Commit Graph

4099 Commits

Author SHA1 Message Date
[VB]AWOL 6d0a2b6f9b 1.0.2.2 Release 2013-09-16 12:30:09 -05:00
[VB]AWOL 046a35ca7b added "HandGrenade_east" 2013-09-16 11:51:09 -05:00
[VB]AWOL 5374b9a5e2 test to prevent errors on null objects 2013-09-16 03:33:45 -05:00
[VB]AWOL 8cdf085f6e change DMR to m4spr 2013-09-16 00:44:25 -05:00
[VB]AWOL f674a921fe 1.0.2.17 dev test 2013-09-15 22:57:26 -05:00
[VB]AWOL 1fbfcf87d0 more fixed models 2013-09-15 19:57:24 -05:00
[VB]AWOL dc1328c05a 1.0.2.16 dev test 2013-09-15 19:57:22 -05:00
vbawol 74a469bfda Merge pull request #544 from andgregor/master
Update local_lights_house.sqf
2013-09-15 17:56:24 -07:00
Andrew Gregory 5915ca858a Update local_lights_house.sqf
Removed the random permanent failure of houses. Requires refinement.
2013-09-16 00:28:28 +01:00
vbawol 03a7e0eb74 Merge pull request #541 from andgregor/master
Pre Release Bug Fixes and Changes
2013-09-14 16:50:40 -07:00
Andrew Gregory f880f49fde Update local_lights_off.sqf 2013-09-14 21:48:06 +01:00
Andrew Gregory 0a08acd269 Update fn_lightFunctions.sqf 2013-09-14 21:47:51 +01:00
Andrew Gregory cd10ebe4f5 Update local_lights_tower.sqf 2013-09-14 21:47:35 +01:00
Andrew Gregory 9b542f2f3c Update local_lights_house.sqf 2013-09-14 21:47:19 +01:00
Andrew Gregory 41c6d4bda1 Update local_lights_init.sqf 2013-09-14 21:46:56 +01:00
[VB]AWOL b19eb4975a 1.0.2.16 dev test 2013-09-14 10:12:34 -05:00
[VB]AWOL a0706a1dda modular base building wreck models by Paul Tomany 2013-09-14 10:06:03 -05:00
vbawol fc7298c0b7 Merge pull request #538 from andgregor/master
Light Fixes and Enhancements
2013-09-13 20:04:43 -07:00
Andrew Gregory b5f3bfe5ac Update local_lights_off.sqf
Delete lights started to delete street lights - fixed.
2013-09-14 03:41:36 +01:00
Andrew Gregory 080f8e83c6 Update local_lights_house.sqf 2013-09-14 03:40:24 +01:00
Andrew Gregory dc65ae29a8 Update fn_lightFunctions.sqf
Bug fixes, add flickering for street lights at failure.
2013-09-14 03:39:52 +01:00
Andrew Gregory 71ea80de12 Update local_lights_init.sqf
Bug fixes
2013-09-14 03:39:01 +01:00
Andrew Gregory 86763b9a3a Update CfgNonAIVehicles.hpp
Lowered brightness of steetlights slightly
2013-09-14 03:38:28 +01:00
[VB]AWOL 91e39194c2 moved backpacks to own loot table some balanceing 2013-09-13 17:13:21 -05:00
[VB]AWOL 3f96b47949 lowered zombie counts 2013-09-13 17:11:15 -05:00
[VB]AWOL bea2d1cfd4 1.0.2.15 dev test 2013-09-12 17:39:40 -05:00
vbawol c67b4ccd3c Merge pull request #536 from andgregor/master
Testing merge from master to see if I have less issues with having to rebase the commit
2013-09-12 08:37:03 -07:00
Andrew Gregory 3cd0ad4783 Update local_lights_init.sqf
Tweaked house window lights distance based on generator requirement.
2013-09-12 11:02:37 +01:00
Andrew Gregory 492498899f Update local_lights_off.sqf
{ at end not commented out
2013-09-12 11:00:43 +01:00
Andrew Gregory cc82c278b0 Update CfgNonAIVehicles.hpp
Lights were too dim
2013-09-12 10:49:45 +01:00
[VB]AWOL 56a9be77dd 1.0.2.14 2013-09-12 02:53:17 -05:00
[VB]AWOL a962b85fea fixes flicker glitch 2013-09-11 00:33:57 -05:00
[VB]AWOL 5a9da88eab rebase 1.0.1.13 2013-09-10 22:08:29 -05:00
[VB]AWOL 160e4b8486 show damage 2013-09-10 21:54:33 -05:00
Andrew Gregory fd4841d406 Update local_lights_init.sqf
Lots.. :D
2013-09-11 00:37:53 +01:00
Andrew Gregory d82bf40d16 Update local_lights_off.sqf
Cleaned up to fit with other changes.
2013-09-11 00:37:08 +01:00
Andrew Gregory 48eb5c625f Update local_lights_tower.sqf
Cleaned up a bit, very little changed.
2013-09-11 00:35:26 +01:00
Andrew Gregory c455d1cec2 Update local_lights_street.sqf
Removed lightpoint creation as no longer necessary since going back to arma street lights. Optional activation from init.sqf variables to include switching off and on of street lights, based on weighting value.
2013-09-11 00:34:50 +01:00
Andrew Gregory f63cd65849 Update local_lights_house.sqf
Optimised lightpoint creation and increased window light distance. Tweaked randomness.
2013-09-11 00:32:52 +01:00
Andrew Gregory 261b180431 Update fn_lightFunctions.sqf
Incorporated streetlights, returning to default arma steetlights and added a bit of randomness to their light state.
2013-09-11 00:29:41 +01:00
Andrew Gregory d33d12bee2 Update CfgNonAIVehicles.hpp
Changed street light colour and brightness back to closer to original epoch values.
2013-09-11 00:28:16 +01:00
[VB]AWOL becff1ed84 prevent refund on objects that are not setup 2013-09-10 16:36:02 -05:00
[VB]AWOL 49cd2f5cfc fixes to text positions 2013-09-10 16:35:32 -05:00
[VB]AWOL d0012e153d removed unused files 2013-09-10 16:28:37 -05:00
[VB]AWOL 7b15ee415d 1.0.2.13 developer build 2013-09-10 16:23:01 -05:00
[VB]AWOL a0d5574dfe 1.0.2.12 developer build 2013-09-08 20:30:32 -05:00
Andrew Gregory e42396deb5 Update local_lights_init.sqf
Fixed script error on wait command if one or more modules switched off.
2013-09-08 13:27:39 +01:00
[VB]AWOL c1a2e9efff axeman lighting 2013-09-08 00:55:56 -05:00
[VB]AWOL 5389a0400c revert 2 2013-09-08 00:29:38 -05:00
[VB]AWOL 9fcb43fde1 1.0.2.11 2013-09-08 00:23:30 -05:00