterCutter_EP1", [9052.8457, 4062.0542, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_62 = _this;
|
|
_this setDir 12.14753;
|
|
_this setPos [9052.8457, 4062.0542, 7.6293945e-006];
|
|
};
|
|
|
|
_vehicle_68 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["TK_GUE_WarfareBAircraftFactory_EP1", [9047.7295, 4055.4709, -0.31283149], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_68 = _this;
|
|
_this setDir 141.29843;
|
|
_this setPos [9047.7295, 4055.4709, -0.31283149];
|
|
};
|
|
|
|
_unit_107 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["UN_CDF_Soldier_AAT_EP1", [7221.9956, 732.79102, -4.6730042e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_107 = _this;
|
|
_this setDir -51.914528;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_71 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Misc_cargo_cont_net1", [7221.7441, 730.86621, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_71 = _this;
|
|
_this setDir 41.511929;
|
|
_this setPos [7221.7441, 730.86621, -9.5367432e-007];
|
|
};
|
|
|
|
_vehicle_81 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["BMP2_HQ_TK_unfolded_EP1", [8676.0723, 3116.8787, -0.28514138], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_81 = _this;
|
|
_this setDir 37.785954;
|
|
_this setPos [8676.0723, 3116.8787, -0.28514138];
|
|
};
|
|
|
|
_vehicle_82 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["ClutterCutter_EP1", [8674.9463, 3120.3784, -0.55039978], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_82 = _this;
|
|
_this setDir -79.843803;
|
|
_this setPos [8674.9463, 3120.3784, -0.55039978];
|
|
};
|
|
|
|
_unit_125 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["BAF_Soldier_AMG_W", [8674.4561, 3121.7769, -0.79090881], [], 0, "CAN_COLLIDE"];
|
|
_unit_125 = _this;
|
|
_this setDir 33.73344;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_87 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [8675.7383, 3121.7869, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_87 = _this;
|
|
_this setDir -141.61942;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [8675.7383, 3121.7869, 1.5258789e-005];
|
|
};
|
|
|
|
_vehicle_89 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_bags_EP1", [4419.5322, 1631.51, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_89 = _this;
|
|
_this setDir 46.275173;
|
|
_this setPos [4419.5322, 1631.51, 1.9073486e-006];
|
|
};
|
|
|
|
_vehicle_90 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_tires_EP1", [4427.7837, 1628.4592, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_90 = _this;
|
|
_this setDir 23.986969;
|
|
_this setPos [4427.7837, 1628.4592, -5.7220459e-006];
|
|
};
|
|
|
|
_vehicle_91 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Misc_Backpackheap_EP1", [4422.3594, 1630.8168, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_91 = _this;
|
|
_this setDir 64.795776;
|
|
_this setPos [4422.3594, 1630.8168, -7.6293945e-006];
|
|
};
|
|
|
|
_unit_133 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["Citizen2_EP1", [4425.9014, 1629.2626, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_133 = _this;
|
|
_this setDir 6.1045218;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_unit_134 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["RU_Farmwife1", [4421.1494, 1631.6565], [], 0, "CAN_COLLIDE"];
|
|
_unit_134 = _this;
|
|
_this setDir 11.297326;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_93 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [4426.2944, 1629.8995, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_93 = _this;
|
|
_this setDir 21.153505;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4426.2944, 1629.8995, 1.1444092e-005];
|
|
};
|
|
|
|
_vehicle_95 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [4421.3999, 1632.3695, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_95 = _this;
|
|
_this setDir 21.153505;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4421.3999, 1632.3695, 1.7166138e-005];
|
|
};
|
|
|
|
_unit_142 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["CZ_Special_Forces_MG_DES_EP1", [8676.0801, 3126.2759, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
|
|
_unit_142 = _this;
|
|
_this setDir -236.02379;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_105 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["HeliHEmpty", [8688.7881, 3110.0251, -1.8596649e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_105 = _this;
|
|
_this setDir -177.43332;
|
|
_this setPos [8688.7881, 3110.0251, -1.8596649e-005];
|
|
};
|
|
|
|
_unit_143 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["US_Soldier_Medic_EP1", [8690.042, 3130.854, 2.5272369e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_143 = _this;
|
|
_this setDir -121.9497;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_unit_150 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["BAF_Soldier_AAA_DDPM", [8675.6895, 3120.5398, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_150 = _this;
|
|
_this setDir 48.440151;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_106 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_CamoNet_NATO_EP1", [5231.4976, 8227.415, 8.3446503e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_106 = _this;
|
|
_this setDir 77.69368;
|
|
_this setPos [5231.4976, 8227.415, 8.3446503e-006];
|
|
};
|
|
|
|
_vehicle_107 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["HeliHCivil", [4765.8726, 7521.2554, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_107 = _this;
|
|
_this setPos [4765.8726, 7521.2554, -2.8610229e-006];
|
|
};
|
|
|
|
_vehicle_108 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["WarfareBAircraftFactory_Gue", [4764.0913, 7484.0728, -0.3627131], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_108 = _this;
|
|
_this setDir 178.40135;
|
|
_this setPos [4764.0913, 7484.0728, -0.3627131];
|
|
};
|
|
|
|
_vehicle_109 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_CamoNetB_EAST", [4765.9585, 7478.8784, 0.14786454], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_109 = _this;
|
|
_this setDir 198.70306;
|
|
_this setPos [4765.9585, 7478.8784, 0.14786454];
|
|
};
|
|
|
|
_vehicle_111 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [4430.9263, 1628.2461], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_111 = _this;
|
|
_this setDir 15.75791;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4430.9263, 1628.2461];
|
|
};
|
|
|
|
_vehicle_114 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["VaultStorageLocked", [4424.4766, 1628.9606, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_114 = _this;
|
|
_this setDir 201.1546;
|
|
_this setPos [4424.4766, 1628.9606, 1.9073486e-006];
|
|
};
|
|
|
|
_vehicle_115 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Barrel_water", [8682.8906, 3137.7454, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_115 = _this;
|
|
_this setPos [8682.8906, 3137.7454, 4.7683716e-006];
|
|
};
|
|
|
|
_vehicle_116 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_stand_meat_EP1", [8681.2266, 3135.7444, 5.4836273e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_116 = _this;
|
|
_this setDir 6.1236033;
|
|
_this setPos [8681.2266, 3135.7444, 5.4836273e-006];
|
|
};
|
|
|
|
_vehicle_117 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_HBarrier_large", [8671.5859, 3114.8975, -0.0084248902], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_117 = _this;
|
|
_this setDir 37.254837;
|
|
_this setPos [8671.5859, 3114.8975, -0.0084248902];
|
|
};
|
|
|
|
_vehicle_119 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["HeliHCivil", [4409.2534, 1645.9414, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_119 = _this;
|
|
_this setPos [4409.2534, 1645.9414, -9.5367432e-006];
|
|
};
|
|
|
|
_vehicle_120 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["RU_WarfareBAircraftFactory", [4402.6987, 1632.9819, -0.37194243], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_120 = _this;
|
|
_this setDir 203.03345;
|
|
_this setPos [4402.6987, 1632.9819, -0.37194243];
|
|
};
|
|
|
|
_unit_164 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["GUE_Soldier_2", [4405.0391, 1629.9131, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
|
_unit_164 = _this;
|
|
_this setDir 11.333591;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_121 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["HeliHCivil", [9107.6191, 4083.9895, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_121 = _this;
|
|
_this setPos [9107.6191, 4083.9895, -7.6293945e-006];
|
|
};
|
|
|
|
_vehicle_123 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_HBarrier_large", [8672.7363, 3126.4424, -8.9645386e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_123 = _this;
|
|
_this setDir 126.78902;
|
|
_this setPos [8672.7363, 3126.4424, -8.9645386e-005];
|
|
};
|
|
|
|
_vehicle_125 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["HeliHCivil", [8685.5898, 3119.6416, 0.0001115799], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_125 = _this;
|
|
_this setPos [8685.5898, 3119.6416, 0.0001115799];
|
|
};
|
|
|
|
_vehicle_128 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_F_postel_manz_kov", [8689.832, 3136.2014, 4.1007996e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_128 = _this;
|
|
_this setDir 5.2232938;
|
|
_this setPos [8689.832, 3136.2014, 4.1007996e-005];
|
|
};
|
|
|
|
_vehicle_129 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Fence_corrugated_plate", [8690.0186, 3138.6189], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_129 = _this;
|
|
_this setDir -178.17664;
|
|
_this setPos [8690.0186, 3138.6189];
|
|
};
|
|
|
|
_vehicle_131 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Body2", [8690.6748, 3136.9812, 0.59447074], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_131 = _this;
|
|
_this setDir -28.435152;
|
|
_this setPos [8690.6748, 3136.9812, 0.59447074];
|
|
};
|
|
|
|
_vehicle_133 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Fence_corrugated_plate", [8687.4131, 3133.345, -0.43549845], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_133 = _this;
|
|
_this setDir -268.67715;
|
|
_this setPos [8687.4131, 3133.345, -0.43549845];
|
|
};
|
|
|
|
_vehicle_135 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Water_pipe_EP1", [8689.7686, 3137.6489, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_135 = _this;
|
|
_this setPos [8689.7686, 3137.6489, -3.0517578e-005];
|
|
};
|
|
|
|
_vehicle_137 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Fence_corrugated_plate", [8685.0371, 3128.3083, -0.51051772], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_137 = _this;
|
|
_this setDir -355.95535;
|
|
_this setPos [8685.0371, 3128.3083, -0.51051772];
|
|
};
|
|
|
|
_vehicle_139 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Fence_corrugated_plate", [8689.5391, 3146.7109, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_139 = _this;
|
|
_this setDir -177.30223;
|
|
_this setPos [8689.5391, 3146.7109, 1.0490417e-005];
|
|
};
|
|
|
|
_vehicle_142 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Shelf_EP1", [8687.8262, 3133.0999, 0.0001013279], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_142 = _this;
|
|
_this setDir 2.0808332;
|
|
_this setPos [8687.8262, 3133.0999, 0.0001013279];
|
|
};
|
|
|
|
_vehicle_143 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Rack_EP1", [8691.6025, 3132.9502, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_143 = _this;
|
|
_this setDir 183.17262;
|
|
_this setPos [8691.6025, 3132.9502, 2.8610229e-006];
|
|
};
|
|
|
|
_vehicle_150 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Nav_Boathouse_Pier", [3350.269, 2297.6863, 0.10457127], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_150 = _this;
|
|
_this setDir 1.1441104;
|
|
_this setPos [3350.269, 2297.6863, 0.10457127];
|
|
};
|
|
|
|
_vehicle_151 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Nav_Boathouse", [3350.269, 2297.679, 0.049202066], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_151 = _this;
|
|
_this setDir 1.1441104;
|
|
_this setPos [3350.269, 2297.679, 0.049202066];
|
|
};
|
|
|
|
_unit_167 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["GUE_Soldier_1", [3357.1387, 2294.5918, 4.5130548], [], 0, "CAN_COLLIDE"];
|
|
_unit_167 = _this;
|
|
_this setDir 65.974861;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_152 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["HeliHEmpty", [3364.219, 2289.1843, 0.14430273], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_152 = _this;
|
|
_this setPos [3364.219, 2289.1843, 0.14430273];
|
|
};
|
|
|
|
_vehicle_154 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [1907.6559, 3623.7019, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_154 = _this;
|
|
_this setPos [1907.6559, 3623.7019, 8.5830688e-006];
|
|
};
|
|
|
|
_vehicle_156 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Info_Board_EP1", [8677.7559, 3128.3306, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_156 = _this;
|
|
_this setDir 3.8828576;
|
|
_this setVehicleInit "this allowDammage false; ";
|
|
_this setPos [8677.7559, 3128.3306, 9.5367432e-006];
|
|
};
|
|
|
|
_vehicle_158 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Info_Board_EP1", [9056.7588, 4056.3274, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_158 = _this;
|
|
_this setDir 142.01888;
|
|
_this setVehicleInit "this allowDammage false; ";
|
|
_this setPos [9056.7588, 4056.3274, 7.6293945e-006];
|
|
};
|
|
|
|
_vehicle_160 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Info_Board_EP1", [4773.7104, 7486.8223, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_160 = _this;
|
|
_this setDir 181.84767;
|
|
_this setVehicleInit "this allowDammage false; ";
|
|
_this setPos [4773.7104, 7486.8223, 2.8610229e-006];
|
|
};
|
|
|
|
_vehicle_162 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Info_Board_EP1", [4418.5303, 1632.2101, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_162 = _this;
|
|
_this setDir 111.89083;
|
|
_this setVehicleInit "this allowDammage false; ";
|
|
_this setPos [4418.5303, 1632.2101, 3.8146973e-006];
|
|
};
|
|
|
|
_vehicle_163 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["HeliHCivil", [4336.8066, 6307.9546, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_163 = _this;
|
|
_this setPos [4336.8066, 6307.9546, 6.8664551e-005];
|
|
};
|
|
|
|
_unit_187 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["Rita_Ensler_EP1", [4329.2837, 6316.9658, 1.021734], [], 0, "CAN_COLLIDE"];
|
|
_unit_187 = _this;
|
|
_this setDir 301.59369;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_unit_193 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["ValentinaVictim", [4329.7354, 6320.0952, 1.0539727], [], 0, "CAN_COLLIDE"];
|
|
_unit_193 = _this;
|
|
_this setDir 212.50203;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_166 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["SmallTable", [4329.3374, 6319.7012, -5.3405762e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_166 = _this;
|
|
_this setDir 37.70948;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4329.3374, 6319.7012, -5.3405762e-005];
|
|
};
|
|
|
|
_vehicle_167 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["LADAWreck", [4332.5957, 6318.7544], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_167 = _this;
|
|
_this setPos [4332.5957, 6318.7544];
|
|
};
|
|
|
|
_vehicle_168 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [4330.9863, 6315.1421], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_168 = _this;
|
|
_this setDir -36.874077;
|
|
_this setPos [4330.9863, 6315.1421];
|
|
};
|
|
|
|
_vehicle_170 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_stand_meat_EP1", [4329.9937, 6324.0249], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_170 = _this;
|
|
_this setPos [4329.9937, 6324.0249];
|
|
};
|
|
|
|
_vehicle_171 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Barrel_water", [4328.5645, 6320.2412, 0.060871843], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_171 = _this;
|
|
_this setPos [4328.5645, 6320.2412, 0.060871843];
|
|
};
|
|
|
|
_vehicle_172 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Misc_Backpackheap", [4330.0229, 6321.5151, 0.055474624], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_172 = _this;
|
|
_this setDir -148.94061;
|
|
_this setPos [4330.0229, 6321.5151, 0.055474624];
|
|
};
|
|
|
|
_vehicle_175 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_CamoNet_EAST", [4341.3843, 6319.667, -0.42202023], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_175 = _this;
|
|
_this setDir 3.6923532;
|
|
_this setPos [4341.3843, 6319.667, -0.42202023];
|
|
};
|
|
|
|
_vehicle_176 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_CncBlock_D", [4335.8589, 6315.7988, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_176 = _this;
|
|
_this setDir 4.3039365;
|
|
_this setPos [4335.8589, 6315.7988, 2.2888184e-005];
|
|
};
|
|
|
|
_vehicle_177 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_CncBlock_Stripes", [4340.8306, 6315.4673, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_177 = _this;
|
|
_this setDir 7.4080186;
|
|
_this setPos [4340.8306, 6315.4673, 3.0517578e-005];
|
|
};
|
|
|
|
_vehicle_179 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_CncBlock_D", [4345.3794, 6315.1367, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_179 = _this;
|
|
_this setDir 0.85640115;
|
|
_this setPos [4345.3794, 6315.1367, 3.8146973e-005];
|
|
};
|
|
|
|
_vehicle_181 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["AmmoCrate_NoInteractive_", [4343.3379, 6319.73, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_181 = _this;
|
|
_this setDir 94.965584;
|
|
_this setPos [4343.3379, 6319.73, -3.0517578e-005];
|
|
};
|
|
|
|
_vehicle_182 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [4337.6953, 6320.9185, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_182 = _this;
|
|
_this setDir 202.89532;
|
|
_this setPos [4337.6953, 6320.9185, -2.2888184e-005];
|
|
};
|
|
|
|
_vehicle_183 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4341.9644, 6320.7368, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_183 = _this;
|
|
_this setDir 106.0657;
|
|
_this setPos [4341.9644, 6320.7368, 1.5258789e-005];
|
|
};
|
|
|
|
_vehicle_184 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [4337.4736, 6319.249, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_184 = _this;
|
|
_this setDir 96.985092;
|
|
_this setPos [4337.4736, 6319.249, -6.1035156e-005];
|
|
};
|
|
|
|
_vehicle_185 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["ClutterCutter_EP1", [4339.8745, 6319.1982, 0], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_185 = _this;
|
|
_this setPos [4339.8745, 6319.1982, 0];
|
|
};
|
|
|
|
_vehicle_188 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [4341.5576, 6318.3442, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_188 = _this;
|
|
_this setDir 7.1644373;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4341.5576, 6318.3442, -1.5258789e-005];
|
|
};
|
|
|
|
_vehicle_190 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldChair", [4338.6348, 6320.7095, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_190 = _this;
|
|
_this setDir -9.0015736;
|
|
_this setPos [4338.6348, 6320.7095, 6.1035156e-005];
|
|
};
|
|
|
|
_vehicle_191 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Chair_EP1", [4340.9536, 6320.1968], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_191 = _this;
|
|
_this setDir 76.118629;
|
|
_this setPos [4340.9536, 6320.1968];
|
|
};
|
|
|
|
_vehicle_194 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [4338.7778, 6318.2305], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_194 = _this;
|
|
_this setDir 3.0300236;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4338.7778, 6318.2305];
|
|
};
|
|
|
|
_unit_202 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["USMC_SoldierS_Engineer", [4341.6519, 6319.353, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_202 = _this;
|
|
_this setDir 161.61288;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_unit_204 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["USMC_Soldier_TL", [4338.6743, 6319.2251, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
|
_unit_204 = _this;
|
|
_this setDir 165.64389;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_195 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [8686.7412, 3134.1001, -4.529953e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_195 = _this;
|
|
_this setDir 17.305855;
|
|
_this setPos [8686.7412, 3134.1001, -4.529953e-006];
|
|
};
|
|
|
|
_vehicle_197 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_covering_hut_EP1", [4322.832, 6314.0376, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_197 = _this;
|
|
_this setDir 127.3079;
|
|
_this setPos [4322.832, 6314.0376, 3.0517578e-005];
|
|
};
|
|
|
|
_vehicle_198 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_tires_EP1", [4320.9902, 6314.1929, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_198 = _this;
|
|
_this setDir 27.210705;
|
|
_this setPos [4320.9902, 6314.1929, 5.3405762e-005];
|
|
};
|
|
|
|
_vehicle_199 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["VaultStorageLocked", [4322.5024, 6315.3901, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_199 = _this;
|
|
_this setDir -22.658051;
|
|
_this setPos [4322.5024, 6315.3901, 3.8146973e-005];
|
|
};
|
|
|
|
_vehicle_200 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [4323.3477, 6313.5117, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_200 = _this;
|
|
_this setDir -57.318203;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4323.3477, 6313.5117, 1.5258789e-005];
|
|
};
|
|
|
|
_unit_205 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["Reynolds_PMC", [4322.5977, 6313.9746, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_205 = _this;
|
|
_this setDir 115.78899;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_219 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["USMC_WarfareBHeavyFactory", [2242.9868, 9478.7061, -0.27300224], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_219 = _this;
|
|
_this setDir -112.31166;
|
|
_this setPos [2242.9868, 9478.7061, -0.27300224];
|
|
};
|
|
|
|
_unit_213 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["FR_Corpsman", [2240.3418, 9481.8193, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_213 = _this;
|
|
_this setDir 107.45454;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_unit_216 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["GUE_Soldier_AR", [2236.7632, 9477.0029, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
|
_unit_216 = _this;
|
|
_this setDir 59.489071;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_221 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [2237.605, 9477.3887, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_221 = _this;
|
|
_this setDir 57.468903;
|
|
_this setPos [2237.605, 9477.3887, -7.6293945e-006];
|
|
};
|
|
|
|
_vehicle_222 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["HeliHCivil", [2260.1619, 9466.2559, -0.0001335144], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_222 = _this;
|
|
_this setPos [2260.1619, 9466.2559, -0.0001335144];
|
|
};
|
|
|
|
_vehicle_223 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_CncBlock_Stripes", [2247.5969, 9481.2881, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_223 = _this;
|
|
_this setDir -90.718864;
|
|
_this setPos [2247.5969, 9481.2881, -7.6293945e-006];
|
|
};
|
|
|
|
_vehicle_225 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_CncBlock_Stripes", [2247.5811, 9477.084, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_225 = _this;
|
|
_this setDir -92.796631;
|
|
_this setPos [2247.5811, 9477.084, -3.8146973e-006];
|
|
};
|
|
|
|
_vehicle_227 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_CncBlock_Stripes", [2247.7847, 9473.082, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_227 = _this;
|
|
_this setDir -95.729897;
|
|
_this setPos [2247.7847, 9473.082, -3.8146973e-006];
|
|
};
|
|
|
|
_vehicle_229 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [4772.0981, 7485.4399, 2.1457672e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_229 = _this;
|
|
_this setPos [4772.0981, 7485.4399, 2.1457672e-006];
|
|
};
|
|
|
|
_vehicle_231 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [2240.9014, 9477.126, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_231 = _this;
|
|
_this setDir 185.18335;
|
|
_this setPos [2240.9014, 9477.126, 3.8146973e-006];
|
|
};
|
|
|
|
_vehicle_233 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [5227.0308, 8224.2168, -2.3126602e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_233 = _this;
|
|
_this setDir 108.42027;
|
|
_this setPos [5227.0308, 8224.2168, -2.3126602e-005];
|
|
};
|
|
|
|
_vehicle_235 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [3357.9116, 2293.3701, 1.7688445], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_235 = _this;
|
|
_this setDir -145.64645;
|
|
_this setPos [3357.9116, 2293.3701, 1.7688445];
|
|
};
|
|
|
|
_vehicle_237 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["FoldTable", [4422.0479, 1620.3756, -1.335144e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_237 = _this;
|
|
_this setDir -67.785156;
|
|
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
|
|
_this setPos [4422.0479, 1620.3756, -1.335144e-005];
|
|
};
|
|
|
|
_vehicle_238 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_RockWall", [5183.0669, 4819.2705, -20.840933], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_238 = _this;
|
|
_this setDir -62.274483;
|
|
_this setPos [5183.0669, 4819.2705, -20.840933];
|
|
};
|
|
|
|
_vehicle_239 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_RockWall", [5176.5034, 4850.0347, 0.4459579], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_239 = _this;
|
|
_this setDir -140.07721;
|
|
_this setPos [5176.5034, 4850.0347, 0.4459579];
|
|
};
|
|
|
|
_vehicle_240 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_RockWall", [5158.0107, 4842.1348, 13.330317], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_240 = _this;
|
|
_this setDir 34.215908;
|
|
_this setPos [5158.0107, 4842.1348, 13.330317];
|
|
};
|
|
|
|
_vehicle_241 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_Rock1", [5140.5688, 4863.0498, -18.283659], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_241 = _this;
|
|
_this setDir -18.751335;
|
|
_this setPos [5140.5688, 4863.0498, -18.283659];
|
|
};
|
|
|
|
_vehicle_242 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_Rock1", [5131.5083, 4856.9668, -12.521091], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_242 = _this;
|
|
_this setDir -126.48759;
|
|
_this setPos [5131.5083, 4856.9668, -12.521091];
|
|
};
|
|
|
|
_vehicle_243 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_Rock1", [5180.0156, 4866.1475, -13.298203], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_243 = _this;
|
|
_this setDir 39.340656;
|
|
_this setPos [5180.0156, 4866.1475, -13.298203];
|
|
};
|
|
|
|
_vehicle_244 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_RockWall", [5152.0928, 4826.6182, 15.491059], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_244 = _this;
|
|
_this setDir 213.79945;
|
|
_this setPos [5152.0928, 4826.6182, 15.491059];
|
|
};
|
|
|
|
_vehicle_245 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_RockTower", [5167.9087, 4803.4546, -4.7569647], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_245 = _this;
|
|
_this setDir -23.346453;
|
|
_this setPos [5167.9087, 4803.4546, -4.7569647];
|
|
};
|
|
|
|
_vehicle_246 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_Rock1", [5130.1533, 4840.3062, -3.3775022], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_246 = _this;
|
|
_this setDir -97.729782;
|
|
_this setPos [5130.1533, 4840.3062, -3.3775022];
|
|
};
|
|
|
|
_vehicle_247 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_RockTower", [5175.4121, 4808.8828, -18.323196], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_247 = _this;
|
|
_this setDir -23.346453;
|
|
_this setPos [5175.4121, 4808.8828, -18.323196];
|
|
};
|
|
|
|
_vehicle_248 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_Rock1", [5122.9023, 4840.7241, -15.149178], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_248 = _this;
|
|
_this setDir -173.21558;
|
|
_this setPos [5122.9023, 4840.7241, -15.149178];
|
|
};
|
|
|
|
_vehicle_249 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_RockTower", [5159.1265, 4811.7598, -9.1012087], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_249 = _this;
|
|
_this setDir -80.354836;
|
|
_this setPos [5159.1265, 4811.7598, -9.1012087];
|
|
};
|
|
|
|
_vehicle_250 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_Rock1", [5125.085, 4832.7314, -11.982601], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_250 = _this;
|
|
_this setDir -394.30872;
|
|
_this setPos [5125.085, 4832.7314, -11.982601];
|
|
};
|
|
|
|
_vehicle_251 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_R2_RockTower", [5183.5825, 4821.2554, -19.619215], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_251 = _this;
|
|
_this setDir -23.346453;
|
|
_this setPos [5183.5825, 4821.2554, -19.619215];
|
|
};
|
|
|
|
_vehicle_255 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["MAP_postel_manz_kov", [4432.2036, 1626.1425, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_255 = _this;
|
|
_this setDir 21.867239;
|
|
_this setPos [4432.2036, 1626.1425, -1.9073486e-006];
|
|
};
|
|
|
|
_unit_219 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["Dr_Hladik_EP1", [4430.7876, 1627.1011, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
|
_unit_219 = _this;
|
|
_this setDir -6.011806;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_256 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Misc_cargo_cont_net2", [4425.2188, 1617.4032, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_256 = _this;
|
|
_this setDir -66.31163;
|
|
_this setPos [4425.2188, 1617.4032, 5.7220459e-006];
|
|
};
|
|
|
|
_vehicle_257 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Water_pipe_EP1", [4431.8911, 1626.0852, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_257 = _this;
|
|
_this setDir -188.27179;
|
|
_this setPos [4431.8911, 1626.0852, 1.5258789e-005];
|
|
};
|
|
|
|
_vehicle_258 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [9046.8604, 4057.0906, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_258 = _this;
|
|
_this setDir 182.35988;
|
|
_this setPos [9046.8604, 4057.0906, 2.6702881e-005];
|
|
};
|
|
|
|
_unit_220 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["Soldier_PMC", [4422.8799, 1619.8151, 0.015900498], [], 0, "CAN_COLLIDE"];
|
|
_unit_220 = _this;
|
|
_this setDir -76.864822;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
_vehicle_261 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [7223.8438, 733.90039, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_261 = _this;
|
|
_this setPos [7223.8438, 733.90039, -9.5367432e-007];
|
|
};
|
|
|
|
_vehicle_263 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [4409.0327, 1627.9761, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_263 = _this;
|
|
_this setDir 122.8466;
|
|
_this setPos [4409.0327, 1627.9761, -1.5258789e-005];
|
|
};
|
|
|
|
_vehicle_265 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createVehicle ["Land_Fire_barrel", [3794.4277, 7652.9263, 3.1340871], [], 0, "CAN_COLLIDE"];
|
|
_vehicle_265 = _this;
|
|
_this setPos [3794.4277, 7652.9263, 3.1340871];
|
|
};
|
|
|
|
_unit_221 = objNull;
|
|
if (true) then
|
|
{
|
|
_this = createAgent ["RU_Villager1", [3794.375, 7651.1772, 3.1557264], [], 0, "CAN_COLLIDE"];
|
|
_unit_221 = _this;
|
|
_this setDir -237.80453;
|
|
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
|
_this setUnitAbility 0.60000002;
|
|
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
|
|
|
processInitCommands;
|
|
|