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17 Commits
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d1c99deac3 | ||
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975835bb40 |
@@ -1,5 +1,6 @@
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== ROLLING CHANGE LOG 1.0.3.1 ==
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== CHANGE LOG 1.0.3.1 ==
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[ADDED] Proper mission file support and bikeys for SMD Sara A2 http://forums.bistudio.com/showthread.php?162282-SMD_Sara_A2-Full-Sahrani-Map-Port-Initial-Release
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[ADDED] Added new loot postions for some custom buildings in SMD Sara A2.
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[ADDED] In game clarification on modular removal: you cannot delete locked doors, you must remove the lock first. @dayz10k
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||||
[ADDED] Added updated setDamage exception to battleye scripts.txt. @vbawol
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||||
[ADDED] Built in antihack enabled by default via mission init.sqf. @facoptre
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||||
@@ -19,6 +20,7 @@
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||||
[FIXED] Building count limiter was using wrong position command now uses correct one. @vbawol
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||||
[FIXED] Fire requirement for crafting can now be used off the ground without issues. @vbawol
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||||
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||||
[CHANGED] setdamage.txt fixes for hatched/chainsaw - scripts.txt and publicVariable.txt updated. @infiSTAR
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||||
[CHANGED] Increased chances for silver and gold mine veins.@vbawol
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||||
[CHANGED] Lower plank pack spawn chance raise sledge handle and fishing pole chances in farm spawns. @vbawol
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||||
[CHANGED] Must drop backpack or filled chainsaw before you can change clothes. @vbawol
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||||
@@ -2141,6 +2141,8 @@ class CfgBuildingLoot {
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{ 1.67627,3,-4.62603 },
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{ -1.47363,4.92285,-1.28517 },
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{ 6.43848,1.93555,2.08801 }};
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||||
lootPosZombie[] = {{-1.77148,2.59961,-0.410172},{4.46387,1.85254,-3.75103}};
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||||
lootPosSmall[] = {{7.02344,5.71191,2.08801},{0.856445,-1.72266,-1.28517},{-2.51758,1.2002,-1.28517},{5.18945,2.93848,-4.62604}};
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||||
};
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||||
class Land_budova4_in: Military
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||||
{
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@@ -2375,7 +2377,22 @@ class CfgBuildingLoot {
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};
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||||
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||||
class Land_dum_olez_istan2: HouseRoaming{};
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||||
class Land_dum_olez_istan2_maly2: HouseRoaming{};
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class Land_dum_olez_istan2_maly2: HouseRoaming{
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lootPosZombie[] = {{-2.71582,-4.86133,-1.62356},{-2.76074,4.94531,-1.62356}};
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};
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class land_smd_dum02: HouseRoaming{
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lootPosZombie[] = {{4.37305,1.68701,-2.7265},{-4.50977,1.54443,-3.41202}};
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};
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class land_dum_mesto: HouseRoaming{
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lootPosZombie[] = {{-5.11328,-6.34717,-3.93972}};
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};
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class land_deutshe: HouseRoaming{
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lootPosZombie[] = {{1.72949,4.62207,-3.0957},{1.69336,-4.75,-3.78851}};
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};
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class land_stanice: HouseRoaming{
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lootPosZombie[] = {{-1.18945,4.63867,-1.83241}};
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};
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class land_dum_mesto3_istan: HouseRoaming{};
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class land_dum_istan2_03a: HouseRoaming{};
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class land_ind_pec_03a: HouseRoaming{
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@@ -3003,4 +3020,78 @@ class CfgBuildingLoot {
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lootPos[] = {{-0.0117188,0.0441895,-1.81473},{-1.76758,2.24805,-1.8147},{-2.88965,-1.64795,-1.8147},{1.84277,-2.07983,-1.81471},{1.58691,-1.3374,-5.27588},{1.22852,2.57324,-5.27588}};
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};
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// SMD Sara a2
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class land_sara_hasic_zbroj: Industrial {
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lootPos[] = {{5.92285,1.35645,-2.66287},{0.00878906,-1.37549,-2.66287},{-1.82715,1.93066,-2.66287}};
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lootPosZombie[] = {{3.08594,-1.72363,-1.77787},{6.19629,-0.181641,-1.77787}};
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lootPosSmall[] = {{6.81348,-2.16846,-2.66287},{-3.30176,-2.49121,-2.67287}};
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||||
};
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class land_smd_hlaska: Military {
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lootPos[] = {{-0.724609,0.822266,3.77092}};
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lootPosZombie[] = {{-0.18457,-3.13574,-2.25991}};
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||||
lootPosSmall[] = {{1.06201,-0.864258,3.77092},{-1.04688,-0.759766,3.77092}};
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||||
};
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||||
class land_smd_cihlovej_dum_mini: Residential {
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lootPos[] = {{0.623047,2.39746,-2.58942},{0.0996094,0.995117,-2.86942},{-4.05957,-1.01953,-2.86942},{-8.86328,2.89453,-2.86942}};
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||||
lootPosZombie[] = {{1.81738,0.794922,-1.99442},{-1.7959,1.10742,-1.99442},{-6.54102,1.04688,-1.99442}};
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||||
lootPosSmall[] = {{2.89453,-1.72852,-1.91942},{2.92773,-2.3418,-2.86942},{-6.09668,3.10938,-2.86942},{-2.19629,2.9375,-2.86942}};
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||||
};
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||||
class land_smd_dum_istan4: Residential {
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lootPos[] = {{2.60742,-2.42188,-4.35237}};
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lootPosZombie[] = {{0.323242,5.66113,-6.38088}};
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||||
lootPosSmall[] = {};
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||||
};
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||||
class land_smd_dum_olez_istan2_open2: Residential {
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||||
lootPos[] = {{-0.162109,4.91846,-0.431501},{3.25391,2.52246,-0.421501},{-3.51953,-3.80176,0.128499},{-1.56934,0.389648,-0.411501}};
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||||
lootPosZombie[] = {{5.4502,-3.21729,0.207455}};
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||||
lootPosSmall[] = {{-6.44629,0.00488281,0.198499},{-4.30762,5.7207,0.568499},{0.628906,4.8291,0.338499},{-3.94824,-3.03906,0.128499},{1.19629,-5.44629,-0.0115013}};
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||||
};
|
||||
class land_smd_dum_olez_istan2_open: Residential {
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||||
lootPos[] = {{0.0185547,4.61133,0.0584984},{0.412598,-4.66211,0.338498},{-5.71582,5.63477,-0.431501},{-4.5127,-4.87695,-0.431501}};
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||||
lootPosZombie[] = {{4.92383,-3.12109,0.0317497}};
|
||||
lootPosSmall[] = {{-1.46338,6.05078,0.718499},{-4.68652,-3.71973,0.528499},{-0.162109,-4.69238,0.0184984},{-6.41113,5.08398,0.798498}};
|
||||
};
|
||||
class land_smd_dum_olez_istan1_open: Residential {
|
||||
lootPos[] = {{-5.4375,-4.38379,1.35497},{5.75781,-3.31934,1.35497},{1.53516,-2.0625,1.35497},{-2.14941,-4.56445,-1.85398},{-6.79688,2.14453,-1.84398},{3.61523,-0.371094,-1.824}};
|
||||
lootPosZombie[] = {{1.33691,-5.02441,-1.5178},{-4.22168,4.75391,-1.66303}};
|
||||
lootPosSmall[] = {{-6.11914,-4.14453,2.16497},{2.4707,3.67773,1.96497},{6.42773,-0.5,1.34497},{7.48047,2.37109,-1.434},{-1.98047,-4.16504,-1.07398},{-7.60254,-4.06348,-0.883982},{-7.74902,2.51074,-1.16398},{5.85352,2.37695,-1.854}};
|
||||
};
|
||||
class land_smd_dum_istan3_hromada: Residential {
|
||||
lootPos[] = {{0.293945,-1.60156,-3.328},{-1.91406,-1.65332,-3.328}};
|
||||
lootPosZombie[] = {{-0.154297,5.01172,-2.46689},{-9.95117,1.99902,-2.46689},{10.2998,1.82227,-2.68886}};
|
||||
lootPosSmall[] = {{0.551758,-4.12695,-3.328},{0.626953,-0.547852,-3.328}};
|
||||
};
|
||||
class land_smd_army_hut2: Military {
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||||
lootPos[] = {{0.447266,-4.6543,-1.33328}};
|
||||
lootPosZombie[] = {{0.552734,6.06836,-0.515976},{-3.86816,-5.6875,-1.13228}};
|
||||
lootPosSmall[] = {{-0.257813,-5.02539,-0.623276},{3.02832,-6.1582,-1.33328}};
|
||||
};
|
||||
class land_smd_ss_hangard_withdoor: MilitaryIndustrial {
|
||||
lootPos[] = {{0.236328,3.4209,-5.87254},{-14.0732,22.499,-5.87254},{13.1895,22.2031,-5.87254},{-13.8877,-10.5459,-5.87254},{2.10742,-19.8496,-5.87254}};
|
||||
lootPosZombie[] = {{0.128906,-25.0273,-5.42465},{-16.7891,1.98145,-5.42465},{0.0742188,26.5654,-5.42465},{16.6631,-7.1084,-5.42465}};
|
||||
lootPosSmall[] = {{14.3984,12.2852,-5.87254},{0.289063,-0.197266,-5.87254},{-14.8389,-20.6475,-5.87254},{14.8574,-20.5088,-5.87254}};
|
||||
};
|
||||
class land_budova5: Military {
|
||||
lootPos[] = {{-2.04004,2.89844,-1.98059}};
|
||||
lootPosZombie[] = {{-3.04492,2.0332,-1.40211}};
|
||||
lootPosSmall[] = {{-1.96191,-0.314453,-1.98059}};
|
||||
};
|
||||
class land_smd_army_hut2_int: Military {
|
||||
lootPos[] = {{-0.848633,-1.24316,-0.948334},{-1.92383,-0.00390625,-0.948334},{2.7959,-0.0146484,-0.948334}};
|
||||
lootPosZombie[] = {{-3.35352,-2.65332,-0.407364},{0.475586,3.37402,-0.350555}};
|
||||
lootPosSmall[] = {{0.15918,-1.26465,-0.498337},{3.0791,1.96387,-0.948334}};
|
||||
};
|
||||
class land_smd_strazni_vez: Military {
|
||||
lootPos[] = {{-1.68066,-1.30273,2.00299}};
|
||||
lootPosZombie[] = {{-1.14844,0.125977,2.28799},{1.04102,2.45898,-1.76974}};
|
||||
lootPosSmall[] = {{-0.902344,-1.29395,1.41299},{-1.92578,1.28613,1.41299}};
|
||||
};
|
||||
class land_smd_army_hut3_long_int: Military {
|
||||
lootPos[] = {{0.643555,5.24219,-0.0739136},{-2.78809,3.13672,-1.27391},{-2.80957,5.27441,-0.863907},{-3.13086,-3.3584,-1.27391},{-0.875977,-0.6875,-1.27391}};
|
||||
lootPosZombie[] = {{3.37598,0.145508,-0.938461},{-4.52734,0.833984,-1.2229}};
|
||||
lootPosSmall[] = {{1.6875,5.27539,-0.863907},{-0.604492,-3.36816,-0.563904},{1.91699,1.27832,-1.27391}};
|
||||
};
|
||||
class land_smd_dum_mesto3_istan: HouseRoaming {
|
||||
lootPosZombie[] = {{5.8457,-0.0634766,-2.34898},{-6.13281,0.0458984,-2.34898}};
|
||||
};
|
||||
};
|
||||
|
||||
@@ -689,7 +689,7 @@ if(!isDedicated) then {
|
||||
DZE_cancelBuilding = false;
|
||||
DZE_PZATTACK = false;
|
||||
|
||||
DZE_trees = ["t_picea2s_snow.p3d","b_corylus.p3d","t_quercus3s.p3d","t_larix3s.p3d","t_pyrus2s.p3d","str_briza_kriva.p3d","dd_borovice.p3d","les_singlestrom_b.p3d","les_singlestrom.p3d","smrk_velky.p3d","smrk_siroky.p3d","smrk_maly.p3d","les_buk.p3d","str krovisko vysoke.p3d","str_fikovnik_ker.p3d","str_fikovnik.p3d","str vrba.p3d","hrusen2.p3d","str dub jiny.p3d","str lipa.p3d","str briza.p3d","p_akat02s.p3d","jablon.p3d","p_buk.p3d","str_topol.p3d","str_topol2.p3d","p_osika.p3d","t_picea3f.p3d","t_picea2s.p3d","t_picea1s.p3d","t_fagus2w.p3d","t_fagus2s.p3d","t_fagus2f.p3d","t_betula1f.p3d","t_betula2f.p3d","t_betula2s.p3d","t_betula2w.p3d","t_alnus2s.p3d","t_acer2s.p3d","t_populus3s.p3d","t_quercus2f.p3d","t_sorbus2s.p3d","t_malus1s.p3d","t_salix2s.p3d","t_picea1s_w.p3d","t_picea2s_w.p3d","t_ficusb2s_ep1.p3d","t_populusb2s_ep1.p3d","t_populusf2s_ep1.p3d","t_amygdalusc2s_ep1.p3d","t_pistacial2s_ep1.p3d","t_pinuse2s_ep1.p3d","t_pinuss3s_ep1.p3d","t_prunuss2s_ep1.p3d","t_pinusn2s.p3d","t_pinusn1s.p3d","t_pinuss2f.p3d","t_poplar2f_dead_pmc.p3d","misc_torzotree_pmc.p3d","misc_burnspruce_pmc.p3d","brg_cocunutpalm8.p3d","brg_umbrella_acacia01b.p3d","brg_jungle_tree_canopy_1.p3d","brg_jungle_tree_canopy_2.p3d","brg_cocunutpalm4.p3d","brg_cocunutpalm3.p3d","palm_01.p3d","palm_02.p3d","palm_03.p3d","palm_04.p3d","palm_09.p3d","palm_10.p3d","brg_cocunutpalm2.p3d","brg_jungle_tree_antiaris.p3d","brg_cocunutpalm1.p3d"];
|
||||
DZE_trees = ["t_picea2s_snow.p3d","b_corylus.p3d","t_quercus3s.p3d","t_larix3s.p3d","t_pyrus2s.p3d","str_briza_kriva.p3d","dd_borovice.p3d","les_singlestrom_b.p3d","les_singlestrom.p3d","smrk_velky.p3d","smrk_siroky.p3d","smrk_maly.p3d","les_buk.p3d","str krovisko vysoke.p3d","str_fikovnik_ker.p3d","str_fikovnik.p3d","str vrba.p3d","hrusen2.p3d","str dub jiny.p3d","str lipa.p3d","str briza.p3d","p_akat02s.p3d","jablon.p3d","p_buk.p3d","str_topol.p3d","str_topol2.p3d","p_osika.p3d","t_picea3f.p3d","t_picea2s.p3d","t_picea1s.p3d","t_fagus2w.p3d","t_fagus2s.p3d","t_fagus2f.p3d","t_betula1f.p3d","t_betula2f.p3d","t_betula2s.p3d","t_betula2w.p3d","t_alnus2s.p3d","t_acer2s.p3d","t_populus3s.p3d","t_quercus2f.p3d","t_sorbus2s.p3d","t_malus1s.p3d","t_salix2s.p3d","t_picea1s_w.p3d","t_picea2s_w.p3d","t_ficusb2s_ep1.p3d","t_populusb2s_ep1.p3d","t_populusf2s_ep1.p3d","t_amygdalusc2s_ep1.p3d","t_pistacial2s_ep1.p3d","t_pinuse2s_ep1.p3d","t_pinuss3s_ep1.p3d","t_prunuss2s_ep1.p3d","t_pinusn2s.p3d","t_pinusn1s.p3d","t_pinuss2f.p3d","t_poplar2f_dead_pmc.p3d","misc_torzotree_pmc.p3d","misc_burnspruce_pmc.p3d","brg_cocunutpalm8.p3d","brg_umbrella_acacia01b.p3d","brg_jungle_tree_canopy_1.p3d","brg_jungle_tree_canopy_2.p3d","brg_cocunutpalm4.p3d","brg_cocunutpalm3.p3d","palm_01.p3d","palm_02.p3d","palm_03.p3d","palm_04.p3d","palm_09.p3d","palm_10.p3d","brg_cocunutpalm2.p3d","brg_jungle_tree_antiaris.p3d","brg_cocunutpalm1.p3d","str habr.p3d"];
|
||||
DZE_TEMP_treedmg = 1;
|
||||
|
||||
DZE_Surrender = false;
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
_vehicle_13 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
@@ -169,8 +168,7 @@ if (true) then
|
||||
_this setDir 73.497665;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_17 = objNull;
|
||||
if (true) then
|
||||
@@ -180,8 +178,7 @@ if (true) then
|
||||
_this setDir -84.586914;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_73 = objNull;
|
||||
if (true) then
|
||||
@@ -245,8 +242,7 @@ if (true) then
|
||||
_this setDir 345.39899;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_57 = objNull;
|
||||
if (true) then
|
||||
@@ -256,8 +252,7 @@ if (true) then
|
||||
_this setDir 272.80331;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_58 = objNull;
|
||||
if (true) then
|
||||
@@ -267,8 +262,7 @@ if (true) then
|
||||
_this setDir 825.94824;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_59 = objNull;
|
||||
if (true) then
|
||||
@@ -278,8 +272,7 @@ if (true) then
|
||||
_this setDir 381.45752;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_60 = objNull;
|
||||
if (true) then
|
||||
@@ -289,8 +282,7 @@ if (true) then
|
||||
_this setDir 270.93637;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_62 = objNull;
|
||||
if (true) then
|
||||
@@ -300,8 +292,7 @@ if (true) then
|
||||
_this setDir 671.35419;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_92 = objNull;
|
||||
if (true) then
|
||||
@@ -344,13 +335,12 @@ if (true) then
|
||||
_unit_73 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createAgent ["RU_Functionary1", [18089.461, 18202.705, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createAgent ["RU_Functionary1", [17269.762, 9570.75, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
|
||||
_unit_73 = _this;
|
||||
_this setDir 86.790947;
|
||||
_this setDir 177.47417;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_74 = objNull;
|
||||
if (true) then
|
||||
@@ -360,8 +350,7 @@ if (true) then
|
||||
_this setDir 87.902885;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_75 = objNull;
|
||||
if (true) then
|
||||
@@ -371,8 +360,7 @@ if (true) then
|
||||
_this setDir 88.896126;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_78 = objNull;
|
||||
if (true) then
|
||||
@@ -382,8 +370,7 @@ if (true) then
|
||||
_this setDir 83.451462;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_79 = objNull;
|
||||
if (true) then
|
||||
@@ -393,8 +380,7 @@ if (true) then
|
||||
_this setDir 613.98407;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_82 = objNull;
|
||||
if (true) then
|
||||
@@ -404,8 +390,7 @@ if (true) then
|
||||
_this setDir 433.92062;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_84 = objNull;
|
||||
if (true) then
|
||||
@@ -415,8 +400,7 @@ if (true) then
|
||||
_this setDir 269.78232;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_477 = objNull;
|
||||
if (true) then
|
||||
@@ -502,13 +486,12 @@ if (true) then
|
||||
_unit_90 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createAgent ["RU_Citizen4", [2909.8606, 3076.5623, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createAgent ["RU_Citizen4", [11453.74, 5420.5854, 0.13881789], [], 0, "CAN_COLLIDE"];
|
||||
_unit_90 = _this;
|
||||
_this setDir 172.47594;
|
||||
_this setDir 202.66867;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_91 = objNull;
|
||||
if (true) then
|
||||
@@ -518,8 +501,7 @@ if (true) then
|
||||
_this setDir 184.64287;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_94 = objNull;
|
||||
if (true) then
|
||||
@@ -529,8 +511,7 @@ if (true) then
|
||||
_this setDir 396.39563;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_95 = objNull;
|
||||
if (true) then
|
||||
@@ -540,8 +521,7 @@ if (true) then
|
||||
_this setDir -9.2696304;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_521 = objNull;
|
||||
if (true) then
|
||||
@@ -639,9 +619,10 @@ if (true) then
|
||||
_vehicle_550 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [2907.74, 3074.9712, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Land_Fire_barrel", [11452.403, 5420.4185, -0.013931637], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_550 = _this;
|
||||
_this setPos [2907.74, 3074.9712, -8.5830688e-006];
|
||||
_this setDir 30.192741;
|
||||
_this setPos [11452.403, 5420.4185, -0.013931637];
|
||||
};
|
||||
|
||||
_vehicle_557 = objNull;
|
||||
@@ -670,64 +651,63 @@ if (true) then
|
||||
_this setDir 3.0190864;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_593 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_CamoNetB_EAST", [18089.389, 18204.682, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Land_CamoNetB_EAST", [17271.289, 9573.498, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_593 = _this;
|
||||
_this setDir -82.219162;
|
||||
_this setDir 8.4640951;
|
||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||
_this setPos [18089.389, 18204.682, -1.5258789e-005];
|
||||
_this setPos [17271.289, 9573.498, -1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_594 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Misc_cargo_cont_net2", [18083.885, 18203.717], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Misc_cargo_cont_net2", [17270.834, 9576.3076], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_594 = _this;
|
||||
_this setDir 14.977444;
|
||||
_this setPos [18083.885, 18203.717];
|
||||
_this setDir 105.66072;
|
||||
_this setPos [17270.834, 9576.3076];
|
||||
};
|
||||
|
||||
_vehicle_595 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Barrel_water", [18086.393, 18201.773, -0.00012207031], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Land_Barrel_water", [17268.854, 9573.8223, -0.00012207031], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_595 = _this;
|
||||
_this setDir -107.45067;
|
||||
_this setPos [18086.393, 18201.773, -0.00012207031];
|
||||
_this setDir -16.767447;
|
||||
_this setPos [17268.854, 9573.8223, -0.00012207031];
|
||||
};
|
||||
|
||||
_vehicle_596 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Misc_cargo_cont_small", [18087.602, 18200.191, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Misc_cargo_cont_small", [17267.271, 9572.6318, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_596 = _this;
|
||||
_this setDir -109.83748;
|
||||
_this setPos [18087.602, 18200.191, -9.1552734e-005];
|
||||
_this setDir -19.154276;
|
||||
_this setPos [17267.271, 9572.6318, -9.1552734e-005];
|
||||
};
|
||||
|
||||
_vehicle_597 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["FoldTable", [18090.139, 18203.01], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["FoldTable", [17270.029, 9570.0615], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_597 = _this;
|
||||
_this setDir -100.76317;
|
||||
_this setDir -10.079919;
|
||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||
_this setPos [18090.139, 18203.01];
|
||||
_this setPos [17270.029, 9570.0615];
|
||||
};
|
||||
|
||||
_vehicle_598 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["FoldChair", [18088.049, 18202.029, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["FoldChair", [17269.094, 9572.1572, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_598 = _this;
|
||||
_this setDir -139.00543;
|
||||
_this setDir -48.322144;
|
||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||
_this setPos [18088.049, 18202.029, -4.5776367e-005];
|
||||
_this setPos [17269.094, 9572.1572, -4.5776367e-005];
|
||||
};
|
||||
|
||||
_unit_108 = objNull;
|
||||
@@ -738,8 +718,7 @@ if (true) then
|
||||
_this setDir 262.28711;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_623 = objNull;
|
||||
if (true) then
|
||||
@@ -817,8 +796,7 @@ if (true) then
|
||||
_this setDir -50.706394;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_676 = objNull;
|
||||
if (true) then
|
||||
@@ -846,8 +824,7 @@ if (true) then
|
||||
_this setDir -59.927212;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_681 = objNull;
|
||||
if (true) then
|
||||
@@ -877,8 +854,7 @@ if (true) then
|
||||
_this setDir -91.741302;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_686 = objNull;
|
||||
if (true) then
|
||||
@@ -905,8 +881,7 @@ if (true) then
|
||||
_this setDir 455.85672;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_702 = objNull;
|
||||
if (true) then
|
||||
@@ -939,9 +914,10 @@ if (true) then
|
||||
_vehicle_710 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["HeliHCivil", [18111.311, 18207.457], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["HeliHCivil", [17274.24, 9548.8447], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_710 = _this;
|
||||
_this setPos [18111.311, 18207.457];
|
||||
_this setDir 90.683273;
|
||||
_this setPos [17274.24, 9548.8447];
|
||||
};
|
||||
|
||||
_vehicle_713 = objNull;
|
||||
@@ -1273,5 +1249,282 @@ if (true) then
|
||||
_this setPos [14264.532, 12434.765, 4.5776367e-005];
|
||||
};
|
||||
|
||||
_vehicle_828 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockWall", [15418.655, 13208.993, 13.791763], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_828 = _this;
|
||||
_this setPos [15418.655, 13208.993, 13.791763];
|
||||
};
|
||||
|
||||
_vehicle_830 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockWall", [15415.968, 13182.154, 16.998051], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_830 = _this;
|
||||
_this setDir 186.76083;
|
||||
_this setPos [15415.968, 13182.154, 16.998051];
|
||||
};
|
||||
|
||||
_vehicle_832 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [15433.309, 13192.439, 0.00058364868], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_832 = _this;
|
||||
_this setDir 56.714561;
|
||||
_this setPos [15433.309, 13192.439, 0.00058364868];
|
||||
};
|
||||
|
||||
_vehicle_833 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15441.335, 13180.841, -0.00018310547], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_833 = _this;
|
||||
_this setDir 70.403725;
|
||||
_this setPos [15441.335, 13180.841, -0.00018310547];
|
||||
};
|
||||
|
||||
_vehicle_834 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15438.383, 13168.721, -17.192698], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_834 = _this;
|
||||
_this setDir -100.40714;
|
||||
_this setPos [15438.383, 13168.721, -17.192698];
|
||||
};
|
||||
|
||||
_vehicle_835 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [15392.841, 13179.225, -7.3931689], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_835 = _this;
|
||||
_this setPos [15392.841, 13179.225, -7.3931689];
|
||||
};
|
||||
|
||||
_vehicle_837 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [15394.957, 13195.744, -6.987761], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_837 = _this;
|
||||
_this setDir 44.901299;
|
||||
_this setPos [15394.957, 13195.744, -6.987761];
|
||||
};
|
||||
|
||||
_vehicle_839 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [15440.26, 13217.219, -14.297355], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_839 = _this;
|
||||
_this setPos [15440.26, 13217.219, -14.297355];
|
||||
};
|
||||
|
||||
_vehicle_842 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15398.595, 13223.266, -11.147586], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_842 = _this;
|
||||
_this setDir -43.400806;
|
||||
_this setPos [15398.595, 13223.266, -11.147586];
|
||||
};
|
||||
|
||||
_vehicle_848 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockWall", [15453.156, 13197.946, -16.847933], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_848 = _this;
|
||||
_this setDir 421.6207;
|
||||
_this setPos [15453.156, 13197.946, -16.847933];
|
||||
};
|
||||
|
||||
_vehicle_851 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15382.576, 13179.391, -20.13863], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_851 = _this;
|
||||
_this setDir 283.98615;
|
||||
_this setPos [15382.576, 13179.391, -20.13863];
|
||||
};
|
||||
|
||||
_vehicle_853 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15451.156, 13174.023, -17.918484], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_853 = _this;
|
||||
_this setDir 71.091904;
|
||||
_this setPos [15451.156, 13174.023, -17.918484];
|
||||
};
|
||||
|
||||
_vehicle_855 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_a_stationhouse", [13247.067, 9139.2383, 6.4849854e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_855 = _this;
|
||||
_this setDir -90.065102;
|
||||
_this setPos [13247.067, 9139.2383, 6.4849854e-005];
|
||||
};
|
||||
|
||||
_vehicle_856 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_A_GeneralStore_01a", [13519.979, 9198.2109, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_856 = _this;
|
||||
_this setDir -134.55441;
|
||||
_this setPos [13519.979, 9198.2109, -1.9073486e-005];
|
||||
};
|
||||
|
||||
_vehicle_875 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_SidewalkClearLong", [8009.563, 9328.1631, 6.5803528e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_875 = _this;
|
||||
_this setDir 17.514807;
|
||||
_this setPos [8009.563, 9328.1631, 6.5803528e-005];
|
||||
};
|
||||
|
||||
_vehicle_877 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_SidewalkClearLong", [8006.5801, 9318.6836, 7.724762e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_877 = _this;
|
||||
_this setDir 17.514807;
|
||||
_this setPos [8006.5801, 9318.6836, 7.724762e-005];
|
||||
};
|
||||
|
||||
_vehicle_881 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_A_GeneralStore_01a", [7995.7158, 9330.2275, 0.12963401], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_881 = _this;
|
||||
_this setDir -162.02737;
|
||||
_this setVehicleInit "this setVectorUp [0,0,1];";
|
||||
_this setPos [7995.7158, 9330.2275, 0.12963401];
|
||||
};
|
||||
|
||||
_vehicle_884 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_A_Castle_Bergfrit", [14583.732, 15667.746, -9.2921247], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_884 = _this;
|
||||
_this setDir -77.386017;
|
||||
_this setVehicleInit "this setVectorUp [0,0,1];";
|
||||
_this setPos [14583.732, 15667.746, -9.2921247];
|
||||
};
|
||||
|
||||
_vehicle_885 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_A_Hospital", [9560.7598, 9955.4883], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_885 = _this;
|
||||
_this setDir 179.90144;
|
||||
_this setPos [9560.7598, 9955.4883];
|
||||
};
|
||||
|
||||
_vehicle_886 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["HeliHRescue", [9594.5732, 9952.8398, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_886 = _this;
|
||||
_this setPos [9594.5732, 9952.8398, -1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_888 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17265.998, 9563.1553, 3.7193298e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_888 = _this;
|
||||
_this setDir 31.215849;
|
||||
_this setPos [17265.998, 9563.1553, 3.7193298e-005];
|
||||
};
|
||||
|
||||
_vehicle_890 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17260.695, 9568.1729, -8.2969666e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_890 = _this;
|
||||
_this setDir 85.795044;
|
||||
_this setPos [17260.695, 9568.1729, -8.2969666e-005];
|
||||
};
|
||||
|
||||
_vehicle_892 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17260.92, 9576.2939, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_892 = _this;
|
||||
_this setDir 99.779366;
|
||||
_this setPos [17260.92, 9576.2939, 1.1444092e-005];
|
||||
};
|
||||
|
||||
_vehicle_894 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17271.641, 9585.9199, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_894 = _this;
|
||||
_this setDir 166.72986;
|
||||
_this setPos [17271.641, 9585.9199, 3.8146973e-005];
|
||||
};
|
||||
|
||||
_vehicle_896 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17264.5, 9582.4355, -5.7220459e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_896 = _this;
|
||||
_this setDir 143.93935;
|
||||
_this setPos [17264.5, 9582.4355, -5.7220459e-005];
|
||||
};
|
||||
|
||||
_vehicle_898 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17278.465, 9584.8906, -3.9100647e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_898 = _this;
|
||||
_this setDir 35.638615;
|
||||
_this setPos [17278.465, 9584.8906, -3.9100647e-005];
|
||||
};
|
||||
|
||||
_vehicle_900 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17282.414, 9578.8662, 5.2452087e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_900 = _this;
|
||||
_this setDir 82.368431;
|
||||
_this setPos [17282.414, 9578.8662, 5.2452087e-005];
|
||||
};
|
||||
|
||||
_vehicle_902 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17283.707, 9570.6621, -5.1498413e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_902 = _this;
|
||||
_this setDir 82.368431;
|
||||
_this setPos [17283.707, 9570.6621, -5.1498413e-005];
|
||||
};
|
||||
|
||||
_vehicle_904 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17279.779, 9564.5605, 0.045179948], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_904 = _this;
|
||||
_this setDir 139.12274;
|
||||
_this setPos [17279.779, 9564.5605, 0.045179948];
|
||||
};
|
||||
|
||||
_vehicle_908 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [17268.381, 9566.3906, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_908 = _this;
|
||||
_this setDir -42.54892;
|
||||
_this setPos [17268.381, 9566.3906, -3.0517578e-005];
|
||||
};
|
||||
|
||||
_vehicle_910 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Barrel_water", [17176.004, 13599.981, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_910 = _this;
|
||||
_this setDir -16.767447;
|
||||
_this setPos [17176.004, 13599.981, -3.8146973e-006];
|
||||
};
|
||||
|
||||
processInitCommands;
|
||||
|
||||
|
||||
@@ -1,4 +1,3 @@
|
||||
|
||||
_vehicle_13 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
@@ -169,8 +168,7 @@ if (true) then
|
||||
_this setDir 73.497665;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_17 = objNull;
|
||||
if (true) then
|
||||
@@ -180,8 +178,7 @@ if (true) then
|
||||
_this setDir -84.586914;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_73 = objNull;
|
||||
if (true) then
|
||||
@@ -245,8 +242,7 @@ if (true) then
|
||||
_this setDir 345.39899;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_57 = objNull;
|
||||
if (true) then
|
||||
@@ -256,8 +252,7 @@ if (true) then
|
||||
_this setDir 272.80331;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_58 = objNull;
|
||||
if (true) then
|
||||
@@ -267,8 +262,7 @@ if (true) then
|
||||
_this setDir 825.94824;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_59 = objNull;
|
||||
if (true) then
|
||||
@@ -278,8 +272,7 @@ if (true) then
|
||||
_this setDir 381.45752;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_60 = objNull;
|
||||
if (true) then
|
||||
@@ -289,8 +282,7 @@ if (true) then
|
||||
_this setDir 270.93637;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_62 = objNull;
|
||||
if (true) then
|
||||
@@ -300,8 +292,7 @@ if (true) then
|
||||
_this setDir 671.35419;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_92 = objNull;
|
||||
if (true) then
|
||||
@@ -344,13 +335,12 @@ if (true) then
|
||||
_unit_73 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createAgent ["RU_Functionary1", [18089.461, 18202.705, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createAgent ["RU_Functionary1", [17269.762, 9570.75, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
|
||||
_unit_73 = _this;
|
||||
_this setDir 86.790947;
|
||||
_this setDir 177.47417;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_74 = objNull;
|
||||
if (true) then
|
||||
@@ -360,8 +350,7 @@ if (true) then
|
||||
_this setDir 87.902885;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_75 = objNull;
|
||||
if (true) then
|
||||
@@ -371,8 +360,7 @@ if (true) then
|
||||
_this setDir 88.896126;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_78 = objNull;
|
||||
if (true) then
|
||||
@@ -382,8 +370,7 @@ if (true) then
|
||||
_this setDir 83.451462;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_79 = objNull;
|
||||
if (true) then
|
||||
@@ -393,8 +380,7 @@ if (true) then
|
||||
_this setDir 613.98407;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_82 = objNull;
|
||||
if (true) then
|
||||
@@ -404,8 +390,7 @@ if (true) then
|
||||
_this setDir 433.92062;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_84 = objNull;
|
||||
if (true) then
|
||||
@@ -415,8 +400,7 @@ if (true) then
|
||||
_this setDir 269.78232;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_477 = objNull;
|
||||
if (true) then
|
||||
@@ -502,13 +486,12 @@ if (true) then
|
||||
_unit_90 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createAgent ["RU_Citizen4", [2909.8606, 3076.5623, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createAgent ["RU_Citizen4", [11453.74, 5420.5854, 0.13881789], [], 0, "CAN_COLLIDE"];
|
||||
_unit_90 = _this;
|
||||
_this setDir 172.47594;
|
||||
_this setDir 202.66867;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_91 = objNull;
|
||||
if (true) then
|
||||
@@ -518,8 +501,7 @@ if (true) then
|
||||
_this setDir 184.64287;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_94 = objNull;
|
||||
if (true) then
|
||||
@@ -529,8 +511,7 @@ if (true) then
|
||||
_this setDir 396.39563;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_unit_95 = objNull;
|
||||
if (true) then
|
||||
@@ -540,8 +521,7 @@ if (true) then
|
||||
_this setDir -9.2696304;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_521 = objNull;
|
||||
if (true) then
|
||||
@@ -639,9 +619,10 @@ if (true) then
|
||||
_vehicle_550 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [2907.74, 3074.9712, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Land_Fire_barrel", [11452.403, 5420.4185, -0.013931637], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_550 = _this;
|
||||
_this setPos [2907.74, 3074.9712, -8.5830688e-006];
|
||||
_this setDir 30.192741;
|
||||
_this setPos [11452.403, 5420.4185, -0.013931637];
|
||||
};
|
||||
|
||||
_vehicle_557 = objNull;
|
||||
@@ -670,64 +651,63 @@ if (true) then
|
||||
_this setDir 3.0190864;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_593 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_CamoNetB_EAST", [18089.389, 18204.682, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Land_CamoNetB_EAST", [17271.289, 9573.498, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_593 = _this;
|
||||
_this setDir -82.219162;
|
||||
_this setDir 8.4640951;
|
||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||
_this setPos [18089.389, 18204.682, -1.5258789e-005];
|
||||
_this setPos [17271.289, 9573.498, -1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_594 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Misc_cargo_cont_net2", [18083.885, 18203.717], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Misc_cargo_cont_net2", [17270.834, 9576.3076], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_594 = _this;
|
||||
_this setDir 14.977444;
|
||||
_this setPos [18083.885, 18203.717];
|
||||
_this setDir 105.66072;
|
||||
_this setPos [17270.834, 9576.3076];
|
||||
};
|
||||
|
||||
_vehicle_595 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Barrel_water", [18086.393, 18201.773, -0.00012207031], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Land_Barrel_water", [17268.854, 9573.8223, -0.00012207031], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_595 = _this;
|
||||
_this setDir -107.45067;
|
||||
_this setPos [18086.393, 18201.773, -0.00012207031];
|
||||
_this setDir -16.767447;
|
||||
_this setPos [17268.854, 9573.8223, -0.00012207031];
|
||||
};
|
||||
|
||||
_vehicle_596 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Misc_cargo_cont_small", [18087.602, 18200.191, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["Misc_cargo_cont_small", [17267.271, 9572.6318, -9.1552734e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_596 = _this;
|
||||
_this setDir -109.83748;
|
||||
_this setPos [18087.602, 18200.191, -9.1552734e-005];
|
||||
_this setDir -19.154276;
|
||||
_this setPos [17267.271, 9572.6318, -9.1552734e-005];
|
||||
};
|
||||
|
||||
_vehicle_597 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["FoldTable", [18090.139, 18203.01], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["FoldTable", [17270.029, 9570.0615], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_597 = _this;
|
||||
_this setDir -100.76317;
|
||||
_this setDir -10.079919;
|
||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||
_this setPos [18090.139, 18203.01];
|
||||
_this setPos [17270.029, 9570.0615];
|
||||
};
|
||||
|
||||
_vehicle_598 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["FoldChair", [18088.049, 18202.029, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["FoldChair", [17269.094, 9572.1572, -4.5776367e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_598 = _this;
|
||||
_this setDir -139.00543;
|
||||
_this setDir -48.322144;
|
||||
_this setVehicleInit "this allowDammage false; this enableSimulation false;";
|
||||
_this setPos [18088.049, 18202.029, -4.5776367e-005];
|
||||
_this setPos [17269.094, 9572.1572, -4.5776367e-005];
|
||||
};
|
||||
|
||||
_unit_108 = objNull;
|
||||
@@ -738,8 +718,7 @@ if (true) then
|
||||
_this setDir 262.28711;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_623 = objNull;
|
||||
if (true) then
|
||||
@@ -817,8 +796,7 @@ if (true) then
|
||||
_this setDir -50.706394;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_676 = objNull;
|
||||
if (true) then
|
||||
@@ -846,8 +824,7 @@ if (true) then
|
||||
_this setDir -59.927212;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_681 = objNull;
|
||||
if (true) then
|
||||
@@ -877,8 +854,7 @@ if (true) then
|
||||
_this setDir -91.741302;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_686 = objNull;
|
||||
if (true) then
|
||||
@@ -905,8 +881,7 @@ if (true) then
|
||||
_this setDir 455.85672;
|
||||
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
|
||||
_this setUnitAbility 0.60000002;
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
|
||||
};
|
||||
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
|
||||
|
||||
_vehicle_702 = objNull;
|
||||
if (true) then
|
||||
@@ -939,9 +914,10 @@ if (true) then
|
||||
_vehicle_710 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["HeliHCivil", [18111.311, 18207.457], [], 0, "CAN_COLLIDE"];
|
||||
_this = createVehicle ["HeliHCivil", [17274.24, 9548.8447], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_710 = _this;
|
||||
_this setPos [18111.311, 18207.457];
|
||||
_this setDir 90.683273;
|
||||
_this setPos [17274.24, 9548.8447];
|
||||
};
|
||||
|
||||
_vehicle_713 = objNull;
|
||||
@@ -1273,5 +1249,282 @@ if (true) then
|
||||
_this setPos [14264.532, 12434.765, 4.5776367e-005];
|
||||
};
|
||||
|
||||
_vehicle_828 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockWall", [15418.655, 13208.993, 13.791763], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_828 = _this;
|
||||
_this setPos [15418.655, 13208.993, 13.791763];
|
||||
};
|
||||
|
||||
_vehicle_830 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockWall", [15415.968, 13182.154, 16.998051], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_830 = _this;
|
||||
_this setDir 186.76083;
|
||||
_this setPos [15415.968, 13182.154, 16.998051];
|
||||
};
|
||||
|
||||
_vehicle_832 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [15433.309, 13192.439, 0.00058364868], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_832 = _this;
|
||||
_this setDir 56.714561;
|
||||
_this setPos [15433.309, 13192.439, 0.00058364868];
|
||||
};
|
||||
|
||||
_vehicle_833 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15441.335, 13180.841, -0.00018310547], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_833 = _this;
|
||||
_this setDir 70.403725;
|
||||
_this setPos [15441.335, 13180.841, -0.00018310547];
|
||||
};
|
||||
|
||||
_vehicle_834 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15438.383, 13168.721, -17.192698], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_834 = _this;
|
||||
_this setDir -100.40714;
|
||||
_this setPos [15438.383, 13168.721, -17.192698];
|
||||
};
|
||||
|
||||
_vehicle_835 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [15392.841, 13179.225, -7.3931689], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_835 = _this;
|
||||
_this setPos [15392.841, 13179.225, -7.3931689];
|
||||
};
|
||||
|
||||
_vehicle_837 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [15394.957, 13195.744, -6.987761], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_837 = _this;
|
||||
_this setDir 44.901299;
|
||||
_this setPos [15394.957, 13195.744, -6.987761];
|
||||
};
|
||||
|
||||
_vehicle_839 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockTower", [15440.26, 13217.219, -14.297355], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_839 = _this;
|
||||
_this setPos [15440.26, 13217.219, -14.297355];
|
||||
};
|
||||
|
||||
_vehicle_842 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15398.595, 13223.266, -11.147586], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_842 = _this;
|
||||
_this setDir -43.400806;
|
||||
_this setPos [15398.595, 13223.266, -11.147586];
|
||||
};
|
||||
|
||||
_vehicle_848 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_RockWall", [15453.156, 13197.946, -16.847933], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_848 = _this;
|
||||
_this setDir 421.6207;
|
||||
_this setPos [15453.156, 13197.946, -16.847933];
|
||||
};
|
||||
|
||||
_vehicle_851 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15382.576, 13179.391, -20.13863], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_851 = _this;
|
||||
_this setDir 283.98615;
|
||||
_this setPos [15382.576, 13179.391, -20.13863];
|
||||
};
|
||||
|
||||
_vehicle_853 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_R2_Rock1", [15451.156, 13174.023, -17.918484], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_853 = _this;
|
||||
_this setDir 71.091904;
|
||||
_this setPos [15451.156, 13174.023, -17.918484];
|
||||
};
|
||||
|
||||
_vehicle_855 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_a_stationhouse", [13247.067, 9139.2383, 6.4849854e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_855 = _this;
|
||||
_this setDir -90.065102;
|
||||
_this setPos [13247.067, 9139.2383, 6.4849854e-005];
|
||||
};
|
||||
|
||||
_vehicle_856 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_A_GeneralStore_01a", [13519.979, 9198.2109, -1.9073486e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_856 = _this;
|
||||
_this setDir -134.55441;
|
||||
_this setPos [13519.979, 9198.2109, -1.9073486e-005];
|
||||
};
|
||||
|
||||
_vehicle_875 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_SidewalkClearLong", [8009.563, 9328.1631, 6.5803528e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_875 = _this;
|
||||
_this setDir 17.514807;
|
||||
_this setPos [8009.563, 9328.1631, 6.5803528e-005];
|
||||
};
|
||||
|
||||
_vehicle_877 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["MAP_SidewalkClearLong", [8006.5801, 9318.6836, 7.724762e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_877 = _this;
|
||||
_this setDir 17.514807;
|
||||
_this setPos [8006.5801, 9318.6836, 7.724762e-005];
|
||||
};
|
||||
|
||||
_vehicle_881 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_A_GeneralStore_01a", [7995.7158, 9330.2275, 0.12963401], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_881 = _this;
|
||||
_this setDir -162.02737;
|
||||
_this setVehicleInit "this setVectorUp [0,0,1];";
|
||||
_this setPos [7995.7158, 9330.2275, 0.12963401];
|
||||
};
|
||||
|
||||
_vehicle_884 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_A_Castle_Bergfrit", [14583.732, 15667.746, -9.2921247], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_884 = _this;
|
||||
_this setDir -77.386017;
|
||||
_this setVehicleInit "this setVectorUp [0,0,1];";
|
||||
_this setPos [14583.732, 15667.746, -9.2921247];
|
||||
};
|
||||
|
||||
_vehicle_885 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_A_Hospital", [9560.7598, 9955.4883], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_885 = _this;
|
||||
_this setDir 179.90144;
|
||||
_this setPos [9560.7598, 9955.4883];
|
||||
};
|
||||
|
||||
_vehicle_886 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["HeliHRescue", [9594.5732, 9952.8398, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_886 = _this;
|
||||
_this setPos [9594.5732, 9952.8398, -1.5258789e-005];
|
||||
};
|
||||
|
||||
_vehicle_888 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17265.998, 9563.1553, 3.7193298e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_888 = _this;
|
||||
_this setDir 31.215849;
|
||||
_this setPos [17265.998, 9563.1553, 3.7193298e-005];
|
||||
};
|
||||
|
||||
_vehicle_890 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17260.695, 9568.1729, -8.2969666e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_890 = _this;
|
||||
_this setDir 85.795044;
|
||||
_this setPos [17260.695, 9568.1729, -8.2969666e-005];
|
||||
};
|
||||
|
||||
_vehicle_892 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17260.92, 9576.2939, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_892 = _this;
|
||||
_this setDir 99.779366;
|
||||
_this setPos [17260.92, 9576.2939, 1.1444092e-005];
|
||||
};
|
||||
|
||||
_vehicle_894 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17271.641, 9585.9199, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_894 = _this;
|
||||
_this setDir 166.72986;
|
||||
_this setPos [17271.641, 9585.9199, 3.8146973e-005];
|
||||
};
|
||||
|
||||
_vehicle_896 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17264.5, 9582.4355, -5.7220459e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_896 = _this;
|
||||
_this setDir 143.93935;
|
||||
_this setPos [17264.5, 9582.4355, -5.7220459e-005];
|
||||
};
|
||||
|
||||
_vehicle_898 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17278.465, 9584.8906, -3.9100647e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_898 = _this;
|
||||
_this setDir 35.638615;
|
||||
_this setPos [17278.465, 9584.8906, -3.9100647e-005];
|
||||
};
|
||||
|
||||
_vehicle_900 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17282.414, 9578.8662, 5.2452087e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_900 = _this;
|
||||
_this setDir 82.368431;
|
||||
_this setPos [17282.414, 9578.8662, 5.2452087e-005];
|
||||
};
|
||||
|
||||
_vehicle_902 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17283.707, 9570.6621, -5.1498413e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_902 = _this;
|
||||
_this setDir 82.368431;
|
||||
_this setPos [17283.707, 9570.6621, -5.1498413e-005];
|
||||
};
|
||||
|
||||
_vehicle_904 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_HBarrier_large", [17279.779, 9564.5605, 0.045179948], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_904 = _this;
|
||||
_this setDir 139.12274;
|
||||
_this setPos [17279.779, 9564.5605, 0.045179948];
|
||||
};
|
||||
|
||||
_vehicle_908 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Fire_barrel", [17268.381, 9566.3906, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_908 = _this;
|
||||
_this setDir -42.54892;
|
||||
_this setPos [17268.381, 9566.3906, -3.0517578e-005];
|
||||
};
|
||||
|
||||
_vehicle_910 = objNull;
|
||||
if (true) then
|
||||
{
|
||||
_this = createVehicle ["Land_Barrel_water", [17176.004, 13599.981, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
|
||||
_vehicle_910 = _this;
|
||||
_this setDir -16.767447;
|
||||
_this setPos [17176.004, 13599.981, -3.8146973e-006];
|
||||
};
|
||||
|
||||
processInitCommands;
|
||||
|
||||
|
||||
Binary file not shown.
@@ -1,4 +1,47 @@
|
||||
1 "" !"PVDZE_" !="drn_AskServerDynamicWeatherEventArgs" !="usecTransfuse" !="usecBandage" !="usecBleed" !="usecPainK" !="usecEpi" !="usecMorphine" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="norrnRALW" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRnoAnim" !="remExField" !="BIS_MPF_logic" !="remExFP" !="player" !="rsay" !="rland" !="rsetdir" !="_this spawn fnc_plyrHit;"
|
||||
5 !="remExField" !="remExFP" !="PVDZE_plr_TradeMenu" !="PVDZE_veh_SFuel" !="PVDZE_veh_Update" !="PVDZE_plr_GutBody" !="PVDZE_plr_GutBodyZ" !="PVDZE_veh_Lock" !="PVDZE_plr_DeathB" !="PVDZE_obj_Publish" !="PVDZE_obj_Swap" !="PVDZE_plr_Save" !="PVDZE_plr_FriendRQ" !="usecBreakLegs" !="PVDZE_obj_Delete" !="PVDZE_veh_SFix" !="PVDZE_obj_Trade" !="PVDZE_veh_Publish2" !="PVDZE_plr_DiscAdd" !="PVDZE_plr_HumanityChange" !="usecBleed" !="usecMorphine" !="usecBandage" !="PVDZE_plr_HideBody" !="PVDZE_plr_Died" !="PVDZE_obj_Hide" !="PVDZE_obj_RoadFlare" !="PVDZE_zed_Spawn" !="drn_DynamicWeather_DebugTextEventArgs" !="drn_AskServerDynamicWeatherEventArgs" !="drn_DynamicWeatherEventArgs" !="drn_var_DynamicWeather_Rain" !="drn_var_DynamicWeather_ServerInitialized" !="norrnRACarUp" !="norrnRAPicUp" !="norrnRaDrag" !="norrnR180" !="norrnRalie" !="usecEpi" !="norrnRLact" !="norrnRALW" !="norrinRAlie" !="usecPainK" !="usecTransfuse" !="atp" !="PVDZE_plr_Login" !="PVDZE_plr_Login2" !="PVDZE_plr_LoginRecord" !="PVDZE_plr_DiscRem" !="BIS_effects_gepv" !="PVDZE_plr_DeathBResult" !="customRemoteMessage" !="dayzPlayerLogin" !="PVDZE_veh_Init" !="PVDZE_obj_Fire" !="dayzTradeResult" !="PVDZE_plr_TradeMenuResult" !="PVDZE_plr_SetDate" !="sm_done" !="PVDZE_plr_Morph2" !="PVDZE_plr_Morph" !="norrnRnoAnim" !="norrnRDead" !="usecInject" !="PVDZE_plr_Hit" !="PVDZE_plr_HitV" !="PVDZE_plr_DelLocal" !="PVDZE_serverObjectMonitor" !="PVDZE_veh_Upgrade" !="maintainArea_log" !"player" !"PVAHR_" !="PVAH_AdminRequest" !="PVAH_WriteLogRequest"
|
||||
5 PVAHR_ !PVAHR_0 !PVAHR_1 !PVAHR_2 !PVAHR_3 !PVAHR_4 !PVAHR_5 !PVAHR_6 !PVAHR_7 !PVAHR_8 !PVAHR_9
|
||||
5 "HangenderRE"
|
||||
5 "vilegaming"
|
||||
5 "v.i.l.e"
|
||||
5 "Lystic"
|
||||
5 "Rustler"
|
||||
5 "BattleFieldClearance"
|
||||
5 "BIS_MPF_logic"
|
||||
5 "BIS_MPF_dummygroup"
|
||||
5 "PVAH_filluLog_arr"
|
||||
5 "PVDZ_"
|
||||
5="player"
|
||||
5="server"
|
||||
5 "teleported"
|
||||
5 "remExFP" !="\"remExFP\" = [,,\"per\",\"execVM\",\"ca\Modules\Functions\init.sqf\"]" !"[,,\"per\",\"execVM\",\"ca\Modules\Functions\init.sqf\"]"
|
||||
5 "dayzSetDate"
|
||||
5 "rsay"
|
||||
5 "rland"
|
||||
5 "rsetdir"
|
||||
5 "local_sefFuel"
|
||||
5 "hiveupdateresu"
|
||||
5 "eh_localCleanup"
|
||||
5 "vehicle_handleInteract"
|
||||
5 "server_characterSync"
|
||||
5 "fnc_buildWeightedArray"
|
||||
5 "server_hiveWrite"
|
||||
5 "server_hiveReadWrite"
|
||||
5 "spawn_heliCrash"
|
||||
5 "server_getDiff"
|
||||
5 "server_getDiff2"
|
||||
5 "dayz_objectUID"
|
||||
5 "dayz_objectUID2"
|
||||
5 "dayz_recordLogin"
|
||||
5 "adminrq"
|
||||
5 "rpcCodeVarName"
|
||||
5 "rpcDirectCall"
|
||||
5 "broadcastRpcCallAll"
|
||||
5 "broadcastRpcCallIfLocal"
|
||||
5 "callRpcProcedure"
|
||||
5 "registerBroadcastRpc"
|
||||
5 "drn_DynamicWeatherEventArgs"
|
||||
5 "monkymonitor"
|
||||
5 "mmonitor"
|
||||
5 "dayzSpawnZed"
|
||||
5 "dayzLogin"
|
||||
5 "dayzLogin2"
|
||||
@@ -22,51 +65,4 @@
|
||||
5 "changeCharacter"
|
||||
5 "dayzSwitch"
|
||||
5 "dayzFire"
|
||||
5 "dayzDeath"
|
||||
5 "drn_DynamicWeatherEventArgs"
|
||||
5 "dayzSetDate"
|
||||
5 "teleported"
|
||||
1 "nil"
|
||||
1 "true"
|
||||
1" false"
|
||||
5 "remExFP"
|
||||
//1 "remExField"
|
||||
5 "BIS_MPF_logic"
|
||||
1 "JIPrequest"
|
||||
1 "JIPexec"
|
||||
//1 "dayzDeath"
|
||||
//1 "player"
|
||||
1 "alive"
|
||||
5 "dayzSetDate"
|
||||
5 "rsay"
|
||||
5 "rland"
|
||||
5 "rsetdir"
|
||||
5 "local_sefFuel"
|
||||
1 "spawn" !="PVDZE_zed_Spawn" !="_this spawn fnc_plyrHit;"
|
||||
1 "BIS_Effects"
|
||||
5 "hiveupdateresu"
|
||||
5 "eh_localCleanup"
|
||||
5 "vehicle_handleInteract"
|
||||
5 "server_characterSync"
|
||||
5 "fnc_buildWeightedArray"
|
||||
5 "server_hiveWrite"
|
||||
5 "server_hiveReadWrite"
|
||||
5 "spawn_heliCrash"
|
||||
5 "server_getDiff"
|
||||
5 "server_getDiff2"
|
||||
5 "dayz_objectUID"
|
||||
5 "dayz_objectUID2"
|
||||
5 "dayz_recordLogin"
|
||||
5 "monkymonitor"
|
||||
5 "mmonitor"
|
||||
5 "monky"
|
||||
5 "adminrq"
|
||||
5 "rpcCodeVarName"
|
||||
5 "rpcDirectCall"
|
||||
5 "broadcastRpcCallAll"
|
||||
5 "broadcastRpcCallIfLocal"
|
||||
5 "callRpcProcedure"
|
||||
5 "registerBroadcastRpc"
|
||||
//1 "norrnRACarUp"
|
||||
//1 "norrnRAPicUp"
|
||||
//1 ""
|
||||
5 "dayzDeath"
|
||||
@@ -1,4 +1,4 @@
|
||||
5 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="[this] spawn BIS_Effects_AirDestruction" !"spawn BIS_Effects_AirDestructionStage2" !="_this spawn fnc_plyrHit;"
|
||||
5 "" !="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';" !="[this] spawn BIS_Effects_AirDestruction" !"spawn BIS_Effects_Burn" !"spawn BIS_Effects_AirDestructionStage2" !="_this spawn fnc_plyrHit;"
|
||||
1="[this] spawn BIS_Effects_AirDestruction"
|
||||
|
||||
// ban for empty patterns, such:
|
||||
|
||||
@@ -1,9 +1,80 @@
|
||||
5 addMagazine !"addMagazine _" !"addMagazine \"" !"addMagazine '" !"\"addMagazine\"" !addMagazineCargo !="raddMagazine = 'addMagazine'" !="raddMagazinecode={diag_log(\"WARNING illegal RE raddMagazinecode with args:\"+str(_this));};" !="raddMagazinecode = compile PreprocessFile (BIS_PathMPscriptCommands + 'addMagazine.sqf')" !"ate_ammo_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"if (_ammo > 0) then {\nplayer removeMagazines \"Quiver\";\nplayer addMagazine [\"Quiver\", _ammo];" !"mmo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"ume_ammo_rest != 0) then {\nplayer addMagazine [_consume,_qtynew_consume_ammo_res" !"o_rest != 0) then {\nplayer addMagazine [_create,_qtynew_create_ammo_rest]" !"Magazine \"WoodenArrow\";\n};\nplayer addMagazine [\"Quiver\",_qty_quiverarrows+_qty_a" !"ame _x == \"ARRAY\") then {_newUnit addMagazine [_x select 0,_x select 1] } else {" !"n {\nif (_val != -1) then {\nplayer addMagazine [_item,_val];\n} else {\nplayer " !"{\n_vehicle removeMagazineTurret [_ammo,_turret];\n_vehicle addMagazineTurret [_ammo,_turret];\nplayer removeMagazine _ammo;\n\ncutText [for" !"_item = createVehicle [\"WeaponHolder\", getPosATL player, [], 1, \"CAN_COLLIDE\"];\n_item addMagazineCargoGlobal [_itemOut,_countOut];" !"if (typeName _countOut == "ARRAY") then {\n_countOut = round((random (_countOut select 1)) + (_countOut select 0));\n};\n_item addMagazineCargoGlobal [_itemOut,_countOut];\n} forEach _selectedRemoveOutput;"
|
||||
5 "addMagazine _" !"addMagazine _c" !"addMagazine _x" !"addMagazine _i" !"addMagazine _p" !"_invRemove);\nfor \"_x\" from 1 to _removed do {\nplayer addMagazine _meatcooked;\n};" !if (local _animalbody) then {\nfor \"_x\" from 1 to _qty do {\n_animalbody addMagazine _rawfoodtype;\n};\n" !"_selectRandomWeighted;\nif(!isNil \"_array\") then {\n_agent addMagazine _loot;\n};\n" !"\nfor \"_x\" from 1 to _third_parts_out do {\nplayer addMagazine _third_highest_bar;\n};\n" !"\nfor \"_x\" from 1 to _remainder do {\nplayer addMagazine _next_highest_bar;\n};\n"
|
||||
5 "addMagazine _p" !"alive _obj) then {\n\nif(_okToSell) then {\n\nfor "_x" from 1 to _qty_out do {\nplayer addMagazine _part_out;" !"alive _obj) then {\n\nfor \"_x\" from 1 to _qty_out do {\nplayer addMagazine _part_out;\n};" !"removeBackpack player;\nfor \"_x\" from 1 to _qty_out do {\nplayer addMagazine _part_out;\n};" !"\nfor \"_x\" from 1 to _removed do {\nplayer addMagazine _part_in;\n};\n" !"\nfor \"_x\" from 1 to _remainder do {\nplayer addMagazine _part_out;\n};\n" !"\nfor \"_x\" from 1 to _total_parts_out do {\nplayer addMagazine _part_out;\n};" !"do {\nplayer addMagazine _part_out;\nif(_part_out == \"FoodBioMeat\") then {\n_humanityGain = _humanityGain + 20;\n};" !"if(_buy_o_sell == \"buy\") then {\nplayer addWeapon _part_out;\n} else {\nplayer addMagazine _part_out;\n};"
|
||||
5 "addMagazine _i" !"\nfor \"_x\" from 1 to _countOut do {\nplayer addMagazine _itemOut;\n};" !"drop,1];\n} else {\nplayer addMagazine _itemOut;\n};" !"_invRemove) == 1) then {\nplayer addMagazine _itemNew;\n[dayz_playerUID,dayz_c" !"\nif (_isOK) then {\nif (_val != -1) then {\nplayer addMagazine [_item,_val];\n} else {\nplayer addMagazine _item;\n};\n" !"s (configfile >> \"cfgmagazines\" >> (_item))) then {_unit addMagazine _item;};"
|
||||
5 "addMagazine _c" !"ynew_create_mags_full do {\nplayer addMagazine _create;\n};\nif (_qtynew_create_amm" !"new_consume_mags_full do {\nplayer addMagazine _consume;\n};\nif (_qtynew_consume_a" !"[player,\"refuel\",0,false] call dayz_zombieSpeak;\nplayer addMagazine _canName;\ncutText " !"[player,\"refuel\",0,false] call dayz_zombieSpeak;\nplayer addMagazine _canName+\"Empty\";\ncutText "
|
||||
5 "addMagazine _x" !"{player addMagazine _x;} forEach _temp_removed_array;\n\ncutText" !" 0,_x select 1] } else { _newUnit addMagazine _x };\n\n} forEach _magazines;\n\n{\n_n" !" >> _x);\nif (_isOK) then {\nplayer addMagazine _x;\n};\n} forEach _wpns;" !"gFile >> "CfgMagazines" >> _x);if (_isOK) then {\nplayer addMagazine _x;\n};\n} forEach _mags;\n{\n_isOK = isClass(configFile >> "C"
|
||||
5 "addMagazine \"" !"for \"_x\" from 1 to _removed do {\nplayer addMagazine \"ItemWaterbottleBoiled\";\n};" !"Jerrycan\"] call BIS_fnc_invRemove) == 1) then {\nplayer addMagazine \"ItemJerrycanEmpty\";\n" !"if(([player,_x] call BIS_fnc_invRemove) == 1) then {\nif (_x == ItemFuelBarrelEmpty) then {\nplayer addMagazine "ItemFuelBarrel";\n} else {\nplayer addMagazine "ItemJerrycan";\n};" !"n player_alertZombies;\nplayer addMagazine \"ItemWaterbottleUnfilled\";" !"WaterbottleUnfilled\"] call BIS_fnc_invRemove) == 1) then {\nplayer addMagazine \"ItemWaterbottle\";\n};" !"Waterbottle\"] call BIS_fnc_invRemove) == 1) then {\nplayer addMagazine \"ItemWaterbottleUnfilled\";\n};" !"if (local _zombiebody) then {\n_zombiebody addMagazine \"ItemZombieParts\";" !"ayer playActionNow \"stop\";\n};\nplayer addMagazine \"ItemBandage\";\n};"
|
||||
5 "addMagazine '" !" addMagazine 'crowbar_swing';" !" addMagazine 'hatchet_swing';" !" addMagazine 'Machete_swing';" !" addMagazine 'Fishing_Swing';"
|
||||
5 "setDamage" !"player setdamage 0;" !"player setDamage 1;" !"_vehicle setDamage 0; "!"if("""" == typeOf _tree) then {\n_tree setDamage 1;\n};" !"if("""" == typeOf _tree) then {\n_tree setDamage 0.99;\n};" !"if (_ent isKindOf ""Animal"") then {\n_ent setDamage 1;\n" !"if (_ent isKindOf ""Animal"" or _isZombie) then {\n_ent setDamage 1;"
|
||||
1 "addBackpackCargoGlobal" !"_holder addbackpackcargoGlobal [_x,(_objWpnQty select _countr)];"
|
||||
1 HelicopterExplo !"_expl=createVehicle [\"HelicopterExploSmall\",(getPosATL _v),[],0,\"CAN_COLLIDE\"];"
|
||||
5 "Logic" !"\"Logic\" createVehicleLocal" !"sideLogic" !"BIS_MPF_clientJIPlogic" !"_humanity_logic"
|
||||
5 "FunctionsManager"
|
||||
5 BattleFieldClearance
|
||||
5 "BIS_MPF_logic" !"BIS_MPF_logic = BIS_MPF_dummygroup createUnit"
|
||||
5 "BIS_MPF_dummygroup" !="BIS_MPF_dummygroup = createGroup sideLogic;" !"BIS_MPF_logic = BIS_MPF_dummygroup createUnit"
|
||||
5 _codeAHOFF
|
||||
5 "_first in"
|
||||
5 "_commands"
|
||||
5 "_agent setDamage 1"
|
||||
5 "_unit createUnit"
|
||||
5 "createUnit _array"
|
||||
5 "[_pos, _grp, \";\" +"
|
||||
5 "+ \";\""
|
||||
5 "+\";\""
|
||||
5 "+ \";\"]"
|
||||
5 "+\";\"]"
|
||||
5 "], \"FunctionsManager\"]"
|
||||
5 "],\"FunctionsManager\"]"
|
||||
5 "], \"Logic\"]"
|
||||
5 "],\"Logic\"]"
|
||||
5 "hint \"Server Anti-Hack is OFF. Rejoin Server Now\""
|
||||
5 "closeDisplay ="
|
||||
5 "rJIPrequest =" !"rJIPrequest = 'JIPrequest'"
|
||||
5 "{rJIPREQUEST" !"!isNil {rJIPREQUEST}"
|
||||
5 RUSTLER
|
||||
5 Ruslter
|
||||
5 "Systems Online"
|
||||
5 HangenderRE
|
||||
5 vilegaming
|
||||
5 v.i.l.e
|
||||
5 Lystic
|
||||
5 setDammage
|
||||
5 "compile toString"
|
||||
5 @TheWarZ
|
||||
5 beeeh
|
||||
5 dayz-injector-menu
|
||||
5 Shadowy_NONRE
|
||||
5 "lol\car.sqf"
|
||||
5 _cute
|
||||
5 _stuff
|
||||
5 _vgmenu
|
||||
5 _func4
|
||||
5 _genVar
|
||||
5 _rand60
|
||||
5 _first_term
|
||||
5 _skarmory
|
||||
5 _salamence
|
||||
5 "Init RE"
|
||||
5 Nigger
|
||||
5 "\"You\""
|
||||
5 "selectedItemCountLeft = lnbText"
|
||||
5 "vehicle player addaction [(\"<t color=\"\"#B0C4DE\"\">\" + (\"ET\") +\"</t>\"),"
|
||||
5 "\"HelicopterExplobig\", \"HelicopterExploSmall\" createVehicleLocal"
|
||||
5 "\"HelicopterExploSmall\", \"HelicopterExplobig\" createVehicleLocal"
|
||||
5 "\"HelicopterExplobig\", \"HelicopterExploSmall\" createVehicle"
|
||||
5 "\"HelicopterExploSmall\", \"HelicopterExplobig\" createVehicle"
|
||||
5 "\"HelicopterExplobig\" createvehiclelocal (position "
|
||||
5 "_classname = \"HelicopterExploBig\";"
|
||||
5 "(getPosATL player) nearObjects [\"Man\", 15000]"
|
||||
5 "[[\"Man\",\"Air\",\"Car\",\"Motorcycle\",\"Tank\",\"Ship\",\"StaticWeapon\"],250000]"
|
||||
5 action_crate1
|
||||
5 _dummyveh
|
||||
5 "case \"CODE\":"
|
||||
5 "], 40000])"
|
||||
5 "nearestObjects [player, [\"TentStorage\", \"TentStorageDomed\", \"TentStorageDomed2\", \"VaultStorage\", \"VaultStorageLocked\", \"LockboxStorageLocked\", \"LockboxStorage\", \"Land_A_tent\", \"WeaponHolder_ItemTent\"], 5];"
|
||||
5 "(getPosATL player) nearObjects [\"Man\", 200];"
|
||||
5 "(nearestObject [player, \"Rabbit\"])"
|
||||
5 "try saving"
|
||||
5 "addMagazineCargoGlobal[\"ItemSilverBar\",50];"
|
||||
5 "addMagazineCargoGlobal[\"ItemSilverBar10oz\",50];"
|
||||
5 "addMagazineCargoGlobal[\"ItemGoldBar\",50];"
|
||||
5 "addMagazineCargoGlobal[\"ItemGoldBar10oz\",50];"
|
||||
5 "addMagazineCargoGlobal[\"ItemBriefcase100oz\",50];"
|
||||
5 "addMagazineCargoGlobal[\"ItemSilverBar\",500];"
|
||||
5 "addMagazineCargoGlobal[\"ItemSilverBar10oz\",500];"
|
||||
5 "addMagazineCargoGlobal[\"ItemGoldBar\",500];"
|
||||
5 "addMagazineCargoGlobal[\"ItemGoldBar10oz\",500];"
|
||||
5 "addMagazineCargoGlobal[\"ItemBriefcase100oz\",500];"
|
||||
@@ -1,2 +1,2 @@
|
||||
1 ""
|
||||
1 "1.000000"
|
||||
5 !="0.000000" !="0.990000" !="1.000000" !="2.000000"
|
||||
@@ -0,0 +1,2 @@
|
||||
@echo off
|
||||
start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2345 "-config=instance_22_SMDsahrani\config.cfg" "-cfg=instance_22_SMDsahrani\basic.cfg" "-profiles=instance_22_SMDsahrani" -name=instance_22_SMDsahrani "-mod=@smd_sahrani_a2;@DayZ_Epoch;@DayZ_Epoch_Server;"
|
||||
79
Server Files/Configs/instance_22_SMDsahrani/HiveExt.ini
Normal file
79
Server Files/Configs/instance_22_SMDsahrani/HiveExt.ini
Normal file
@@ -0,0 +1,79 @@
|
||||
;This is a comment
|
||||
;Comments above a certain setting will provide it's description
|
||||
|
||||
;The format for a setting is
|
||||
;Variable = Value
|
||||
|
||||
;If you see a commented line of that form, it means that the setting is optional, and the Value shows the default
|
||||
;To change from the default, simply uncomment the line and change the Value
|
||||
|
||||
;This configuration file should be placed inside your server instance's configuration directory (like cfgdayz)
|
||||
|
||||
[Time]
|
||||
;Possible values: Local, Custom, Static
|
||||
;You cannot use Static on OFFICIAL Hive, it will just revert to Local
|
||||
Type = Static
|
||||
;If using Custom type, offset from UTC in hours (can be negative as well)
|
||||
;Offset = -8
|
||||
;If using Static type (Hour value always the same on every server start), the value (0-24) to set the Hour to
|
||||
Hour = 13
|
||||
|
||||
[Database]
|
||||
;Hostname or IP of the server to connect to
|
||||
;If you leave this line commented or blank, HiveExt will connect to the OFFICIAL Hive, which requires registration
|
||||
;See support.dayzmod.com for more information on what OFFICIAL Hive means, what are the rules, etc.
|
||||
;If using OFFICIAL hive, the rest of the settings in this section have no effect
|
||||
Host = localhost
|
||||
|
||||
;Currently, only MySQL is supported
|
||||
Type = MySQL
|
||||
|
||||
;Port to connect to. The default is the default listening port of a server of the selected Type
|
||||
;Instead of specifying Port, you can specify Socket and set Value to the socket name
|
||||
Port = 3306
|
||||
|
||||
;Database name to connect to.
|
||||
Database = dayz_epoch
|
||||
|
||||
;Username to connect with
|
||||
Username = dayz
|
||||
;Password to authenticate with (default is blank)
|
||||
Password = 123456
|
||||
|
||||
;If using OFFICIAL hive, the settings in this section have no effect, appropriate layout will be used
|
||||
[Characters]
|
||||
;The field name that Player's IDs are stored in (unique per game license)
|
||||
;Some table layouts have this as PlayerID, and some as PlayerUID, that's why this is configurable
|
||||
;IDField = PlayerUID
|
||||
;The field name that Player's World Position and rotation is stored in
|
||||
;Enables you to run multiple different maps (different instances) off the same character table
|
||||
;WSField = Worldspace
|
||||
|
||||
;If using OFFICIAL hive, the settings in this section have no effect, as it will clean up by itself
|
||||
[Objects]
|
||||
;Which table should the objects be stored and fetched from ?
|
||||
;Table = Object_DATA
|
||||
|
||||
;Negative values will disable this feature
|
||||
;0 means that ALL empty placed items will be deleted every server restart
|
||||
;A positive number is how old (in days) a placed empty item must be, in order for it to be deleted
|
||||
;CleanupPlacedAfterDays = 6
|
||||
|
||||
;Flag indicating whether hiveext should detect vehicles out of map boundaries (X < 0, or Y > 15360) and reset their position to []
|
||||
;Note: YOU MUST have a proper dayz_server.pbo that supports this feature, otherwise you will get script errors
|
||||
;You can find that file under the SQF directory for your server version
|
||||
;ResetOOBVehicles = false
|
||||
|
||||
;If using OFFICIAL hive, the settings in this section have no effect, it will manage objects on its own
|
||||
[ObjectDB]
|
||||
;Setting this to true separates the Object fetches from the Character fetches
|
||||
;That means that the Object Table must be on this other database
|
||||
;Use = false
|
||||
|
||||
;The settings here have the same meaning as in [Database], and are only used if the setting above is set to true
|
||||
;Type = MySQL
|
||||
;Host = localhost
|
||||
;Port = 3306
|
||||
;Database = dayz
|
||||
;Username = root
|
||||
;Password =
|
||||
35
Server Files/Configs/instance_22_SMDsahrani/config.cfg
Normal file
35
Server Files/Configs/instance_22_SMDsahrani/config.cfg
Normal file
@@ -0,0 +1,35 @@
|
||||
hostName = "DayZ Epoch SMD Sahrani Server (1.0.3.1/103718)";
|
||||
password = "";
|
||||
passwordAdmin = "changeme";
|
||||
maxPlayers = 50;
|
||||
logFile = "server_log.txt";
|
||||
voteThreshold = 2;
|
||||
voteMissionPlayers = 3;
|
||||
reportingIP = "arma2oapc.master.gamespy.com";
|
||||
timeStampFormat = "short";
|
||||
motd[] = {"DayZ Epoch","Have fun!"};
|
||||
motdInterval = 0;
|
||||
vonCodecQuality = 11;
|
||||
disableVoN = 0;
|
||||
kickduplicate = 1;
|
||||
verifySignatures = 2;
|
||||
persistent = 1;
|
||||
BattlEye = 1;
|
||||
doubleIdDetected = "";
|
||||
onUserConnected = "";
|
||||
onUserDisconnected = "";
|
||||
onUnsignedData = "kick (_this select 0)";
|
||||
onHackedData = "kick (_this select 0)";
|
||||
onDifferentData = "";
|
||||
regularCheck = "";
|
||||
requiredBuild = 103718;
|
||||
|
||||
class Missions
|
||||
{
|
||||
class Mission1
|
||||
{
|
||||
template = "DayZ_Epoch_22.smd_sahrani_A2";
|
||||
difficulty="veteran";
|
||||
};
|
||||
|
||||
};
|
||||
@@ -25,8 +25,8 @@ class Mission
|
||||
randomSeed=11171215;
|
||||
class Intel
|
||||
{
|
||||
briefingName="DayZ Epoch Sahrani";
|
||||
briefingDescription="DayZ Epoch Sahrani Private Server";
|
||||
briefingName="DayZ Epoch SMD Sahrani";
|
||||
briefingDescription="DayZ Epoch SMD Sahrani Private Server";
|
||||
startWeather=0.067362607;
|
||||
forecastWeather=0.52341133;
|
||||
year=2008;
|
||||
@@ -1171,7 +1171,7 @@ class Mission
|
||||
items=17;
|
||||
class Item0
|
||||
{
|
||||
position[]={7550.6182,361.05222,8371.957};
|
||||
position[]={10442.41,86.282227,10438.262};
|
||||
name="center";
|
||||
type="Empty";
|
||||
};
|
||||
@@ -1229,7 +1229,7 @@ class Mission
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={2906.6597,4.7873259,3072.0527};
|
||||
position[]={11453.298,4.9919319,5418.7021};
|
||||
name="boatTraderEast";
|
||||
text="Wholesaler";
|
||||
type="mil_dot";
|
||||
@@ -1277,7 +1277,7 @@ class Mission
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={14271.439,39.959999,12410.709};
|
||||
position[]={14273.87,41.640797,12408.889};
|
||||
name="TradercityBag";
|
||||
text="Trader City Bag";
|
||||
type="mil_circle";
|
||||
@@ -1285,7 +1285,7 @@ class Mission
|
||||
};
|
||||
class Item16
|
||||
{
|
||||
position[]={18083.713,8.6999998,18196.029};
|
||||
position[]={17270.643,14.956485,9570.7744};
|
||||
name="HeroTrader";
|
||||
text="Hero Camp";
|
||||
type="mil_dot";
|
||||
@@ -1314,7 +1314,7 @@ class Mission
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
position[]={14061.683,39.959999,12671.449};
|
||||
position[]={14274.979,40.538948,12408.225};
|
||||
a=100;
|
||||
b=100;
|
||||
activationBy="WEST";
|
||||
@@ -1331,7 +1331,7 @@ class Mission
|
||||
};
|
||||
class Item2
|
||||
{
|
||||
position[]={17186.52,40.06567,13596.207};
|
||||
position[]={17182.676,40.195862,13597.488};
|
||||
a=100;
|
||||
b=100;
|
||||
activationBy="WEST";
|
||||
|
||||
@@ -1171,7 +1171,7 @@ class Mission
|
||||
items=17;
|
||||
class Item0
|
||||
{
|
||||
position[]={7550.6182,361.05222,8371.957};
|
||||
position[]={10442.41,86.282227,10438.262};
|
||||
name="center";
|
||||
type="Empty";
|
||||
};
|
||||
@@ -1229,7 +1229,7 @@ class Mission
|
||||
};
|
||||
class Item9
|
||||
{
|
||||
position[]={2906.6597,4.7873259,3072.0527};
|
||||
position[]={11453.298,4.9919319,5418.7021};
|
||||
name="boatTraderEast";
|
||||
text="Wholesaler";
|
||||
type="mil_dot";
|
||||
@@ -1277,7 +1277,7 @@ class Mission
|
||||
};
|
||||
class Item15
|
||||
{
|
||||
position[]={14271.439,39.959999,12410.709};
|
||||
position[]={14273.87,41.640797,12408.889};
|
||||
name="TradercityBag";
|
||||
text="Trader City Bag";
|
||||
type="mil_circle";
|
||||
@@ -1285,7 +1285,7 @@ class Mission
|
||||
};
|
||||
class Item16
|
||||
{
|
||||
position[]={18083.713,8.6999998,18196.029};
|
||||
position[]={17270.643,14.956485,9570.7744};
|
||||
name="HeroTrader";
|
||||
text="Hero Camp";
|
||||
type="mil_dot";
|
||||
@@ -1314,7 +1314,7 @@ class Mission
|
||||
};
|
||||
class Item1
|
||||
{
|
||||
position[]={14061.683,39.959999,12671.449};
|
||||
position[]={14274.979,40.538948,12408.225};
|
||||
a=100;
|
||||
b=100;
|
||||
activationBy="WEST";
|
||||
@@ -1331,7 +1331,7 @@ class Mission
|
||||
};
|
||||
class Item2
|
||||
{
|
||||
position[]={17186.52,40.06567,13596.207};
|
||||
position[]={17182.676,40.195862,13597.488};
|
||||
a=100;
|
||||
b=100;
|
||||
activationBy="WEST";
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user