vbawol
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211a74a645
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Merge pull request #1540 from deadeye2/patch-2
Update player_drink.sqf
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2015-01-18 00:32:38 -06:00 |
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vbawol
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a5e8aae13b
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Merge pull request #1539 from deadeye2/patch-1
undefined variable _itemtodrop fixes #1535
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2015-01-18 00:31:54 -06:00 |
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raymix
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d59c5b8278
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rare bug
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2014-08-30 12:55:58 +01:00 |
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raymix
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efca644b46
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fix for db ATL limitation
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2014-08-23 19:02:49 +01:00 |
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raymix
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903f5d8572
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code optimization, bugs, improvements
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2014-08-21 06:23:42 +01:00 |
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deadeye2
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5b4d53d3b9
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Update player_drink.sqf
eliminate redundant declaring of _itemtodrop and change to match player_eat.sqf
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2014-08-20 19:58:43 -04:00 |
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deadeye2
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e4982dc313
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fixes #1535
After eating in a vehicle that should drop an empty can, client RPT would show:
Error Undefined variable in expression: _itemtodrop
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2014-08-20 19:41:06 -04:00 |
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raymix
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1c4be9a043
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Merge remote-tracking branch 'upstream/master'
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2014-08-18 04:08:14 +01:00 |
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raymix
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34a2d03163
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compatibility for issue 1526 45m plotpole
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2014-08-18 04:03:11 +01:00 |
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vbawol
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fe5af9425a
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Merge pull request #1526 from Mikeeeyy/patch-4
Update cannot build plot pole within 45m.
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2014-08-17 14:02:09 -05:00 |
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raymix
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c66b229a96
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modular build code optimization + some extras
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2014-08-15 05:40:26 +01:00 |
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Mikeeeyy
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49fe5f4846
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Update cannot build plot pole within 45m.
Updates the cannot build plot pole within 45m message to use the DZE_PlotPole variable.
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2014-08-15 00:10:24 +01:00 |
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Marko
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64d9be9169
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Update player_goFishing.sqf
Added better message when trying to fish while in combat, to avoid confusion.
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2014-08-09 11:41:43 +02:00 |
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raymix
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176c0372b4
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bug fix & adjustable snap range
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2014-08-08 13:30:25 +01:00 |
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raymix
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361ab3a3e5
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function based player_build
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2014-08-07 13:03:14 +01:00 |
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ebaydayz
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0111a8f580
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Change count back to forEach
You can not nest count loops inside other count loops:
https://community.bistudio.com/wiki/Code_Optimisation#forEach_vs_count
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2014-07-31 13:14:10 -04:00 |
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Mikeeeyy
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a4ade23086
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Update dayz_spaceInterrupt.sqf
Changed starts at line 87 and end at line 93.
Fix for glitching through doors.
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2014-07-29 17:47:29 +01:00 |
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vbawol
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c479fe45f3
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Merge pull request #1452 from Markokil321/patch-2
Update player_build.sqf
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2014-07-25 16:02:32 -05:00 |
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Marko
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f1b3104e1e
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Update player_build2.sqf
Would this work for adding built item code into systemchat? This way people can PageUp to view it, even after its gone from the screen.
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2014-07-25 00:37:12 +02:00 |
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Marko
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e330fe17aa
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Update player_build.sqf
Would this work for adding built item code into systemchat? This way people can PageUp to view it, even after its gone from the screen.
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2014-07-25 00:34:19 +02:00 |
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raymix
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bca5acf2e6
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needs a better fix
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2014-07-23 11:52:23 +01:00 |
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vbawol
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5193787b5f
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Merge pull request #1445 from Markokil321/patch-2
Update player_build.sqf
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2014-07-21 13:09:44 -05:00 |
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Marko
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273c8b8954
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Update trade_weapons.sqf
Revert || back to or for text messages
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2014-07-21 19:20:47 +02:00 |
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Marko
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0529324a4b
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Update player_build.sqf
Changed || back to or. (for messages)
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2014-07-21 19:07:54 +02:00 |
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vbawol
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6e1be89442
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Merge pull request #1431 from raymix/master
snap building plotpole / infinite drag fix
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2014-07-18 13:40:15 -05:00 |
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raymix
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95077f35f8
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snap optimization for large bases
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2014-07-17 20:00:26 +01:00 |
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icomrade
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33e9c7669b
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GetPlayerUID compile, update skin change
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2014-07-17 14:29:17 -04:00 |
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raymix
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077da12271
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plotpole fix for new update
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2014-07-16 07:32:13 +01:00 |
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raymix
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a297cfea63
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snap building plotpole / infinite drag fix
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2014-07-16 06:38:27 +01:00 |
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raymix
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2355d6b18e
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snap code optimization, vault points added
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2014-07-12 20:23:42 +01:00 |
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raymix
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5c8da27d4d
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optional snap building added
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2014-07-10 20:13:30 +01:00 |
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icomrade
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8af00ef284
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Fix #1351
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2014-06-30 18:54:12 -04:00 |
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icomrade
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3491e4462d
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Add variable
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2014-06-30 12:46:06 -04:00 |
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icomrade
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6f8efd8428
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Legacy UID
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2014-06-30 11:53:14 -04:00 |
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Skaronator.com
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d9f492cdca
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Update player_tagFriendly.sqf
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2014-06-18 20:57:12 +02:00 |
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Namindu
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9b4d2651e2
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"(_callerID != 0)" was listed twice, in "If"
Their were two "(_callerID != 0)" so i change the second one to "(_targetID != 0)". Hopefully that should fix it.
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2014-06-18 10:18:13 -07:00 |
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Skaronator.com
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919e65d19e
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Cleanup code #1320
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2014-06-18 14:27:54 +02:00 |
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icomrade
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0176e5efbb
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fix #1318
Issue caused by f0e7622856
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2014-06-13 16:50:39 -04:00 |
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[VB]AWOL
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234b97f4b2
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revert counts here should fix #1318
This likely was causing issues with crafting also and (performance gain
is unknown)
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2014-06-11 16:49:24 -05:00 |
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icomrade
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ad6530c579
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Little thing
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2014-06-10 13:03:43 -04:00 |
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Namindu
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98b00ed2cd
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I forgot a ";"
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2014-06-08 21:39:31 -07:00 |
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Namindu
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87a914ca9e
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apply "false" to the variable "_abort"
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2014-06-08 13:39:41 -07:00 |
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[VB]AWOL
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c9c6f0309a
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fixed #1311
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2014-06-07 18:05:19 -05:00 |
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[VB]AWOL
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e7571b072d
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commented out more diag_logs
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2014-06-02 13:40:26 -05:00 |
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icomrade
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6b9b176736
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More #1288
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2014-06-01 03:29:44 -04:00 |
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icomrade
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e54b9983dd
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Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
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2014-05-27 15:37:57 -04:00 |
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icomrade
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774441ef45
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Deprecated/Slow Commands
Stop using them!
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2014-05-27 15:03:53 -04:00 |
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vbawol
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8340113203
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Merge pull request #1266 from Cornyfisch/master
Check trade requirements before animation
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2014-05-19 00:32:32 -05:00 |
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icomrade
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ad369f18ff
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???
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2014-05-17 11:19:09 -04:00 |
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Cornyfisch
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881362d237
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Moved gear logic
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2014-05-13 00:49:02 +02:00 |
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