ebaydayz
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7b0253debc
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Spawn trader city objects locally on each machine
Also move dynamic_vehicle.sqf to the dayz_server\system folder
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2016-02-29 23:43:12 -05:00 |
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ebaydayz
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f9bec452a5
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Consolidate dynamic_vehicle to one file
The only difference between them is the water maps include boats.
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2016-02-26 13:29:28 -05:00 |
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ebaydayz
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441e9fb231
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Update keyboard eventhandler and add rules.sqf
See: https://github.com/EpochModTeam/DayZ-Epoch/pull/1673
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2016-02-16 21:59:29 -05:00 |
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ebaydayz
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edf9b71e12
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Update description.ext to 1861 format
Tested with current 106 files without issue.
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2016-02-12 17:41:23 -05:00 |
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[VB]AWOL
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94b47f3c3b
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Updated Axeman's lighting system disabled by default
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2014-02-11 13:29:16 -06:00 |
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[VB]AWOL
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ac37605493
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little less area and no boats
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2014-01-20 10:28:46 -06:00 |
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[VB]AWOL
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3e26c96ccc
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no shoremode and correct maparea
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2014-01-20 10:23:07 -06:00 |
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[VB]AWOL
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752c663027
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DayZ_Epoch_25.sauerland fixes
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2014-01-20 09:32:47 -06:00 |
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[VB]AWOL
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4089982e51
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instance 25 for Sauerland
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2014-01-20 09:30:51 -06:00 |
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[VB]AWOL
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afa1036ca9
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Sauerland mission file part 1
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2014-01-20 09:03:17 -06:00 |
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