Commit Graph

12 Commits

Author SHA1 Message Date
icomrade
95310b9000 Re-add observer to UH1Y and AH6X
This fixes config errors for unknown animation sources for both
vehicles. The turrets do not have thermal capabilities and this restores
the missing co-pilot/observer seat in the UH1Y. Also I can't seem to get
the turret on the AH6X to rotate, but if someone knows how please leave
a comment or commit the changes. there's currently no overlay for the
observer of the AH6X since it can't move I feel it's limited enough
without an overlay like the UH1Y.
2016-08-26 15:21:03 -04:00
A Man
49c6e0c318 Adding many new vehicles to configs (#1746)
* Adding display name for UH60M_MEV_EP1_DZ

* Adding 6 new Mi17 variants to config

Armed:
Mi17_TK_EP1
Mi17_UN_CDF_EP1
Mi17_CDF

Unarmed:
Mi17_medevac_CDF
Mi17_medevac_Ins
Mi17_medevac_RU

* Adding new line for Cessna.hpp

* Adding Cessna to the configs

That removes the radar function from the cessans.

* Adding 1 new An2 version to the config

* Adding 2 more HMMWVs to the config

Ive lowered the maxspeed from the HMMVW_DZ because all HMMWVs have a maxspeed of 100.

New classes:

HMMWV_Armored
HMMWV_M2

* Adding BRDM2 to configs

* Adding line for BRDM2_DZ.hpp

* Update after comments

* Update again

* Update BRDM2_DZ.hpp

* Update HMMWV.hpp

* Update HMMWV.hpp

80 is the same as the other high tier armored HMMWV above. 40 is the same as the low tier ones.

* Update HMMWV.hpp

* Update HMMWV.hpp

* Update BRDM2_DZ.hpp

* Update HMMWV.hpp

* Update CHANGE LOG 1.0.6.txt

* Update UH60.hpp

* Update Cessna_DZ.hpp

* Update Cessna_DZ.hpp

* Update NeutralAirplanes.hpp

* Update MI17.hpp

* Update AN2_DZ.hpp
2016-08-21 09:19:34 -04:00
ebaydayz
5d372d3351 Add UH60M_MEV #1743
Added to traders in #1743
2016-08-18 13:01:08 -04:00
icomrade
113dd0618a Add Little Bird killed EH 2016-05-17 20:45:54 -04:00
icomrade
c2ce8aaf8b better fix for CH53 and add toggle for #1198 2016-05-03 11:14:26 -04:00
icomrade
2411973de5 Fix CH53 Destruction
Let me know if we can't duplicate the code from the CH53 addon in the
file ch53_monitorSFX.sqf. If that's the case I will use an #include
instead, since the code that kicks and kills players out of the vehicle
goes at the bottom of the file anyway.
2016-04-26 15:16:20 -04:00
ebaydayz
a505cb5e54 Move females.hpp to DZE\Females.hpp 2016-03-08 16:51:18 -05:00
ebaydayz
e61eeaca09 Generator_DZ no longer in BuiltItems
Needed to add it to variables.sqf lists.

@icomrade - Any reason FireBarrel_DZ was removed? I think we still need
it, since it is an epoch buildable class, unless we merge it with
Land_Fire_barrel.
2016-03-08 14:26:33 -05:00
icomrade
9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
icomrade
84eb6f815a Missing Files 2016-02-29 00:55:29 -05:00
icomrade
f885e06c2a CfgVehicles and Scope issues done 2016-02-21 13:14:03 -05:00
icomrade
dfb7bba743 CFG WEAPONS DONE 2016-02-21 13:09:16 -05:00