icomrade
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c3ed4e49e1
|
Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
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2016-02-17 13:03:17 -05:00 |
|
deadeye2
|
5b4d53d3b9
|
Update player_drink.sqf
eliminate redundant declaring of _itemtodrop and change to match player_eat.sqf
|
2014-08-20 19:58:43 -04:00 |
|
[VB]AWOL
|
c9c6f0309a
|
fixed #1311
|
2014-06-07 18:05:19 -05:00 |
|
icomrade
|
e54b9983dd
|
Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
|
2014-05-27 15:37:57 -04:00 |
|
Florian Kinder
|
fb902eb819
|
Fixed drink/eat
refs #1132
|
2014-02-17 01:15:13 +01:00 |
|
Florian Kinder
|
72dee3c644
|
Fixed #1132 mistake
Thanks Skaronator
|
2014-02-17 00:15:14 +01:00 |
|
SilvDev
|
86b1f294aa
|
Update player_drink.sqf
Add empty food/drink cans into vehicle inventory. Falls out if theres no inventory space.
|
2014-02-16 20:21:03 +00:00 |
|
[VB]AWOL
|
1fe9b76e98
|
fix floating loot piles...
|
2014-01-26 23:44:02 -06:00 |
|
[VB]AWOL
|
51c7d3fc87
|
use getposalt instead of position here fixes
http://bmrf.me/vbforums/showthread.php?11562-Smelting-Tin-BUG&p=75405#post75405
|
2013-12-11 08:17:12 -06:00 |
|
[VB]AWOL
|
af4b876cde
|
private arrays part 1
|
2013-10-22 09:10:27 -05:00 |
|
Skaronator
|
8df641cf9f
|
Fix Drink and Eat actions in vehicles
|
2013-10-08 21:23:15 +02:00 |
|
[VB]AWOL
|
44eebbd432
|
1.0.2.1
|
2013-09-02 12:16:05 -05:00 |
|
vbawol
|
483279c126
|
Organize files a bit and removed non source pbo's
|
2013-06-24 06:26:15 -05:00 |
|