Commit Graph

8 Commits

Author SHA1 Message Date
AirwavesMan
6f7a17ca17 Fix DMR and MK12 SPR have always NVG
The visionMode array must be emptied otherwise both weapons have always the NVG mode even when the player has no nomral NVG. Also added a Mk12 SPR version that does not work with the NVG.
2021-04-29 20:59:44 +02:00
AirwavesMan
c6add8e2de Add DMR_DZE without NVG support 2020-07-21 20:41:38 +02:00
ebayShopper
d6cf70711a Add NV back to DMR_DZ and M4SPR_DZE after CorePatch
See:
https://github.com/Goliath86/CorePatch/blob/master/CorePatch_Weapons/description.txt#L18

Consistent with f663cdc

Default A2OA versions can be used if no NVG is desired
2018-04-08 13:56:37 -04:00
icomrade
f663cdcb39 Use OA config definitions for DMR
fixes NVGs
2016-10-10 16:12:49 -04:00
icomrade
ff6e11708a Un-nerf DMR 2016-07-24 16:14:38 -04:00
ebaydayz
e69364991c New config variable dayz_toolBreaking
Tool breaking is disabled by default.

Also made all scripts use Epoch sledge, which is a different model from
vanilla sledge.

PK_DZ was a duplicate of the new PKM_DZ.
2016-04-03 16:34:14 -04:00
icomrade
fd4bd5a5a1 Fix a bunch of errors 2016-02-21 13:13:00 -05:00
icomrade
dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00