AirwavesMan
4f106220b2
Update the trade item system
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The trading system to trade zombies parts and get in return bio meat got updated.
Server admins can add a humanity value as 5th value in the array. Also heros and bandits trade dogs tags now and players get humanity from them. This can be edited by server admins too.
2020-09-09 17:43:57 +02:00
worldwidesorrow
c7ada1e805
Correct formatting errors from my prior commit.
2020-08-13 01:48:44 -05:00
worldwidesorrow
f634e157f8
Update caribou.sqf
2020-08-13 01:44:09 -05:00
worldwidesorrow
4e14b0f8c6
Update namalsk.sqf
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Correction to my prior commit.
2020-08-13 00:30:38 -05:00
worldwidesorrow
f95075c563
Update player_monitor.fsm
2020-07-29 15:51:40 -05:00
worldwidesorrow
cddee8928f
Update sched_gui.sqf
2020-07-29 15:50:57 -05:00
worldwidesorrow
8ea7d10b0b
Update tavi.sqf
2020-07-29 15:49:52 -05:00
worldwidesorrow
100ea67700
Update takistan.sqf
2020-07-29 15:49:33 -05:00
worldwidesorrow
07c0982259
Update smd_sahrani_a2.sqf
2020-07-29 15:49:04 -05:00
worldwidesorrow
23d15bc9eb
Update sauerland.sqf
2020-07-29 15:48:44 -05:00
worldwidesorrow
8dd5cb421a
Update panthera2.sqf
2020-07-29 15:48:19 -05:00
worldwidesorrow
15a3868d2f
Update napf.sqf
2020-07-29 15:47:54 -05:00
worldwidesorrow
8138ac213e
Update namalsk.sqf
2020-07-29 15:47:27 -05:00
worldwidesorrow
cb4d1bf54a
Update lingor.sqf
2020-07-29 15:47:07 -05:00
worldwidesorrow
7cbd449da6
Update isladuala.sqf
2020-07-29 15:46:50 -05:00
worldwidesorrow
50dae78453
Update fdf_isle1_a.sqf
2020-07-29 15:46:29 -05:00
worldwidesorrow
f37b33963b
Update cmr_ovaron.sqf
2020-07-29 15:46:08 -05:00
worldwidesorrow
ababfc989e
Update chernarus17.sqf
2020-07-29 15:45:39 -05:00
worldwidesorrow
426db7d4e4
Update chernarus11.sqf
2020-07-29 15:45:13 -05:00
worldwidesorrow
57174633bf
Update caribou.sqf
2020-07-29 15:44:47 -05:00
worldwidesorrow
c7ff2eff3d
Update blizzard.sqf
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Add low volume version of blizzard sound effect for players inside buildings.
2020-07-22 21:40:58 -05:00
AirwavesMan
ca8bb7709d
Add handling for a missing description on backpacks
2020-07-23 01:25:10 +02:00
worldwidesorrow
e70819c5ee
Rename SQF/dayz_code/system/DynamicWeatherEffectsSnow.sqf to SQF/dayz_code/old/DynamicWeatherEffectsSnow.sqf
2020-07-14 16:27:01 -05:00
worldwidesorrow
90a1e02f32
Rename SQF/dayz_code/system/DynamicWeatherEffects.sqf to SQF/dayz_code/old/DynamicWeatherEffects.sqf
2020-07-14 16:26:39 -05:00
worldwidesorrow
627add67ac
Add files via upload
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New weather functions.
2020-07-14 16:23:42 -05:00
AirwavesMan
ac79d91ca0
Move unused functions to another folder
2020-06-10 17:03:31 +02:00
A Man
c5a6f0d03d
Add bloodStains only to scheduler if enabled
2020-05-13 01:25:45 +02:00
A Man
132e9506c1
Delete Chainsaw gas on relog if the player had a chainsaw in his backpack
2020-05-11 20:02:29 +02:00
A Man
843a238cd7
Update progress_monitor.sqf
2020-04-27 18:26:13 +02:00
A Man
dd8ca1c109
Update fire_monitor.sqf
2020-04-27 18:25:57 +02:00
A Man
b965de32fb
Remove unused variable
2020-04-27 18:13:26 +02:00
A Man
6ddf42b618
Update handleGear
2020-04-27 18:12:19 +02:00
worldwidesorrow
e180ffe9e4
Add files via upload
2020-04-21 14:39:47 -05:00
A Man
f68bbda0a3
Update Humanity System
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This updates the humanity system. It removes the OpenTarget from Dayz Mod which is not needed for Epoch and more confusing as it helps to understand why a player gets a humanity drop or not.
The new system gives players always humanity.
Survivor killed Survivor = Negative Humanity
Survivor killed Bandit = Positive Humanity
Survivor killed Hero = Negative Humanity
Hero killed Bandit = Positive Humanity
Hero killed Hero = Negative Humanity
Hero killed Survivor = Negative Humanity
Bandit killed Bandit = Negative Humanity
Bandit killed Hero = Negative Humanity
Bandit killed Survivor = Negative Humanity
The values are strict and have no longer a complicated calculation based on a kill counter.
This change needs more testing in the beta state of this update.
2020-04-03 12:23:53 +02:00
A Man
51addea1dc
Update player_spawn_2.sqf
2020-04-02 18:10:03 +02:00
A Man
21e5cfae83
Add loading screen fix by Goose
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Thx @IsGoose
2020-03-31 15:40:41 +02:00
worldwidesorrow
d89a05695b
Update sched_gui.sqf
2020-02-12 04:55:52 -06:00
worldwidesorrow
f6000bd421
Update cmr_ovaron.sqf
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Fix a mistake.
2020-02-12 02:46:57 -06:00
worldwidesorrow
e1e80e520f
Merge pull request #2058 from worldwidesorrow/master
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Revert pull request #2055
2020-01-21 15:22:02 -06:00
worldwidesorrow
7853d0d7b2
Rename Server Files/Archive/dayz_code/system/zombie_wildagent.fsm to SQF/dayz_code/system/zombie_wildagent.fsm
2020-01-21 15:16:30 -06:00
worldwidesorrow
41de95ea19
Rename Server Files/Archive/dayz_code/system/fn_swarmagent.fsm to SQF/dayz_code/system/fn_swarmagent.fsm
2020-01-21 15:14:55 -06:00
worldwidesorrow
5e83cbb0de
Merge pull request #2057 from worldwidesorrow/master
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Add Ovaron trader files
2020-01-21 12:38:07 -06:00
worldwidesorrow
0af46bbd2a
Update cmr_ovaron.sqf
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Add trader categories for Ovaron.
2020-01-21 12:26:29 -06:00
worldwidesorrow
ce3939b390
Update cmr_ovaron.sqf
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Add Ovaron trader objects and map fixes. There are 2 bridges that cannot be crossed because of misaligned pieces.
2020-01-21 12:19:57 -06:00
worldwidesorrow
a056fc44bd
Update zombie_agent.fsm
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Variable _hasMoved needs to be set to true for internal zombies after initial aggro. Internal zombies become loiterers once they have moved from their original positions. Variable "doLoiter" can be destroyed after initial aggro. It is not used anymore.
2020-01-21 12:15:58 -06:00
worldwidesorrow
8c312510f6
Rename SQF/dayz_code/system/zombie_wildagent.fsm to Server Files/Archive/dayz_code/system/zombie_wildagent.fsm
2020-01-21 11:27:18 -06:00
worldwidesorrow
ac0df90ccd
Rename SQF/dayz_code/system/fn_swarmagent.fsm to Server Files/Archive/dayz_code/system/fn_swarmagent.fsm
2020-01-21 11:26:25 -06:00
worldwidesorrow
9227ef2ea6
Remove sched_buildingBubble from list.
2020-01-09 19:58:44 -06:00
worldwidesorrow
14838ed526
Removed sched_buildingBubble from compiles.
2020-01-09 16:38:41 -06:00
worldwidesorrow
b21d02cc30
Delete sched_buildingBubble.sqf
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This file is no longer needed.
2020-01-09 16:38:06 -06:00