Commit Graph

11 Commits

Author SHA1 Message Date
vbawol
58742df73a 0.95
+ work around added to player zombie "get over" stuck animation issue.
+ added setpos to vaults, allows precise positioning
+ possible fix for damage spam at server start.
+ added player zombie attack move, Works with animals and zombies only
currently.
+ 10oz bars for all types of metal
+ fix for detecting near vehicles when selling fixes #81
2013-02-14 17:20:35 -06:00
vbawol
e626ece4cf 0.942
+ fixes to count weapons on selling menu
+ now close menu when purchasing/selling items
+ Vaults can now be placed in buildings, maybe buggy still.
+ updated 10oz gold bar texture with correct new one.
+ Disable simulation for all zombies on server
https://github.com/R4Z0R49/DayZMod/pull/359
+ Possible (semi-)infinite loop in zombie_agent.fsm
https://github.com/R4Z0R49/DayZMod/pull/380
2013-02-12 13:12:58 -06:00
vbawol
bf6d87514b 0.94
+ Added 10oz gold bars
+ Added recipes for crafting 1 and 10oz gold bars
+ typo fixed in new sell menu color coding.
+ test to see if m113 can have cargo
+ kill messages added to server side array
+ info board added: Recent Player Deaths from server array.
+ fixed size of bronze bars
2013-02-11 13:24:56 -06:00
vbawol
966308d686 0.936
+ removed cracking vaults.
+ added color coding to sell menu
2013-02-10 10:41:48 -06:00
vbawol
1b68d0399d 0.915
+ added "each" to the sell menu for mags.
+ fixed sell message to display actual in out counts traded in bulk.
+made pack vault text red.
+ reduced zombie alert when attempting to crack vault.
+ potential fix for vehicle damage spam at server start.
2013-02-03 12:42:17 -06:00
vbawol
4cab61bf63 0.69 + 1.7.5.M1D15 2013-01-18 12:25:49 -06:00
A Clark
f378947145 1.7.5.D1208 2012-12-15 08:37:22 -06:00
A Clark
638ceee5c6 another sync with trader fixes 2012-11-22 09:37:02 -06:00
A Clark
08e1942175 updates 2012-11-15 12:26:14 -06:00
Aaron Clark
039f1eb8da sync with DayZ 1.7.4 CE 2012-11-10 08:02:49 -06:00
Aaron Clark
e9e55f912b more custom stuff 2012-11-09 06:48:59 -06:00