Files
DayZ-Epoch/SQF/dayz_code/groups/reject.sqf
2016-11-02 17:25:25 -04:00

20 lines
605 B
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private ["_display","_inviteText","_joinButton","_uid"];
_display = findDisplay 80000;
_joinButton = _display displayCtrl 7;
_inviteText = _display displayCtrl 9;
{_x ctrlShow false} count [_inviteText,_joinButton];
_uid = getPlayerUID player;
//Remove all invites to this player
{
if (_uid == _x select 1) then {
dayz_activeInvites set [_forEachIndex,"delete"];
};
} forEach dayz_activeInvites;
dayz_activeInvites = dayz_activeInvites - ["delete"];
//Sync change to all remote machines (less data than sending whole array)
PVDZ_groupInvite = [false,_uid];
publicVariableServer "PVDZ_groupInvite";