icomrade
b8d5c7cda7
Change slow zombie behavior and variable
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thanks for the idea DieTanx. note: The only changes to the FSM were in the action field of the UnitReady condition
2017-09-14 12:44:44 -04:00
ebayShopper
2ef93e6c57
Fix panic sound chance from fbc56ff #1861
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Previously was ~8% chance every 1 second, so ~72% chance to play once or
more every 9 seconds.
Now it is a 50% chance to play once every 9 seconds.
2017-02-12 16:04:48 -05:00
ebayShopper
fbc56ff556
Fix panic sound overlapping #1861
2017-02-12 15:08:37 -05:00
ebaydayz
effabd711d
Remove some more excessive client log spam
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Only needed when debugging zombie targetting
2016-11-26 13:45:03 -05:00
ebaydayz
77e760fe73
Update private tags
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From
e69f8d5306
Moved dog files to the \dog\ folder and pzombie files to the \pzombie\
folder. Also removed some legacy files that are no longer used.
The actions\ and compile\ folders are fully up to date now
2016-03-30 14:55:45 -04:00
ebaydayz
debb714277
object_setFixServer -> fnc_veh_setFixServer
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Fnc_veh_handleRepair is a new version of fnc_veh_setFixServer with extra
handling. It is used in salvage and some other scripts, but not
server_monitor.
2016-03-22 16:34:08 -04:00
icomrade
b96cd2d971
Update compiles - 2 more files to do
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fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00
icomrade
e54b9983dd
Replace forEach with Count
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Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00
icomrade
774441ef45
Deprecated/Slow Commands
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Stop using them!
2014-05-27 15:03:53 -04:00
[VB]AWOL
ff256dd234
1.0.2.37 DEV
2013-09-28 21:46:51 -05:00
[VB]AWOL
c1339e4a6e
1.0.2.35 DEV
2013-09-26 20:05:41 -05:00
[VB]AWOL
d8043f942b
more fixes
2013-08-26 13:30:31 -05:00
[VB]AWOL
aab6919622
1.0.1.7 DEV TEST fixes
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Fixes to towing, player login, and vehicle EH
2013-08-06 11:31:48 -05:00
vbawol
483279c126
Organize files a bit and removed non source pbo's
2013-06-24 06:26:15 -05:00