Commit Graph

7 Commits

Author SHA1 Message Date
worldwidesorrow
c8d5010e89 Fix copy/paste fail 2020-01-10 07:23:33 -06:00
worldwidesorrow
10889a1541 Update spawn.sqf
Replace switch do block with call using if and exitWith statements. Magazine class items are the most commonly spawned item so it is placed at the top. Switch to the more efficient form of createVehicle. Set more local variables at the top to make the file more readable. Prevent the generator from spawning halfway into the floor by raising the z coordinate. Lower the backpack spawns to prevent them from floating. Add replacement items if dayz_toolBreaking and dayz_knifeDulling are disabled.
2020-01-09 17:07:46 -06:00
ebaydayz
c202c697eb Update loot spawn.sqf
Vanilla commit:

4752621ffc
2016-11-23 13:50:24 -05:00
ebaydayz
79d2b268a8 Changed loot_spawn to use PositionAGL
Vanilla commit:

7e413848fb
2016-10-07 14:41:47 -04:00
ebaydayz
75e3ee58c2 Reduce ItemBloodbag loot chance slightly for classic system
Since typed bags spawn in bulk (usually 2x 4 different bag types) this
reduces bloodbag output slightly when classic system is enabled.

Medboxes were spawning with 3-8 blood bags, this reduces it to about 1-6
which should be similar to 1051 values IIRC. Feel free to adjust this up
or down if needed.
2016-05-20 17:20:10 -04:00
ebaydayz
110befba7f Swap bloodbags in traders and loot for classic system 2016-04-15 16:11:17 -04:00
icomrade
84eb6f815a Missing Files 2016-02-29 00:55:29 -05:00