AirwavesMan
e91b80d56e
Update filters
2021-03-31 17:20:06 +02:00
AirwavesMan
6d91cea790
Update scripts.txt
2021-03-12 11:00:01 +01:00
AirwavesMan
bcd7e53749
Update battleye filters
2021-03-02 15:40:19 +01:00
AirwavesMan
f1b864d706
Update battleye filters
2021-02-01 10:33:08 +01:00
AirwavesMan
99b6f7c804
More filter updates
2021-01-28 08:52:16 +01:00
AirwavesMan
4bc97ec499
Update scripts.txt
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Ive set most of the battleye filter lines to 1 because we are still in updating progress.
2021-01-28 08:20:45 +01:00
worldwidesorrow
5508589dfa
Battleye Updates
2021-01-27 21:53:01 -06:00
AirwavesMan
096e3547ef
Update battleye filters
2020-10-22 14:35:38 +02:00
AirwavesMan
d9d34a73f0
Update scripts.txt
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The script.txt is not final yet. There is still more work to do. New keywords added.
2020-09-10 19:07:01 +02:00
worldwidesorrow
f9d30de811
Update scripts.txt
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Exceptions for ZSC and remote messaging.
2020-07-29 16:13:03 -05:00
worldwidesorrow
f2c664afd5
Update scripts.txt
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Update player death exception.
2020-07-29 14:17:28 -05:00
AirwavesMan
5e296fc092
Adding salivals Change Code to Epoch Core
2020-07-23 22:20:58 +02:00
worldwidesorrow
4246cd8f9a
Update scripts.txt
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Remove exceptions for old functions: fn_niceSpot, fn_buildCamera, player_buildPlaceables, player_buildVanilla, object_disassembly, fn_updateCraftUI
2020-07-23 01:46:46 -05:00
worldwidesorrow
99b03e8c07
Update scripts.txt
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Add 2 new exceptions for crafting system updates.
Original addWeapon exception: !"DuplicateTool;\n} else {\nplayer addWeapon" is also used by player_combineMatches.sqf so I left it alone.
2020-07-23 00:43:18 -05:00
worldwidesorrow
8d601e2475
Update scripts.txt
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Update exceptions after updates to some functions.
2020-07-22 21:11:53 -05:00
worldwidesorrow
601bacbd08
Update scripts.txt
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Exceptions need updating after updating player_switchWeapon.
2020-02-12 01:31:34 -06:00
worldwidesorrow
29833df10b
Update scripts.txt
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Since altering the zombie and loot spawning files, the exceptions need to be updated.
2020-01-12 10:03:30 -06:00
A Man
49378f62b3
Remove DB traders
2019-11-16 19:06:32 +01:00
ebayShopper
bad2b9a285
Update scripts.txt
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for A2OA\Common\Ca\data\scripts\onplayerkilled.sqf
Vanilla commit:
https://github.com/DayZMod/Battleye-Filters/commit/4f9f7e9
2019-02-03 13:25:17 -05:00
oiad
c3cbca144e
Add penalties for wrong safe/lockbox code
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As per
6f072982c3 (diff-2b5340930b14ce1ae29d38ebc575c75a)
2018-05-26 21:42:50 +12:00
ebayShopper
3c4e12149a
Fix addBackpack scripts.txt exception typo
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Missed a space in exception for remove.sqf
Reported by Epoch forums user Dz.Red
https://epochmod.com/forum/topic/44837-please-help-to-configure-battleye-filters-1062/
2018-01-17 18:02:54 -05:00
ebayShopper
07d8543e1d
Update vanilla chop wood
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Vanilla commits:
a17b0572eb
7793017310
2018-01-17 16:43:12 -05:00
ebayShopper
02ac978f61
Update scripts.txt again
2017-12-26 19:13:49 -05:00
ebayShopper
8c9d2ea44d
Move server configs outside A2OA folder
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This is to prevent config.cfg, BEServer.cfg and HiveExt.ini passwords
being read by in-game scripts. Also consolidated to a single folder so
we only need to maintain one copy of BattlEye filters, HiveExt.ini,
basic.cfg and server.Arma2OAProfile. These files are identical for all
maps.
Updated rotate_logs.bat with missing files
2017-12-26 16:28:38 -05:00