Files
DayZ-Epoch/SQF/dayz/config/DutyDefines.hpp
2016-02-21 13:09:20 -05:00

46 lines
1.2 KiB
C++

// Pose
#define PswmDuty 0.02 //swimming
#define PercDuty 0 //erected
#define PfalDuty 0.10 //falling
#define PknlDuty 0.01 //kneeling
#define PpneDuty (-0.01) //prone
#define PsitDuty (-0.10) //sitting
// Movement
#define MsprDuty 0.02 //sprint
#define MevaDuty 0.02 //evasive
#define MrunDuty 0.01 //run
#define MwlkDuty (-0.01) //walk
#define MstpDuty (-0.40) //stopped
#define MnonDuty (-0.40) //none
// Weapon
#define WlnrDuty 0.03 //launcher
#define WnonDuty (-0.02) //none
#define WbinDuty (-0.02) //binoculars
#define WpstDuty (-0.01) //pistol
#define WrflDuty 0 //rifle
// Stance
#define SnonDuty (-0.01) //none
#define SlowDuty 0 //lowered
#define SrasDuty 0.01 //raised
#define SgthDuty 0.02 //grenade throw
#define SlayDuty 0 //weapon on ground in front of player
#define SsurDuty 0 //surrender
#define SoptDuty 0 //optics
#define SpatDuty 0 //patrol
// transition from one stance to another
#define transDuty 0.05
/*Zombies*/
#define SprintDuty 0.08
#define RunDuty 0.06
#define LadderDuty 0.03
#define CrawlDuty 0.02
#define WalkDuty 0.01
#define RestDuty (-0.40)
#define StandDuty (-0.10)