Commit Graph
27 Commits
Author SHA1 Message Date
F507DMT 369789d706 Update player_MaintainVG.sqf
added all real private variables. 
Fix Maintain the Virtual Garage with Coins can be not work properly
2022-09-29 17:34:28 +06:00
F507DMT 99db4cc60a Update HK416.hpp
We dodnt have weapon "HK416_GL_ACOG_SD_DZ" in mod.
2021-06-01 12:01:11 +06:00
F507DMT 495fa4da36 Update fnc_getSetPos.sqf
private fix
2021-05-05 12:34:03 +06:00
F507DMT 187af5a866 Update fn_selectRandomLocation.sqf
private fix
2021-05-05 12:32:46 +06:00
F507DMT 62f3ac75e6 Update player_projectileNear.sqf
private fix
2021-05-05 12:29:42 +06:00
F507DMT d42c3f2680 Update fn_inString.sqf
private fix
2021-05-05 12:26:54 +06:00
F507DMT 8d89c62239 Update fn_buildWeightedArray.sqf
private fix
2021-05-05 12:17:26 +06:00
F507DMT 316032b8b9 Update veh_handleKilled.sqf
private fix
2021-05-03 17:55:21 +06:00
F507DMT c93a346000 Update player_gearSet.sqf 2021-04-21 22:47:29 +06:00
F507DMT 7685b225bf Update player_gearSet.sqf 2021-04-21 22:44:29 +06:00
F507DMT 49c5403031 Update fn_sunRise.sqf 2021-04-21 22:40:36 +06:00
F507DMT 5187a69ed8 Update player_checkStealth.sqf 2021-04-21 22:39:22 +06:00
F507DMT 98d53ba6c2 Update player_music.sqf 2021-04-21 22:38:09 +06:00
F507DMT 2a633e331f Update fn_inAngleSector.sqf
private fix
2021-04-21 22:36:05 +06:00
F507DMT 2d9289782f Update player_attackfsmdelay.sqf
private fix
2021-04-21 22:34:22 +06:00
F507DMT baf92ebf29 Update server_playerSync.sqf (#2038)
* Update server_playerSync.sqf

fix dupe and save inventory bag, if object position in sea

* Update server_playerSync.sqf
2019-09-16 11:40:38 +12:00
F507DMT a052ba767b Update server_onPlayerDisconnect.sqf (#2039)
* Update server_onPlayerDisconnect.sqf

fix dupe and save inventory bag, if object position in sea

* Update server_onPlayerDisconnect.sqf
2019-09-16 11:39:56 +12:00
F507DMT c24504ac6b fix Offroad_DSHKM_Gue_DZE1 upgrade (#2036)
fix Offroad_DSHKM_Gue_DZE1 upgrade
2019-03-11 22:52:29 +13:00
F507DMT a430f79842 fix ArmoredSUV_PMC_DZE2 upgrade (#2037)
fix ArmoredSUV_PMC_DZE2 upgrade
2019-03-11 22:50:54 +13:00
F507DMT ac884f2e18 fix Pickup_PK_GUE_DZE1 upgrade (#2035)
fix Pickup_PK_GUE_DZE1 upgrade
2019-03-11 22:49:26 +13:00
F507DMT b798abf7fb Update player_switchModel.sqf (#2031)
delete all items, if used custom skins
2019-03-11 22:47:07 +13:00
F507DMT ca7a77e2ad Update player_switchWeapon.sqf (#2032)
* Update player_switchWeapon.sqf

It is forbidden to change weapons, when player swimming.

* Update player_switchWeapon.sqf
2019-03-11 22:44:33 +13:00
F507DMT 967abbdcd9 Update player_countMagazinesWBackpack.sqf
There may be too long pauses with low FPS.
2019-01-15 01:58:39 +06:00
F507DMT b4e5a38db5 Update private tags 2019-01-07 21:23:08 +06:00
F507DMT 3dc7db7a7a Update player_countMagazines.sqf
Variables("_item","_val","_max") get lost in other scripts, causing errors.
2019-01-04 18:49:20 +06:00
F507DMT 226dfcce53 Update object_monitorGear.sqf (#1921)
A few optimizations.

_weapons = []; THEN agen - _weapons = (getWeaponCargo _object) select 1; Same with _magazines, _backpacks
_weapons THEN use only one time: count _weapons, same with _control,_magazines, _backpacks
use many time (typeOf _object), better use one variable for that: _type

FIX in loop:
one more check old this bag: https://www.youtube.com/watch?v=3ecWX21wEe4

Use this, if you think it's right
2017-03-26 14:12:33 -04:00
F507DMT 04d1622bc9 Update fill_nearestVehicle.sqf (#1923)
() - condition
{} - code execution, heavier code
2017-03-26 13:27:26 -04:00